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ATY-02 Atrocity
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2104

PostPosted: 30-Jan-2018 20:58    Post subject: ATY-02 Atrocity Reply to topic Reply with quote

TRO: ATY-02 Atrocity
                 BattleMech Technical Readout

Name/Model:         ATY-02 Atrocity
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,272,000 C-Bills
Battle Value:       1,357

Structure:            Standard
Power Plant:          150 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    4 AP Gauss Rifles
    4 Flamers
    4 Machine Guns
    2 Fluid Guns
    2 Plasma Cannons
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Note: Designed this for a design challenge on the other board to make as the challenger,
    Cannonshop said: "a 'mech designed to kill civilians in large numbers and only be mediocre
    to poor against proper military forces."
    
    What do you think? Is it mission accomplished?
    
    Per earlier suggestion, I replaced the micro-pulse lasers and a ton of armor with 4 machine
    guns, and 2 half-ton MG ammo bins. The endo-composite internals were also replaced with
    standard internals.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       150 XL                   3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             20       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Active Probe                                              H                 1          1.00             
ECM Suite                                                 H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Plasma Cannon (Ammo 10)                                   CT                1          1.00             
AP Gauss Rifle                                            RT                1          0.50             
AP Gauss Rifle (Ammo 40)                                  RT                1          1.00             
Coolant Pod                                               RT                1          1.00             
Flamer                                                    RT                1          0.50             
Machine Gun                                               RT                1          0.25             
Machine Gun (Ammo 100)                                    RT                1          0.50             
AP Gauss Rifle                                            LT                1          0.50             
AP Gauss Rifle (Ammo 40)                                  LT                1          1.00             
Coolant Pod                                               LT                1          1.00             
Flamer                                                    LT                1          0.50             
Machine Gun                                               LT                1          0.25             
Machine Gun (Ammo 100)                                    LT                1          0.50             
AP Gauss Rifle                                            RA                1          0.50             
Flamer                                                    RA                1          0.50             
Fluid Gun                                                 RA                2          2.00             
Fluid Gun (Ammo 20) [Inferno]                             RA                1          1.00             
Machine Gun                                               RA                1          0.25             
Plasma Cannon                                             RA                1          3.00             
Plasma Cannon (Ammo 10)                                   RA                1          1.00             
AP Gauss Rifle                                            LA                1          0.50             
Flamer                                                    LA                1          0.50             
Fluid Gun                                                 LA                2          2.00             
Fluid Gun (Ammo 20) [Corrosive]                           LA                1          1.00             
Machine Gun                                               LA                1          0.25             
Plasma Cannon                                             LA                1          3.00             
Plasma Cannon (Ammo 10)                                   LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             
		
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 02-Feb-2018 11:14    Post subject: ATY-02 Atrocity Reply to topic Reply with quote

Still makes a good WoB mech.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 02-Feb-2018 13:26    Post subject: ATY-02 Atrocity Reply to topic Reply with quote

Better...
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Sir Henry

A Dragon in the disguise of a bunny, is still a Dragon.
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2104

PostPosted: 04-Feb-2018 09:51    Post subject: ATY-02 Atrocity Reply to topic Reply with quote

TRO: ATY-02 Atrocity
                 BattleMech Technical Readout

Name/Model:         ATY-02 Atrocity
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,272,000 C-Bills
Battle Value:       1,357

Structure:            Standard
Power Plant:          150 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    4 AP Gauss Rifles
    4 Flamers
    4 Machine Guns
    2 Fluid Guns
    2 Plasma Cannons
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Note: Designed this for a design challenge on the other board to make as the challenger,
    Cannonshop said: "a 'mech designed to kill civilians in large numbers and only be mediocre
    to poor against proper military forces."
    
    What do you think? Is it mission accomplished?
    
    Per earlier suggestion, I replaced the micro-pulse lasers and a ton of armor with 4 machine
    guns, and 2 half-ton MG ammo bins. The endo-composite internals were also replaced with
    standard internals.
    
    Actual Fluff:
    After beginning her Mongol doctrine, Khan Malvina Hazen found that there were a few cases of
    towns, cities, continents, even whole planets that refused to follow her directives after
    she conquered them. Although any 'Mech could be used to cow these people, Malvina decided
    that something more extreme was needed. Thus was born a 'Mech that was originally named the
    Firehawk, but would soon become known everywhere else as the Atrocity. Although not the
    largest 'Mech around, and certainly not battleworthy against most military machines, the
    Atrocity excelled at its designed purpose: Slaughtering innocent civilians.

