Recently Approved or Updated Submissions
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Skyshield SKS-001 Kirbanzo BattleMechs 31-Aug-2026 00:37
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State Military Rapid Assault Platform Enfilade SM-RAPE-30F “Warmaiden” RagingBarBearian Combat Vehicles 30-Aug-2026 23:50
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Quickdraw QKD-4Gr1 Krulla_Chief BattleMechs 30-Aug-2026 23:04
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Centurion CN9-Ar1 Krulla_Chief BattleMechs 30-Aug-2026 22:56
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Wolfman WVR-RFL P8BL BattleMechs 30-Aug-2026 22:50
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Plunderer PLN-7Pr Kirbanzo BattleMechs 30-Aug-2026 22:23
Plunderer PLN-7P Kirbanzo BattleMechs 30-Aug-2026 22:20
Bombardier BMB-10D X BMB-10D (Custom) MechaWolf0 BattleMechs 30-Aug-2026 22:19
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Galleon Light Tank GAL-102M1 user3025 Combat Vehicles 30-Aug-2026 22:02
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Predator Tank Destroyer Sebzrulz Combat Vehicles 30-Aug-2026 21:55
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Plunderer PLN-8S Kirbanzo BattleMechs 30-Aug-2026 21:54
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Plunderer PLN-7S Kirbanzo BattleMechs 30-Aug-2026 21:23
Plunderer PLN-7B Kirbanzo BattleMechs 30-Aug-2026 21:17
Plunderer PLN-6X Kirbanzo BattleMechs 30-Aug-2026 21:09
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Shadow Hawk SHD-2F clifpaul2 BattleMechs 30-Aug-2026 21:00
Galleon Light Tank GAL-102M user3025 Combat Vehicles 30-Aug-2026 20:56
Panther PNT-CX dharris9308 BattleMechs 30-Aug-2026 20:55
Thorn IIC THE-XD Lord_Axelrod BattleMechs 30-Aug-2026 20:34
Bogatyr (Death Knight) (DK) C Ruger BattleMechs 30-Aug-2026 20:28
Ifrit Gamma lionstooth BattleMechs 30-Aug-2026 20:19
Watchman IIC WTC-XD Lord_Axelrod BattleMechs 30-Aug-2026 20:18
Ghost GST-XD Lord_Axelrod BattleMechs 30-Aug-2026 19:52
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Feb-2026 17:49]   IndustrialMech Technical Readout
Quasit, No Seal, SRM 2's, SL, Heavy Armor
                 IndustrialMech Technical Readout

Name/Model:         Quasit, No Seal, SRM 2's, SL, Heavy Armor
Designer:           trrebi981
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Configuration:      Biped IndustrialMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,357,888 C-Bills
Battle Value:       746

Chassis:              Industrial
Power Plant:          225 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Industrial
Armament:             
    1 Medium Laser
    2 SRM 2s
    1 Small Laser
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 9.00                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                  153                    14.50                     
    Type:                                   Industrial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             23       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2                                                     CT                1          1.00             
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Small Laser                                               LT                1          0.50             
Medium Laser                                              RA                1          1.00             
SRM 2                                                     LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: IM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: BFC