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[02-Sep-2024 12:57]   Announcements
Patch 2.24.13.1 Applied:
Summer is officially (almost) over. As such, I figured it was time to get back on the horse and push out an update, albeit a small one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the BV displayed in the listing when modifying the Gunnery/Piloting skills was different than the BV for the unit when viewing it directly with the same Gunnery/Piloting skills.

Changes
  • Emails generated from the Electronic Request System will now have the title of the ticket as part of the email subject line.
  • Modified the readout for OmniMech BASE units to display the tonnage of pod space available under the Armament section. Additionally, for BattleMech OmniMech BASE units, there is a new Space Allocation table indicating how much space is available in each location.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:41]   IndustrialMech Technical Readout
Quasit QUA-51P MilitiaMech
                 IndustrialMech Technical Readout

Name/Model:         Quasit QUA-51P MilitiaMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, Age of War
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Role:               Scout
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3074
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,581,918 C-Bills
Battle Value:       826

Chassis:              Sherman 958 Industrial
Power Plant:          VOX 225 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Lexington Limited Heavy Industrial
Armament:             
    1 Plasma Rifle
    1 Pepper Machine Gun
Manufacturer:         Concordat Telecom and TransStellar
    Primary Factory:  New Vandenburg
Communications:       OWT&T Kathy 3
Targeting & Tracking: OWT&T Dirk 2

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 9.00                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      14             20       
    Center Torso (rear):                               6       
    R/L Torso:                         11             13       
    R/L Torso (rear):                                  5       
    R/L Arm:                            7             10       
    R/L Leg:                           11             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Plasma Rifle (Ammo 10)                                    LT                1          1.00             
Plasma Rifle                                              RA                2          6.00             
Environmental Sealing                                     *                 8          4.50             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: IM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: BFC, SEAL, SOA