Recently Approved or Updated Submissions
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Marshal MHL-X2 mekkatgirls BattleMechs 27-Jul-2024 01:29
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Talon (Kickbot) Zudomasaki BattleMechs 26-Jul-2024 22:12
Talon Zudomasaki BattleMechs 26-Jul-2024 21:59
Rifleman RFL-4HJ Jesse Fischer BattleMechs 26-Jul-2024 21:51
Warhammer WHM-4H Jesse Fischer BattleMechs 26-Jul-2024 19:23
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Atlas AS7-P124 Saint_Flugel BattleMechs 26-Jul-2024 16:06
Owens OW-LS igallup BattleMechs 26-Jul-2024 14:47
Urbsome UWS-9Q General Motors Generalist Mercenaries BattleMechs 26-Jul-2024 12:39
Bushwacker BSW-K1 Zanov BattleMechs 26-Jul-2024 11:30
Speedster (ssrm clan xl) SPD-14 Trepnock BattleMechs 26-Jul-2024 10:51
hwach'a HWC-5 Trepnock BattleMechs 26-Jul-2024 08:44
Highlander (Schiltron) HGN-733C-SH StalnoyYuriy BattleMechs 26-Jul-2024 05:34
Catapult CPLT-C5M WestRider BattleMechs 26-Jul-2024 03:58
Experimental - Interface B AutumnEffect BattleMechs 26-Jul-2024 03:56
Experimental - Interface A AutumnEffect BattleMechs 26-Jul-2024 03:54
Experimental - Interface Prime AutumnEffect BattleMechs 26-Jul-2024 03:34
Experimental - Interface [BASE] AutumnEffect BattleMechs 26-Jul-2024 03:18
Huskarl HK-5L RyanWarhearr BattleMechs 26-Jul-2024 00:59
Assassin 1MT-2 Gwarior BattleMechs 26-Jul-2024 00:36
Star Adder (Blood Asp) HK-D MadStrider BattleMechs 25-Jul-2024 21:53
Hunchback (Mr Blinky) HBK-4P-MB timothyellisiii BattleMechs 25-Jul-2024 20:28
Shadow Hawk SHD-2M Krulla_Chief BattleMechs 25-Jul-2024 17:46
Ukrainian F/IST-85 TheBigZeem Combat Vehicles 25-Jul-2024 17:33
Bullshark BSK Paladin Wolf BattleMechs 25-Jul-2024 16:13
Assassin ASN-28 Boss Grimskull BattleMechs 25-Jul-2024 15:52
Dragon (Dakka-Dakka) DRG-124 Saint_Flugel BattleMechs 25-Jul-2024 15:25
Wolfman Diem BattleMechs 25-Jul-2024 14:45
Hunchback (Tofu 86) HBK-4T Zero-G_Morals BattleMechs 25-Jul-2024 14:29
Strider II O [BASE] Mulk BattleMechs 25-Jul-2024 14:08
Strider II O Prime [BASE] Mulk BattleMechs 25-Jul-2024 14:05
Rifleman RFL-3M Fherot BattleMechs 25-Jul-2024 13:53
Nova II C Oberst_Klink BattleMechs 25-Jul-2024 07:56
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Blood Asp HK-D MadStrider BattleMechs 24-Jul-2024 20:43
(HBS) Bull Shark BSK-MAZ Paladin Wolf BattleMechs 24-Jul-2024 20:35
Garrett's egg bois Mace2900 BattleMechs 24-Jul-2024 20:21
Untitled Mace2900 BattleMechs 24-Jul-2024 20:12
Zelosia ZLS-1A Krulla_Chief BattleMechs 24-Jul-2024 19:01
Dragon Fire (Seiryu) DGR-CF AD BattleMechs 24-Jul-2024 18:15
Jumpman Ng00010 BattleMechs 24-Jul-2024 17:44
Crystal Ram Solidshot BattleMechs 24-Jul-2024 17:38
Kintaro (Hamtaro variant) Mulk BattleMechs 24-Jul-2024 16:35
(MWO) Bullshark BSK-1 Paladin Wolf BattleMechs 24-Jul-2024 14:32
(MWO) Hellfire HLF-A Paladin Wolf BattleMechs 24-Jul-2024 14:25
(MWO) Hellfire HLF-B Paladin Wolf BattleMechs 24-Jul-2024 14:24
Hellfire HLF-B Paladin Wolf BattleMechs 24-Jul-2024 14:15
Hellfire HLF-A Paladin Wolf BattleMechs 24-Jul-2024 13:33
Charger (Badger) CGR-1Ba Zero-G_Morals BattleMechs 24-Jul-2024 11:34
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[24-Mar-2024 18:21]   Combat Vehicle Technical Readout
Scout Attack Vehicle
                 Combat Vehicle Technical Readout

Name/Model:         Scout Attack Vehicle
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         366,117 C-Bills
Battle Value:       221

Movement Type:        Wheeled
Power Plant:          GM Electric 100 Fuel Cell
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                ProtecTech Light with CASE
Armament:             
    1 Mydron Snipehunter Light AC/2
    2 Rhones State Armoury Vehicular Grenade Launchers
    2 Sperry Browning Light Machine Guns
Manufacturer:         General Motors
    Primary Factory:  Kathil
Communications:       Wunderland XXI-3 series
Targeting & Tracking: Dalban HiRez

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                   100 Fuel Cell                4.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     1.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   24                     1.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      6                                               
    R/L Side:                                   5                                               
    Rear:                                       4                                               
    Turret:                                     4                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Light Machine Gun                                             Front                0.50         
Vehicular Grenade Launcher                                    Front                0.50         
Light AC/2                                                   Turret                4.00         
Light Machine Gun                                            Turret                0.50         
Vehicular Grenade Launcher                                   Turret                0.50         
CASE                                                          Body                 0.50         
Compartment, Infantry (1 ton)                                 Body                 1.00         
Light AC/2 (Ammo 22) [Armor-Piercing]                         Body                 1.00         
Light AC/2 (Ammo 45)                                          Body                 1.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Limited Amphibious                                             --                  0.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 7
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1,  Structure (S): 1
Specials: AMP, CASE, FC, IT1, SRCH, TUR(0*/0*/0*)