Mordel's Bar & Grill
Partial Service Cargo Handler No. F
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 02-Nov-2019 15:26    Post subject: Partial Service Cargo Handler No. F Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    PSCH F
Tech:          Inner Sphere / 3060
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          18 tons
Power Plant:   135 Magna Fusion
Cruise Speed:  129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type:    Reactive
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    PSCH F
Mass:          18 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  8 pts Standard                0      1.80
Engine:        135 Fusion                    0      4.50
Shielding & Transmission Equipment:          0      2.25
    Cruise MP:  12
     Flank MP:  18
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .90
Crew: 2 Members                              0       .00
Lift Equipment:                              0      1.80
Armor Factor:   12 pts Reactive              2       .75

                          Internal    Armor
                          Structure   Value
   Front:                     2          4
   Left / Right Sides:        2        3/3
   Rear:                      2          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
Cargo Bay Capacity       Body                1      4.00
Dumper                   Body                1      2.00
--------------------------------------------------------
TOTALS:                           0          4     18.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        336,600 C-Bills
Battle Value 2:    69 (old BV = 13)
Cost per BV:       4,878.26
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 12H,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1
                   Specials: tran4

Twisted Evil

The math is "Four fully loaded containers comes to twice your vehicles' mass, plus its' listed cargo." Eighteen doubled, plus four more comes to the nice round 40 tons.

The mouthful is the check-down: We can all see the deadhead ground speed, and the rated cargo number which can move at full speed; At a loss of three MP from the curse number, it can carry 8.5 tons, total. Any load bigger means a cruise of eight.

Also, the dumper would break if the load was greater then … some number boilerman gave us, years ago: Something like twice what a hoist could do? So the full mass, 18 tons … which is not modified by anything, so for $337k I can run 10 metric tons at 6/9 speed?

I derp'd …
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Goose

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[Last edited by Goose on 08-Dec-2019 22:45; edited 1 time in total]
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 02-Nov-2019 21:56    Post subject: Partial Service Cargo Handler № F Reply to topic Reply with quote

!#@ it:
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    FSCH A
Tech:          Inner Sphere / 3060
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          20 tons
Power Plant:   175 Omni Fusion
Cruise Speed:  140.4 km/h
Maximum Speed: 216.0 km/h
Armor Type:    Reactive
Armament:     
  1 Cargo Lift Hoist
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    FSCH A
Mass:          20 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      2.00
Engine:        175 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:  13
     Flank MP:  20
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 2 Members                              0       .00
Lift Equipment:                              0      2.00
Turret Equipment:                            0       .30
Armor Factor:   19 pts Reactive              2      1.19

                          Internal    Armor
                          Structure   Value
   Front:                     2          5
   Left / Right Sides:        2        4/4
   Rear:                      2          3
   Turret:                    2          3

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Cargo Lift Hoist       Turret   0          1      3.00
--------------------------------------------------------
TOTALS:                           0          3     19.99
Items & Tons Left:                           6       .01

Calculated Factors:
Total Cost:        546,747 C-Bills
Battle Value 2:    96 (old BV = 20)
Cost per BV:       5,695.28
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 13H,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1

Evil or Very Mad I wanted this to be a work of genius, but instead I got this mega-buck knuckle-dragger.
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Karagin
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Posts: 4120
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PostPosted: 03-Nov-2019 11:57    Post subject: Partial Service Cargo Handler № F Reply to topic Reply with quote

All good stuff, lost of planets would have their own machines and such to do many things.
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