Recently Approved or Updated Submissions
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Yellow Jacket Gunship (Cell) Blackstargate Combat Vehicles 20-Jun-2024 16:52
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Lion LEO-1OA CatnotResponding BattleMechs 20-Jun-2024 16:04
Lion LEO-1O [BASE] CatnotResponding BattleMechs 20-Jun-2024 16:03
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Hermit Crab HMC-S7 Ironhead BattleMechs 20-Jun-2024 14:01
Blackjack (BJ1-O-X) I Dr. B, Banzai BattleMechs 20-Jun-2024 13:35
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Chukonu CKU-1A Dutchirishman BattleMechs 20-Jun-2024 12:15
Catapult IIC CAT-1A-1 Dutchirishman BattleMechs 20-Jun-2024 11:55
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Shadow Cat CC General Motors Generalist Mercenaries BattleMechs 19-Jun-2024 23:44
Tandrek HAVOC (Wolverine) HVC-55B Prussian Havoc BattleMechs 19-Jun-2024 23:35
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Blitz LRM 100 Dr. B, Banzai Combat Vehicles 19-Jun-2024 21:41
Long Bow Artillery Truck II Dr. B, Banzai Combat Vehicles 19-Jun-2024 21:10
Long Bow Artillery Truck Dr. B, Banzai Combat Vehicles 19-Jun-2024 21:07
Scarescrow MK3 MG OneZoneOver BattleMechs 19-Jun-2024 21:05
WARDEN Dr. B, Banzai Combat Vehicles 19-Jun-2024 20:59
Hercules MBT HMBT-FA RyanWarhearr Combat Vehicles 19-Jun-2024 20:48
King Crab KGC-0000 GMGM (C3) General Motors Generalist Mercenaries BattleMechs 19-Jun-2024 20:44
King Crab KGC-0000 GMGM (C2) General Motors Generalist Mercenaries BattleMechs 19-Jun-2024 20:43
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NAGINATA NGA-02 Dr. B, Banzai Combat Vehicles 19-Jun-2024 19:51
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Blackjack (BJ1-O-X) H Dr. B, Banzai BattleMechs 19-Jun-2024 17:24
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Jan-2024 10:14]   Combat Vehicle Technical Readout
Behemoth Heavy Tank (Refit)
                 Combat Vehicle Technical Readout

Name/Model:         Behemoth Heavy Tank (Refit)
Designer:           Catalyst Game Labs
Source(s):          Recognition Guide: ilClan, Vol. 31
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,636,667 C-Bills
Battle Value:       1,246

Movement Type:        Tracked
Power Plant:          200 Internal Combustion
Cruising Speed:       21.6 kph  
Maximum Speed:        32.4 kph  
Armor:                Standard with CASE
Armament:             
    2 LB 10-X ACs
    2 SRM 6s
    4 LRM 5s
    4 SRM 2s
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                              200 Internal Combustion          17.00                     
    Cruising MP:                                2                                               
    Flanking MP:                                3                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      46                                              
    R/L Side:                                   38                                              
    Rear:                                       40                                              
    Turret:                                     46                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
4 LRM 5s                                                      Front                8.00         
2 Machine Guns                                                Front                1.00         
2 SRM 2s                                                      Front                2.00         
Machine Gun                                                Right Side              0.50         
SRM 2                                                      Right Side              1.00         
Machine Gun                                                 Left Side              0.50         
SRM 2                                                       Left Side              1.00         
2 LB 10-X ACs                                                Turret                22.00        
2 SRM 6s                                                     Turret                6.00         
CASE                                                          Body                 0.50         
LB 10-X AC (Ammo 20)                                          Body                 2.00         
LB 10-X AC (Ammo 20) [Cluster]                                Body                 2.00         
LRM 5 (Ammo 48)                                               Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 2 (Ammo 50)                                               Body                 1.00         
SRM 6 (Ammo 30)                                               Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: CV,  SZ: 4,  TMM: 0,  MV: 4"t
Damage: (S) 6 / (M) 5 / (L) 3
Armor (A): 7,  Structure (S): 5
Specials: CASE, EE, FLK1/1/1, IF1, LRM1/1/1, SRCH, SRM2/2, TUR(3/3/2, FLK1/1/1, SRM2/2)