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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 19:51 Post subject: Operation Palamino - Airbase Assault |
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Operation Palomino - Airbase Assault
An assault drop on the primary enemy airfield.
Attackers Deployed:
Command Lance
Run and Gun Lance
Light Lance
Union Dropship
Defenders:
Unknown
Objective:
Destroy or force the retreat of all enemy forces.
Map:
http://imgur.com/a/3miY6 _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 31-Oct-2017 23:56; edited 3 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 19:53 Post subject: Operation Palamino - Airbase Assault |
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Initiative Phase for Round #1
-------------------
The turn order for movement is:
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 7[6+1] / 5[4+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 7[6+1] / 10[9+1]
Scorpion Light Tank (ML) (Mordel Campaign - OpFor), rolled 8[7+1] / 5[4+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 9[8+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 10[9+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 9[8+1] / 5[4+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 9[8+1] / 7[6+1]
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor), rolled 9[8+1] / 11[10+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 10[9+1] / 4[3+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 10[9+1] / 6[5+1]
Valkyrie VLK-QA (Mordel Campaign), rolled 12[4+8] / 16[8+8] / 14[6+8] / 15[7+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 12[4+8] / 16[8+8] / 14[6+8] / 19[11+8]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 13[12+1] / 10[9+1]
Wasp WSP-1A (Mordel Campaign), rolled 13[5+8] / 13[5+8]
Union (2708) (Mordel Campaign), rolled 13[5+8] / 14[6+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 13[5+8] / 16[8+8]
Wyvern WVE-6N (Mordel Campaign), rolled 14[6+8]
Firestarter FS9-H (Mordel Campaign), rolled 15[7+8] / 13[5+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 15[7+8] / 14[6+8]
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.
Mordel Campaign: 18322 BV remaining (100.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 5347 BV remaining (91.0% of 5833 initially) 0 BV fled _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 20:06 Post subject: Operation Palamino - Airbase Assault |
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Wyvern WVE-6N (Mordel Campaign) needs 4 to land safely, rolls 3 : lands off target.
Missed the drop zone by 2 hex(es), landing in hex 2940.
Wyvern WVE-6N (Mordel Campaign) falls 1 level(s) into hex 2940
Wyvern WVE-6N (Mordel Campaign) falls on its rear, suffering 10 damage.
Wyvern WVE-6N (Mordel Campaign) takes 5 damage to RTR.
0 Armor remaining.
Wyvern WVE-6N (Mordel Campaign) takes 5 damage to LTR.
0 Armor remaining.
Pilot of Wyvern WVE-6N (Mordel Campaign) "Private Regis Bryce-Marik" must roll 4 to avoid damage; rolls 6 : succeeds.
Shadow Hawk SHD-2H (Mordel Campaign) needs 5 to land safely, rolls 11 : lands on target.
Grasshopper GHR-5H (Mordel Campaign) needs 3 to land safely, rolls 8 : lands on target.
Wasp WSP-1A (Mordel Campaign) needs 4 to land safely, rolls 11 : lands on target.
Firestarter FS9-H (Mordel Campaign) needs 4 to land safely, rolls 9 : lands on target.
Phoenix Hawk PXH-1 (Mordel Campaign) needs 5 to land safely, rolls 7 : lands on target.
Valkyrie VLK-QA (Mordel Campaign) needs 5 to land safely, rolls 5 : lands on target. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:58; edited 2 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 20:14 Post subject: Operation Palamino - Airbase Assault |
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Weapon Attack Phase
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Weapons fire for Scorpion Light Tank (ML) (Mordel Campaign - OpFor)
Medium Laser at Phoenix Hawk PXH-1 (Mordel Campaign); needs 12, rolls 6 : misses
Medium Laser at Phoenix Hawk PXH-1 (Mordel Campaign); needs 12, rolls 10 : misses
Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor)
SRM 2 at Phoenix Hawk PXH-1 (Mordel Campaign); needs 11, rolls 11 : 1 inferno missile(s) hit.
Target gains 2 more heat during heat phase.
LRM 10 at Wasp WSP-1A (Mordel Campaign); needs 12, rolls 5 : misses
Weapons fire for Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor)
AC/5 at Wasp WSP-1A (Mordel Campaign); needs 10, rolls 2 : misses
Weapons fire for Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor)
AC/5 at Wasp WSP-1A (Mordel Campaign); needs 11, rolls 12 : hits LA
Wasp WSP-1A (Mordel Campaign) takes 5 damage to LA.
Armor destroyed.
2 Internal Structure remaining.
Critical hit on LA. Roll is 6; no effect. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 20:20 Post subject: Operation Palamino - Airbase Assault |
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Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Firestarter FS9-H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 29-Jul-2017 20:27 Post subject: Operation Palamino - Airbase Assault |
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Round 2
Initiative Phase for Round #2
-------------------
The turn order for movement is:
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 4[3+1]
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor), rolled 6[5+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 7[6+1] / 4[3+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 7[6+1] / 9[8+1]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 9[8+1] / 6[5+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 9[8+1] / 11[10+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 10[9+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 11[10+1] / 6[5+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 11[10+1] / 8[7+1] / 9[8+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 11[10+1] / 8[7+1] / 10[9+1]
Scorpion Light Tank (ML) (Mordel Campaign - OpFor), rolled 12[11+1] / 11[10+1]
Wyvern WVE-6N (Mordel Campaign), rolled 12[4+8] / 15[7+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 12[4+8] / 17[9+8]
Valkyrie VLK-QA (Mordel Campaign), rolled 14[6+8] / 18[10+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 15[7+8] / 15[7+8]
Wasp WSP-1A (Mordel Campaign), rolled 15[7+8] / 17[9+8]
Firestarter FS9-H (Mordel Campaign), rolled 16[8+8]
Union (2708) (Mordel Campaign), rolled 17[9+8] / 13[5+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 17[9+8] / 15[7+8]
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.
Mordel Campaign: 18246 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 5347 BV remaining (91.0% of 5833 initially) 0 BV fled
2 Rounds until Dropship arrives on site and begins its landing process.
9 Rounds until enemy Air-support arrives on site. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:58; edited 2 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 02-Aug-2017 21:26 Post subject: Operation Palamino - Airbase Assault |
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Movement Phase
-------------------
Wyvern WVE-6N (Mordel Campaign) stood successfully.
Firestarter FS9-H (Mordel Campaign) must make a piloting skill check while moving in hex 3243 (running & turning on pavement).
Needs 2 [4 (Base piloting skill) - 2 (running & turning on pavement)], rolls 8 : succeeds.
Shadow Hawk SHD-2H (Mordel Campaign) must make a piloting skill check while moving in hex 2948 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 11 : succeeds. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:57; edited 2 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 05-Aug-2017 14:12 Post subject: Operation Palamino - Airbase Assault |
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Weapon Attack Phase
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Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor)
LRM 10 at Wyvern WVE-6N (Mordel Campaign); needs 11, rolls 9 : misses
Medium Laser at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 10 : hits CT
Wyvern WVE-6N (Mordel Campaign) takes 5 damage to CT.
13 Armor remaining.
Medium Laser at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 5 : misses
SRM 2 at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 8 : 1 inferno missile(s) hit.
Target gains 2 more heat during heat phase.
Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
LRM 20 at Firestarter FS9-H (Mordel Campaign); needs 11, rolls 4 : misses
Weapons fire for Scorpion Light Tank (ML) (Mordel Campaign - OpFor)
Medium Laser at Shadow Hawk SHD-2H (Mordel Campaign); needs 10, rolls 8 : misses
Medium Laser at Shadow Hawk SHD-2H (Mordel Campaign); needs 10, rolls 8 : misses
Weapons fire for Wyvern WVE-6N (Mordel Campaign)
Large Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 6, rolls 6 : hits FR
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 8 damage to FR.
17 Armor remaining.
Small Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 10, rolls 6 : misses
Small Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 10, rolls 9 : misses
SRM 6 at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 6, rolls 7 : 4 missile(s) hit.
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 2 damage to FR.
15 Armor remaining.
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 2 damage to FR.
13 Armor remaining.
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 2 damage to FR.
11 Armor remaining.
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 2 damage to FR.
9 Armor remaining.
Chance for motive system damage. Roll is 11; (w/ +0 bonus)
Heavy damage, +3 to driving skill rolls, 1/2 MP.
Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
LRM 5 at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 8, rolls 12 : 3 missile(s) hit (using Right Side table).
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 3 damage to FR.
6 Armor remaining.
Chance for motive system damage. Roll is 7; (w/ +0 bonus)
Minor damage, +1 to driving skill rolls.
Large Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 8, rolls 2 : misses
Weapons fire for Valkyrie VLK-QA (Mordel Campaign)
LRM 10 at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 8, rolls 10 : 8 missile(s) hit (w/ +1 bonus).
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 5 damage to FR.
1 Armor remaining.
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 3 damage to FR.
Armor destroyed.
4 Internal Structure remaining.
Chance for motive system damage. Roll is 11; (w/ +0 bonus)
Heavy damage, +3 to driving skill rolls, 1/2 MP.
Critical hit on FR. Roll is 12; Crew killed.
Weapons fire for Phoenix Hawk PXH-1 (Mordel Campaign)
Large Laser at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 9, rolls 4 : misses
Weapons fire for Firestarter FS9-H (Mordel Campaign)
Medium Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 10, rolls 12 : hits FR
Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) takes 5 damage to FR.
SECTION DESTROYED.
*** Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor) DESTROYED by damage! ***
Critical hit on FR. Roll is 9; Sensors Hit!
Medium Laser at Prowler Multi-Terrain Vehicle (Succession Wars) (Mordel Campaign - OpFor); needs 10, rolls 9 : misses
Weapons fire for Shadow Hawk SHD-2H (Mordel Campaign)
AC/5 at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 7, rolls 10 : hits (using Right Side table) RR
Scorpion Light Tank (ML) (Mordel Campaign - OpFor) takes 5 damage to RR.
5 Armor remaining.
Medium Laser at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 9, rolls 8 : misses
SRM 2 at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 9, rolls 7 : misses _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 10-Aug-2017 00:28; edited 3 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 08-Aug-2017 00:08 Post subject: Re: Operation Palamino - Airbase Assault |
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Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 19 heat, sinks 12 heat and is now at 7 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 14 heat, sinks 14 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 6 heat, sinks 6 heat and is now at 0 heat.
Firestarter FS9-H (Mordel Campaign) gains 8 heat, sinks 8 heat and is now at 0 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 14 heat, sinks 10 heat and is now at 4 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 10-Aug-2017 00:37 Post subject: Re: Operation Palamino - Airbase Assault |
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Initiative Phase for Round #3
-------------------
The turn order for movement is:
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 4[3+1]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 5[4+1] / 8[7+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 5[4+1] / 9[8+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 6[5+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 8[7+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 9[8+1] / 6[5+1]
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 9[8+1] / 7[6+1] / 7[6+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 9[8+1] / 7[6+1] / 9[8+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 10[9+1] / 6[5+1]
Grasshopper GHR-5H (Mordel Campaign), rolled 10[2+8] / 15[7+8]
Scorpion Light Tank (ML) (Mordel Campaign - OpFor), rolled 11[10+1] / 9[8+1]
Wyvern WVE-6N (Mordel Campaign), rolled 11[3+8] / 10[2+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 13[5+8]
Valkyrie VLK-QA (Mordel Campaign), rolled 15[7+8] / 15[7+8]
Wasp WSP-1A (Mordel Campaign), rolled 15[7+8] / 16[8+8]
Union (2708) (Mordel Campaign), rolled 16[8+8] / 12[4+8]
Firestarter FS9-H (Mordel Campaign), rolled 16[8+8] / 15[7+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 16[8+8] / 20[12+8]
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.
