Recently Approved or Updated Submissions
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High Score 10083 Thunder BattleMechs 06-Sep-2026 04:40
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Conflaguration (Angry Sparrow) D Kirbanzo BattleMechs 05-Sep-2026 14:13
Conflaguration (Angry Sparrow) C2 Kirbanzo BattleMechs 05-Sep-2026 14:09
Huginn [B] Ashram_Kell BattleMechs 05-Sep-2026 14:07
Conflaguration (Angry Sparrow) C Kirbanzo BattleMechs 05-Sep-2026 14:06
Conflaguration (Angry Sparrow) B Kirbanzo BattleMechs 05-Sep-2026 14:04
Huginn [A] Ashram_Kell BattleMechs 05-Sep-2026 14:01
Conflaguration (Angry Sparrow) A Kirbanzo BattleMechs 05-Sep-2026 13:58
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White Mage WT-4-MGE-M Kirbanzo BattleMechs 05-Sep-2026 13:21
White Mage WT-4-MGE-BC3 Kirbanzo BattleMechs 05-Sep-2026 13:11
White Mage WT-4-MGE-R2 Kirbanzo BattleMechs 05-Sep-2026 13:07
White Mage WT-4-MGE-R Kirbanzo BattleMechs 05-Sep-2026 12:46
White Mage WT-4-MGE-S Kirbanzo BattleMechs 05-Sep-2026 12:31
Awesome C 2 Peri BattleMechs 05-Sep-2026 12:28
White Mage WT-4-MGE-V Kirbanzo BattleMechs 05-Sep-2026 12:27
Thunderbolt TTB-100X Peri BattleMechs 05-Sep-2026 12:26
White Mage WT-4-MGE-C Kirbanzo BattleMechs 05-Sep-2026 12:23
White Mage WT-4-MGE-Bx Kirbanzo BattleMechs 05-Sep-2026 12:19
Thunderbolt "Nerva" Peri BattleMechs 05-Sep-2026 12:16
White Mage WT-4-MGE-B Kirbanzo BattleMechs 05-Sep-2026 12:16
Night Gyr Nathaniel Peri BattleMechs 05-Sep-2026 12:12
White Mage WT-4-MGE-A Kirbanzo BattleMechs 05-Sep-2026 12:10
White Mage WT-4-MGE Kirbanzo BattleMechs 05-Sep-2026 12:05
White Mage WT-4-MGE [BASE] Kirbanzo BattleMechs 05-Sep-2026 12:00
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Stinger STG-i3RA user3025 BattleMechs 05-Sep-2026 08:17
Raven RVN-3Lr beans BattleMechs 05-Sep-2026 06:55
Capricorn CAP-2RN Flat_beans BattleMechs 05-Sep-2026 06:24
Maxim Heavy Hover Transport (SM Refit) Serf Combat Vehicles 05-Sep-2026 03:27
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Apr-2023 19:31]   IndustrialMech Technical Readout
Lumberjack LM4/JL LoggerMech MOD
                 IndustrialMech Technical Readout

Name/Model:         Lumberjack LM4/JL LoggerMech MOD
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,788,905 C-Bills
Battle Value:       1,173

Chassis:              HD Forester Series 4 Industrial
Power Plant:          Wagner HeavyDuty 210 Internal Combustion 210 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                LaborHeavy/1 Heavy Industrial with CASE
Armament:             
    1 LRM 20 w/ Artemis IV FCS
Manufacturer:         Harrow-Deerfield Heavy Industrial Works
    Primary Factory:  Tamar
Communications:       TigerCom 23/C
Targeting & Tracking: Army Corporation Type 29K

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                14.00                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
LRM 20 w/ Artemis IV FCS                                  RT                5         10.00             
CASE                                                      LT                1          0.50             
LRM 20 (Ammo 24) [Artemis IV]                             LT                4          4.00             
Searchlight, Mounted                                      LT                1          0.50             
Chainsaw                                                  RA                5          5.00             
Lift Hoist                                                LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: IM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: AFC, CASE, ES, IF1, MEL, SAW, SRCH