Capabilities:
    Mounting over a dozen anti-infantry weapons, the Atrocity can reduce neighborhoods, towns,
    cities to flaming rubble in minutes, decimating communities and rending Malvina's justice to
    those she deems deserving. Although the loudout can create a heatbox for its pilot, coolant
    pods help alleviate this issue, and an active probe help find hidden targets.
    
    Some have argued that what is lacking is speed. Clocking in at a maximum of 54 kph on a 50
    ton 'Mech, the Atrocity is not going to win any footraces. However, its ground speed is
    perfectly adequate for its intended environment. Namely, the middle of cities and towns,
    where it can inflict the maximum carnage possible. This 'Mech has only one goal in mind: to
    create the maximum death toll possible on civilian targets. It doesn't need great ground
    speed to fulfill that purpose.

Deployment:
    Malvina has insisted that each unit have at least a star of this 'Mech per cluster, usually
    manned by her most ardent supporters...or the worst insane sadists in her clan.
    
    It's much the same thing.

Notable MechWarriors:
    Star Captain Erinyes Hazen: Erinyes Hazen is a disturbed individual. During her sibko
    training, she and her sibmates came under attack by a partisan unit of Spheroid supporters,
    and she suffered horrible burns over half of her body, including losing an arm. Despite
    these horrendous injuries, she trained herself to overcome her enemies, and came out of her
    Trial of Position as a Star Commander. She took to Malvina's Mongol policy with extreme
    glee, and won a Trial of Possession for a new Atrocity BattleMech when it became available.
    Now, she glories in inflicting injuries to other Spheroids similar to those to which she was
    subjected, laughing all the while. Rumors have it that she has even been found bathing in
    the blood of those she has slaughtered.
    
    MechWarrior Ryan: Ryan has not been a Jade Falcon warrior for long, and due to his freebirth
    Inner Sphere heritage, he is not well liked by his (true) Falcon starmates. However, his
    cold, dispassionate views on the slaughter of innocents...innocents that were once his
    neighbors...has come a long way in convincing his starmates of his worth. No one is quite
    sure why he is the way he is today. A review of his past history show that he was raised in
    a loving family, was not bullied at school, and was a very hard worker at his job. There are
    no signs of a developing psychopath or sociopath. But given the way he has taken to burning
    down his fellow Spheroids and staring at their ashen remains, there is no doubt that he is
    one of these.
    
    Sometimes, people just snap.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       150 XL                   3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             20       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Active Probe                                              H                 1          1.00             
ECM Suite                                                 H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Plasma Cannon (Ammo 10)                                   CT                1          1.00             
AP Gauss Rifle                                            RT                1          0.50             
AP Gauss Rifle (Ammo 40)                                  RT                1          1.00             
Coolant Pod                                               RT                1          1.00             
Flamer                                                    RT                1          0.50             
Machine Gun                                               RT                1          0.25             
Machine Gun (Ammo 100)                                    RT                1          0.50             
AP Gauss Rifle                                            LT                1          0.50             
AP Gauss Rifle (Ammo 40)                                  LT                1          1.00             
Coolant Pod                                               LT                1          1.00             
Flamer                                                    LT                1          0.50             
Machine Gun                                               LT                1          0.25             
Machine Gun (Ammo 100)                                    LT                1          0.50             
AP Gauss Rifle                                            RA                1          0.50             
Flamer                                                    RA                1          0.50             
Fluid Gun                                                 RA                2          2.00             
Fluid Gun (Ammo 20) [Inferno]                             RA                1          1.00             
Machine Gun                                               RA                1          0.25             
Plasma Cannon                                             RA                1          3.00             
Plasma Cannon (Ammo 10)                                   RA                1          1.00             
AP Gauss Rifle                                            LA                1          0.50             
Flamer                                                    LA                1          0.50             
Fluid Gun                                                 LA                2          2.00             
Fluid Gun (Ammo 20) [Corrosive]                           LA                1          1.00             
Machine Gun                                               LA                1          0.25             
Plasma Cannon                                             LA                1          3.00             
Plasma Cannon (Ammo 10)                                   LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             
		
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