Mordel Campaign: 18225 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 4699 BV remaining (80.0% of 5833 initially) 0 BV fled _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:57; edited 2 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 10-Aug-2017 00:44 Post subject: Re: Operation Palamino - Airbase Assault |
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Movement Phase
-------------------
Laser Carrier (Standard) (Mordel Campaign - OpFor) must make a piloting skill check while moving in hex 2622 (reckless driving on pavement).
Needs 4 [5 (Base piloting skill) - 1 (reckless driving on pavement)], rolls 6 : succeeds.
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor) must make a piloting skill check while moving in hex 1751 (reckless driving on pavement).
Needs 3 [4 (Base piloting skill) - 1 (reckless driving on pavement)], rolls 5 : succeeds.
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor) must make a piloting skill check while moving in hex 1751 (reckless driving on pavement).
Needs 5 [6 (Base piloting skill) - 1 (reckless driving on pavement)], rolls 6 : succeeds.
Grasshopper GHR-5H (Mordel Campaign) must make a piloting skill check while moving in hex 2848 (running & turning on pavement).
Needs 2 [3 (Base piloting skill) - 1 (running & turning on pavement)], rolls 7 : succeeds.
Shadow Hawk SHD-2H (Mordel Campaign) must make a piloting skill check while moving in hex 2244 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 6 : succeeds.
| Turn 3 Opfor Movement | | | 1. | Vedette #2 | 1750F4 | Flank 6 Hexes | 1354F4 | +2 | | 2. | Vedette #3 | 1751F4 | Flank 6 Hexes | 1355F4 | +2 |
| 3. | Scorpion LT | 2341F2 | Flank 7 Hexes | 3037F2 | +3 | | 4. | Manticore HT | 2923F3 | Cruise 4 Hexes | 3225F4 | +1 | | 5. | Bulldog MT | 2824F3 | Cruise 3 Hexes | 3026F4 | +1 | | 6. | Prowler #2 | 2924F3 | Cruise 4 Hexes | 3127F4 | +1 | | 7. | Laser Carrier | 2622F3 | Flank 5 Hexes | 2627F4 | +2 | | 8. | Prowler #1 | 2441F3 | Destroyed | 2441F3 | - | | 9. | Foot Platoon Rifle | 2636 | Walk 1 Hexes | 2537 | +0 |
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:57; edited 3 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 12-Aug-2017 16:45 Post subject: Re: Operation Palamino - Airbase Assault |
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Weapon Attack Phase
-------------------
Weapons fire for Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor)
LRM 10 at Wyvern WVE-6N (Mordel Campaign); needs 11, rolls 7 : misses
PPC at Wyvern WVE-6N (Mordel Campaign); needs 11, rolls 5 : misses
Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
LRM 20 (Heat-Seeking ammo) at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 5 : misses
Weapons fire for Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor)
AC/5 at Grasshopper GHR-5H (Mordel Campaign); needs 9, rolls 6 : misses
Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor)
LRM 10 at Wyvern WVE-6N (Mordel Campaign); needs 9, rolls 7 : misses
Weapons fire for Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor)
AC/5 at Grasshopper GHR-5H (Mordel Campaign); needs 10, rolls 5 : misses
Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
LRM 5 at Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor); needs 8, rolls 5 : misses
Large Laser at Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor); needs 10, rolls 8 : misses
Weapons fire for Scorpion Light Tank (ML) (Mordel Campaign - OpFor)
Medium Laser at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 3 : misses
Medium Laser at Wyvern WVE-6N (Mordel Campaign); needs 7, rolls 8 : hits (using Right Side table) RL
Wyvern WVE-6N (Mordel Campaign) takes 5 damage to RL.
15 Armor remaining.
Machine Gun at Wyvern WVE-6N (Mordel Campaign); needs 11, rolls 3 : misses
Weapons fire for Wyvern WVE-6N (Mordel Campaign)
SRM 6 at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 7, rolls 4 : misses
Weapons fire for Valkyrie VLK-QA (Mordel Campaign)
LRM 10 at Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor); needs 10, rolls 8 : misses
Weapons fire for Wasp WSP-1A (Mordel Campaign)
Medium Laser at Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor); needs 7, rolls 4 : misses _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 16-Aug-2017 23:16 Post subject: Re: Operation Palamino - Airbase Assault |
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Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 5 heat, sinks 12 heat and is now at 0 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 12 heat, sinks 12 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
Firestarter FS9-H (Mordel Campaign) gains 1 heat, sinks 1 heat and is now at 0 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 5 heat, sinks 9 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 4 heat, sinks 4 heat and is now at 0 heat.
Control Rolls
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End Phase
------------------- _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 16-Aug-2017 23:17 Post subject: Re: Operation Palamino - Airbase Assault |
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DROPSHIP INBOUND!
Initiative Phase for Deployment for Round #4
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The turn order for movement is:
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 4[3+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 5[4+1]
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 6[5+1] / 8[7+1]
Scorpion Light Tank (ML) (Mordel Campaign - OpFor), rolled 6[5+1] / 13[12+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 8[7+1]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 9[8+1] / 9[8+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 9[8+1] / 12[11+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 11[10+1] / 6[5+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 12[11+1] / 7[6+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 12[11+1] / 8[7+1]
Valkyrie VLK-QA (Mordel Campaign), rolled 12[4+8] / 17[9+8]
Firestarter FS9-H (Mordel Campaign), rolled 14[6+8] / 11[3+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 15[7+8] / 11[3+8]
Wyvern WVE-6N (Mordel Campaign), rolled 15[7+8] / 16[8+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 17[9+8] / 12[4+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 17[9+8] / 13[5+8]
Wasp WSP-1A (Mordel Campaign), rolled 17[9+8] / 14[6+8]
Union (2708) (Mordel Campaign), rolled 20[12+8]
Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.
Mordel Campaign: 18204 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 4699 BV remaining (80.0% of 5833 initially) 0 BV fled _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:56; edited 5 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5791 Location: United States
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Posted: 17-Aug-2017 00:11 Post subject: Operation Palamino - Airbase Assault |
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*RESULTS UPDATED!*
Scorpion Light Tank (ML) (Mordel Campaign - OpFor) must make a piloting skill check while moving in hex 3137 (reckless driving on pavement).
Needs 3 [4 (Base piloting skill) - 1 (reckless driving on pavement)], rolls 2 : fails.
Chance for motive system damage. Roll is 5; (w/ +0 bonus)
no effect.
Skids into hex 3236.
Skid ends.
| Turn 4 Opfor Movement | | | 1. | Vedette #2 | 1354F4 | Flank 8 | 1362F4 | +3 | | 2. | Vedette #3 | 1355F4 | Flank 8 | 1363F4 | +3 | | 3. | Scorpion LT | 3037F2 | Skid 1 | 3236F2 | +0 | | 4. | Manticore HT | 3225F4 | Cruise 5 | 3230F4 | +2 | | 5. | Bulldog MT | 3026F4 | Cruise 5 | 3031F4 | +2 | | 6. | Prowler #2 | 3127F4 | Cruise 5 | 3132F4 | +2 | | 7. | Laser Carrier | 2627F4 | Flank 5 | 2632F4 | +2 | | 8. | Prowler #1 | 2441F3 | Destroyed | 2441F3 | - | | 9. | Foot Platoon Rifle | 2537 | Walk 1 | 2637 | +0 |
WARNING: Radar has just detect incoming aircraft. ETA 30 secs. Approaching from the South. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
[Last edited by Vagabond on 03-Dec-2017 23:56; edited 8 times in total]
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