Recently Approved or Updated Submissions
 EntryMemberTypeDate
Bombardier CS BMB CS sestius BattleMechs 03-Dec-2025 20:04
Black Knight BL-18-KNT (Command) Stojespal BattleMechs 03-Dec-2025 20:01
Black Knight BL-18-KNT (Rose) Stojespal BattleMechs 03-Dec-2025 19:57
Black Knight BL-11J-KNT Black Knight Jarnazium BattleMechs 03-Dec-2025 18:48
Charger (Akai Suisei) CGR-3A5 jo970097 BattleMechs 03-Dec-2025 18:25
Lrm cruiser IIIIllllllIllIIIIIllll Combat Vehicles 03-Dec-2025 17:34
CANNON IIIIllllllIllIIIIIllll Combat Vehicles 03-Dec-2025 17:26
King Crab KGC-"Infernal" IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 17:24
KinG Lobster (Domithicc) Peyton Buchanan BattleMechs 03-Dec-2025 17:07
Quadshot Kirbanzo BattleMechs 03-Dec-2025 17:07
Kingfisher P Peyton Buchanan BattleMechs 03-Dec-2025 16:47
King Crab KGC-1111c IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 16:05
Longbow LGB-12CC Beaubot BattleMechs 03-Dec-2025 16:05
King Crab KGC-1111 IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 16:03
Longbow LGB-12CB Beaubot BattleMechs 03-Dec-2025 16:03
King Crab KGC-111c IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 15:48
King Crab KGC-111 IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 15:44
COMPACTMAN 2 IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 15:09
COMPACTMAN IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 15:03
Banshee BNC-99S Breadnaught BattleMechs 03-Dec-2025 14:24
Sloth (Barricade) B Kirbanzo BattleMechs 03-Dec-2025 14:06
Bombardier C BMB C sestius BattleMechs 03-Dec-2025 13:13
Crab "C" Farmanimalofwar BattleMechs 03-Dec-2025 13:03
Necromancer MechWizard BattleMechs 03-Dec-2025 10:59
Banshee BNC-3Qc Breadnaught BattleMechs 03-Dec-2025 09:37
Kenkadoragon KDR-02 Redshirt BattleMechs 03-Dec-2025 09:16
Hauptmann HA1-0AG Redshirt BattleMechs 03-Dec-2025 09:04
Banshee BNC-3Qb Breadnaught BattleMechs 03-Dec-2025 08:54
Oc1-A (Ocean) Custome kex is king BattleMechs 03-Dec-2025 08:48
Hellcat IIIC (XD) HLC-3C Lord_Axelrod BattleMechs 03-Dec-2025 08:43
Donar Assault Helicopter (Recon Gunship XL) Ruger Combat Vehicles 03-Dec-2025 08:37
Karhu E General Motors Generalist Mercenaries BattleMechs 03-Dec-2025 08:15
Apollo IIIC (XD) APL-3C Lord_Axelrod BattleMechs 03-Dec-2025 08:14
Karhu F General Motors Generalist Mercenaries BattleMechs 03-Dec-2025 08:09
Karhu CC General Motors Generalist Mercenaries BattleMechs 03-Dec-2025 08:05
Naja IIIC (XD) NAJ-3C Lord_Axelrod BattleMechs 03-Dec-2025 08:01
Scorpion IIIC (XD) SCP-3C Lord_Axelrod BattleMechs 03-Dec-2025 07:30
Starslayer STY-2G sgtkharon BattleMechs 03-Dec-2025 01:28
Awesome AWS-8Q (modernized) IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 01:22
Insert joke on consumerism IIIIllllllIllIIIIIllll BattleMechs 03-Dec-2025 01:14
Thundering Eagle IIIIllllllIllIIIIIllll Combat Vehicles 03-Dec-2025 01:08
Sloth (Barricade) A Kirbanzo BattleMechs 03-Dec-2025 00:34
Donkey Laser Carrier Vagabond Combat Vehicles 03-Dec-2025 00:27
Sloth (Barricade) PRIME Kirbanzo BattleMechs 03-Dec-2025 00:23
Sloth (Barricade) [BASE] Kirbanzo BattleMechs 03-Dec-2025 00:15
Skipper Heavy Scouting Boat Kirbanzo Combat Vehicles 03-Dec-2025 00:00
Spider-1 RBD SDR-7M Rubberducky2100 BattleMechs 02-Dec-2025 23:56
Marauder II MAD-10E Castro BattleMechs 02-Dec-2025 23:31
Psychopomp PHP-1C Redshirt BattleMechs 02-Dec-2025 23:10
Commando 7J Refit Jump TAG Bandit trrebi981 BattleMechs 02-Dec-2025 20:37
 
[29-Nov-2025 10:34]   Announcements
Patch 2.25.6 Applied:
A small update but something I've been wanting to do for quite some time. Details of what's included are as follows:

Fixes
  • Fixed an issue with Combat Vehicles where machine guns could not be linked to their respective array modules.

Changes
  • Merged the code used to construct ProtoMechs with the code used to construct Combat Vehicles as 85% of it was duplicated across both modules.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Mar-2024 13:53]   IndustrialMech Technical Readout
Astro Minning Guard
                 IndustrialMech Technical Readout

Name/Model:         Astro Minning Guard
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Quad IndustrialMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,781,800 C-Bills
Battle Value:       816

Chassis:              Industrial
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Commercial
Armament:             
    2 Large Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                16.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                  156                     6.50                     
    Type:                                   Commercial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             20       
    Center Torso (rear):                               5       
    R/L Torso:                         17             19       
    R/L Torso (rear):                                  4       
    R/L Front Leg:                     17             19       
    R/L Rear Leg:                      17             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RT                2          5.00             
Large Laser                                               LT                2          5.00             
Jump Jet                                                 RFL                1          1.00             
Environmental Sealing                                     *                 8          8.00             
Jump Jet                                                 LFL                1          1.00             
Jump Jet                                                 RRL                1          1.00             
Jump Jet                                                 LRL                1          1.00             
Industrial Triple-Strength Myomer                         --                12         0.00             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: IM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 6
Specials: BAR, BFC, ENE, I-TSM, SEAL, SOA