Recently Approved or Updated Submissions
 EntryMemberTypeDate
ACM Scorpion light tank SCP-A1 shygye Combat Vehicles 27-Apr-2024 17:40
Marauder 12M1A2 Joe5pack BattleMechs 27-Apr-2024 17:34
ACM Scorpion light tank SCP-E3 shygye Combat Vehicles 27-Apr-2024 17:28
ACM Manticore MNT-E5 shygye Combat Vehicles 27-Apr-2024 17:25
Atlas 12M1A4 Joe5pack BattleMechs 27-Apr-2024 17:18
Shadow Hawk (3-H Custom) SHD-3H Razeroughneck BattleMechs 27-Apr-2024 16:54
ACM Scorpion light tank SCP shygye Combat Vehicles 27-Apr-2024 16:50
Wolverine (6-k Custom) WVR-6K Razeroughneck BattleMechs 27-Apr-2024 16:36
Commando (3-A Custom) COM-3A Razeroughneck BattleMechs 27-Apr-2024 16:26
Scion F Solidshot BattleMechs 27-Apr-2024 16:03
Scion E Solidshot BattleMechs 27-Apr-2024 15:49
Rifleman RFL-GR5 Cody Haynes BattleMechs 27-Apr-2024 15:42
Scion D Solidshot BattleMechs 27-Apr-2024 15:40
Scion C Solidshot BattleMechs 27-Apr-2024 15:11
Scion B Solidshot BattleMechs 27-Apr-2024 14:56
Scion A Solidshot BattleMechs 27-Apr-2024 14:40
Scion Prime Solidshot BattleMechs 27-Apr-2024 14:25
Scion [BASE] Solidshot BattleMechs 27-Apr-2024 13:58
John BattleTech II SludgeMonarch31 BattleMechs 27-Apr-2024 13:40
Stability STB-1Y SludgeMonarch31 BattleMechs 27-Apr-2024 13:25
Slugger SLG-3R SludgeMonarch31 BattleMechs 27-Apr-2024 13:16
The Fog SludgeMonarch31 BattleMechs 27-Apr-2024 12:58
Centurion "Raju Custom" CN9-RC Venator527 BattleMechs 27-Apr-2024 12:48
Frog FRO99-14-C Zwerg BattleMechs 27-Apr-2024 12:38
Shaman SHN-1-CS Kimber BattleMechs 27-Apr-2024 12:21
Atlas "Kamea Custom" AS7-D-KC Venator527 BattleMechs 27-Apr-2024 12:19
Atlas 12 Monkey M1A3 Joe5pack BattleMechs 27-Apr-2024 11:56
Awesome 12M1A2 Joe5pack BattleMechs 27-Apr-2024 10:40
Merlin MLN-1H Krulla_Chief BattleMechs 27-Apr-2024 08:13
Rifleman RFL-3NrRr Krulla_Chief BattleMechs 27-Apr-2024 07:32
Marauder MAD-3Rr Krulla_Chief BattleMechs 27-Apr-2024 07:28
Shrike X4 Krulla_Chief BattleMechs 27-Apr-2024 05:43
Atlas 12M1A2 Joe5pack BattleMechs 27-Apr-2024 05:15
Crusader ("Field Command") CRD-10SF zikaitoh BattleMechs 27-Apr-2024 01:33
Centurion CN9-AP Boss Grimskull BattleMechs 26-Apr-2024 23:44
Marauder MAD-10KC Krulla_Chief BattleMechs 26-Apr-2024 23:20
Maraudere MAD-3TC galahad0430 BattleMechs 26-Apr-2024 22:29
Atlas AS8-MC Krulla_Chief BattleMechs 26-Apr-2024 22:17
Hydra Pint Rook BattleMechs 26-Apr-2024 22:11
Mammoth MMT-1b Venator527 BattleMechs 26-Apr-2024 22:04
Hydra Puny Rook BattleMechs 26-Apr-2024 22:02
Mammoth MMT-1a Venator527 BattleMechs 26-Apr-2024 21:51
Hydra Prime Rook BattleMechs 26-Apr-2024 21:49
lancelot special mekkatgirls BattleMechs 26-Apr-2024 21:10
Rifleman IV RFM-4C Blackstargate BattleMechs 26-Apr-2024 20:44
Hunchierback Rook BattleMechs 26-Apr-2024 20:42
Punchback Rook BattleMechs 26-Apr-2024 20:40
Pinscher Rook BattleMechs 26-Apr-2024 19:35
Bulldog Rook BattleMechs 26-Apr-2024 19:27
Bronco BRC-1b Venator527 BattleMechs 26-Apr-2024 19:08
 
[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 09:59]   BattleMech Technical Readout
Urbanmech UM-4D
                 BattleMech Technical Readout

Name/Model:         Urbanmech UM-4D
Designer:           mud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,550,250 C-Bills
Battle Value:       657

Chassis:              Standard
Power Plant:          90 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 SRM 4
    1 Flamer
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A single lance of this Urbanmech is deployed by the Alcyone Militia.  The Urbanmechs were
    originally captured from Liao defenders; dissatisfaction with the 'mechs led to a major
    redesign.  The unit's commander had a brother who was an engineer with experience at
    Corean's Valkyrie plant; his expertise was invaluable in carrying out this upgrade,
    especially in installing the larger engine.

Capabilities:
    The UM-4D relies on a large laser as it's primary anti-mech armament.  The significant
    weight savings the laser offers over an autocannon allowed the militia's technicians to
    install a larger engine into the Urbanmech, increasing speed, and to carry a more complete
    suite of back-up and anti-infantry weapons.  The 'mech can also survive a siege longer, as
    it's primary armament is not dependent on ammunition.

Deployment:
    Only four of these exist; they have seen action agaist Capellan and mercenary raiders.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     90 Fusion                  3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
SRM 4                                                     RT                1          2.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Large Laser                                               RA                2          5.00             
3 Machine Guns                                            LA                3          1.50             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 1,  MV: 6"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: