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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[05-Jul-2025 22:48]   Combat Vehicle Technical Readout
Zhukov Heavy Tank (SD) "Safety Dance"
                 Combat Vehicle Technical Readout

Name/Model:         Zhukov Heavy Tank (SD) "Safety Dance"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3079
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,906,000 C-Bills
Battle Value:       1,091

Movement Type:        Tracked
Power Plant:          225 Fuel Cell
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Heavy Ferro-Fibrous with CASE
Armament:             
    2 Light Gauss Rifles
    1 MML 7 w/ Artemis IV FCS
Manufacturer:         Men Without Hats Battalion
    Primary Factory:  Various
Communications:       Olmstead 30
Targeting & Tracking: Cirxese BallistaCheck,Cirxese RockeCheck

================================================================================================
Overview:
    An extreme-range Zhukov that relies on distance and accuracy to maintain battlefield
    supremacy, the Zhukov (SD) can provide extremely accurate supporting fire while mitigating
    the flaws of vehicles.

Capabilities:
    With C3 and Light Gauss, nowhere is safe once it begins applying the guns. If the enemy
    should somehow approach through a hail of slugs, the crew can escape in record time before
    destruction.

Notable MechWarriors:
    The "Men Without Hats" Battalion was formed by members of "Hat-in-the-Ring" Battalion who
    were thrown out of a nightclub (and the unit) for "Pogo-ing."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                   225 Fuel Cell               12.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  198                    10.00                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      50                                              
    R/L Side:                                   38                                              
    Rear:                                       30                                              
    Turret:                                     42                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
MML 7 w/ Artemis IV FCS                                       Front                5.50         
2 Light Gauss Rifles                                         Turret                24.00        
Combat Vehicle Escape Pod                                     Rear                 4.00         
C3 Slave                                                      Body                 1.00         
CASE                                                          Body                 0.50         
Light Gauss Rifle (Ammo 32)                                   Body                 2.00         
MML 7 (Ammo 14) [SRM / Artemis IV]                            Body                 1.00         
MML 7 (Ammo 17) [LRM / Artemis IV]                            Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 3 / (M) 3 / (L) 3
Armor (A): 7,  Structure (S): 4
Specials: C3S, CASE, ES, FC, IF0*, MHQ1, SRCH, TUR(2/2/2)