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[18-Oct-2021 09:59] BattleMech Technical Readout |
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Urbanmech UM-4D |
BattleMech Technical Readout
Name/Model: Urbanmech UM-4D
Designer: mud
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,550,250 C-Bills
Battle Value: 657
Chassis: Standard
Power Plant: 90 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard
Armament:
1 Large Laser
1 SRM 4
1 Flamer
3 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
A single lance of this Urbanmech is deployed by the Alcyone Militia. The Urbanmechs were
originally captured from Liao defenders; dissatisfaction with the 'mechs led to a major
redesign. The unit's commander had a brother who was an engineer with experience at
Corean's Valkyrie plant; his expertise was invaluable in carrying out this upgrade,
especially in installing the larger engine.
Capabilities:
The UM-4D relies on a large laser as it's primary anti-mech armament. The significant
weight savings the laser offers over an autocannon allowed the militia's technicians to
install a larger engine into the Urbanmech, increasing speed, and to carry a more complete
suite of back-up and anti-infantry weapons. The 'mech can also survive a siege longer, as
it's primary armament is not dependent on ammunition.
Deployment:
Only four of these exist; they have seen action agaist Capellan and mercenary raiders.
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Equipment Mass
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Internal Structure: Standard 3.00
Engine: 90 Fusion 3.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Single): 11 1.00
Gyro: Standard 1.00
Cockpit: Standard 3.00
Armor Factor: 104 6.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 16
Center Torso (rear): 3
R/L Torso: 7 12
R/L Torso (rear): 2
R/L Arm: 5 10
R/L Leg: 7 14
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Weapons and Ammo Location Critical Tonnage
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Flamer H 1 1.00
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
SRM 4 RT 1 2.00
SRM 4 (Ammo 25) RT 1 1.00
Jump Jet LT 1 0.50
Large Laser RA 2 5.00
3 Machine Guns LA 3 1.50
Machine Gun (Ammo 100) LA 1 0.50
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Alpha Strike Statistics
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Point Value (PV): 18
TP: BM, SZ: 1, TMM: 1, MV: 6"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 3
Specials:
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