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[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[05-Jun-2026 23:44]   BattleMech Technical Readout
Eyelander
                 BattleMech Technical Readout

Name/Model:         Eyelander
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           ilClan / 3250
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         40,723,333 C-Bills
Battle Value:       6,327

Chassis:              Endo-Composite
Power Plant:          400 XL
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [108 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Patchwork
Armament:             
    15 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Just an exploration into the realm of highly augmented mechwarriors.
    
    Funniest bit is the mech was named for sonething it can't do, take heads.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [10]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         25 [50]                  15.00                     
Gyro:                                          None                    0.00                     
Cockpit:                                    Interface                  4.00                     
Armor Factor:                                  216                    22.00                     
    Type:                                   Patchwork                                           

                                     Internal         Armor     
                                     Structure        Value     
    Head:                Hardened        3              9       
    Center Torso:        Hardened       31             26       
    Center Torso (rear):                                7       
    R/L Torso:           Hardened       21             22       
    R/L Torso (rear):                                   5       
    R/L Arm:             Hardened       17             20       
    R/L Leg:                            21             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 ER Medium Lasers                                        CT                3          3.00             
Supercharger                                              CT                1          3.00             
Targeting Computer                                        RT                3          3.00             
Radical Heat Sink System (IS)                             LT                3          4.00             
6 ER Medium Lasers                                        RA                6          6.00             
6 ER Medium Lasers                                        LA                6          6.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 78
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 9 / (M) 9 / (L) 0,  OV: 3
Armor (A): 12,  Structure (S): 5
Specials: DN, ENE, RHS, TSM