Recently Approved or Updated Submissions
 EntryMemberSectionDate
Snow Fox (Omni) B Catalyst Game Labs BattleMechs 2020-10-29 19:59
Snow Fox (Omni) A Catalyst Game Labs BattleMechs 2020-10-29 19:58
Snow Fox (Omni) PRIME Catalyst Game Labs BattleMechs 2020-10-29 19:55
Snow Fox (Omni) [BASE] Catalyst Game Labs BattleMechs 2020-10-29 19:52
Operational Turning Points: Hanseatic Crusade Mordel Game Material 2020-10-29 19:46
Atlas AS7-D-T BMR85K5 BattleMechs 2020-10-29 19:17
BattleMaster BLR-1-G BMR85K5 BattleMechs 2020-10-29 18:34
Catapult K2-G BMR85K5 BattleMechs 2020-10-29 18:20
Ostscout OTT-6S KrazyCaley BattleMechs 2020-10-28 21:53
Surtr SUR-T1 KrazyCaley BattleMechs 2020-10-28 21:19
O-Bakemono OBK-OD1 WarriorOdin224 BattleMechs 2020-10-28 14:18
Rifleman RFL-5Z Lord David BattleMechs 2020-10-28 05:46
Darkfire DKF-101 Shadowhunter99 BattleMechs 2020-10-25 15:14
Viking ("Andy") VKG-ND60 MCCurtisDavion3050 BattleMechs 2020-10-20 10:02
Viking ("Izzy") VKG-IZ40 MCCurtisDavion3050 BattleMechs 2020-10-20 07:19
UrbanMech UM-R60C KrazyCaley BattleMechs 2020-10-18 14:49
Atlas (Narrative mech) AS7-D2 WarriorOdin224 BattleMechs 2020-10-17 12:02
killer can urbanmech IIC Commissar BattleMechs 2020-10-17 02:52
rambo commando Commissar BattleMechs 2020-10-17 02:26
stoned rhino Commissar BattleMechs 2020-10-17 01:14
Akmenos II (Destroyer) AM-[BASE] WarriorOdin224 BattleMechs 2020-10-14 11:39
Akmenos AM-001 WarriorOdin224 BattleMechs 2020-10-14 11:31
Ranger (Black Bear) BB-[BASE] WarriorOdin224 BattleMechs 2020-10-14 11:10
UrbanMech (Narrative Mech) UM-R60R WarriorOdin224 BattleMechs 2020-10-14 10:44
Cataphract CTF-5L Sleeping Dragon BattleMechs 2020-10-13 17:28
Goshawk (Vapor Eagle) Alt. Config. S MCCurtisDavion3050 BattleMechs 2020-10-13 10:20
Thunderbolt TDR-6B MCCurtisDavion3050 BattleMechs 2020-10-13 09:59
Rifleman RFL-3Q KrazyCaley BattleMechs 2020-10-12 21:26
Recognition Guide: ilClan, Vol. 06 Mordel Game Material 2020-10-12 14:18
Catapult-J CPLT-A1 striker1 BattleMechs 2020-10-11 20:14
Shadow Hawk SHD-3DT MCCurtisDavion3050 BattleMechs 2020-10-11 19:07
Jagermech JM6-7J MCCurtisDavion3050 BattleMechs 2020-10-11 08:35
Catapult CPLT-15D MCCurtisDavion3050 BattleMechs 2020-10-10 13:23
UrbanMech UM-P45 MCCurtisDavion3050 BattleMechs 2020-10-10 13:01
Commando COM-3P MCCurtisDavion3050 BattleMechs 2020-10-10 09:13
Urbanmech UM-X Caliber MCCurtisDavion3050 BattleMechs 2020-10-09 22:47
Awesome AWS-10Q MCCurtisDavion3050 BattleMechs 2020-10-09 13:51
Centurion CN9-BL MCCurtisDavion3050 BattleMechs 2020-10-09 13:32
Black Knight Special Edition BL-6-KNT Reaper2117 BattleMechs 2020-10-09 00:00
Allfather AFA-1A KrazyCaley BattleMechs 2020-10-08 22:40
Urbanmech UM-2X Stream MCCurtisDavion3050 BattleMechs 2020-10-08 14:20
Urbanmech UM-X Gon Giv it MCCurtisDavion3050 BattleMechs 2020-10-08 13:56
Gundam (Beam Sabre) RX-78 MCCurtisDavion3050 BattleMechs 2020-10-08 07:50
Gundam (Beam Rifle) RX-78 MCCurtisDavion3050 BattleMechs 2020-10-08 05:53
Fire Scorpion 4 MrTriHeart BattleMechs 2020-10-07 20:45
Fenris (Ice Ferret) "War Dancer" MCCurtisDavion3050 BattleMechs 2020-10-07 18:19
Thor (Summoner) Alt. Config. M MCCurtisDavion3050 BattleMechs 2020-10-07 18:17
Thor (Summoner) Alt. Config. AA MCCurtisDavion3050 BattleMechs 2020-10-07 18:16
Enforcer ("Too Bad") ENF-2B MCCurtisDavion3050 BattleMechs 2020-10-07 17:41
Atlas ("Hefty") AS7-FT1 MCCurtisDavion3050 BattleMechs 2020-10-07 17:37
 
[2020-10-11 15:55]   Announcements
Site Patched to 2.20.6:
Longer than I wanted between updates, but sometimes work gets in the way! Details of what's included are as follows:

Defects
  • Fixed a bug that could happen where the tooltip would not always work as it may not have existed yet when the tip was triggered.
  • Fixed incorrect rule levels for the Supercharger, and recalculated all units which utilized the equipment.
  • Fixed a bug where the criticals remaining calculated value was incorrect if removing and then replacing a Hand Actuator.
  • Fixed a bug where armor criticals assigned to a location when utilizing Patchwork armor could be moved to other locations when editing the design.
  • Fixed a bug so generating units in PDF format in bulk as a single PDF will not list them in alphabetical order.
Changes
  • The default setting for posting designs to the forums when creating units has been changed to unchecked, so designs will only be posted to forums when manually checking theh box now.
  • Date filters have been updated to use the built-in HTML Date input types.
  • HTML used in unit names will now show the HTML tags as opposed to rendering the unit names as HTML.
 
[2020-08-07 17:13]   News and Headlines
Operational Turning Points: Hanseatic Crusade:
Tensions simmered between the Hanseatic League and the new Scorpion Empire for decades before the Hansa lit the spark that led to war. The Khan of Clan Goliath Scorpion knew a simple punitive expedition would be a waste of resources. This would not be a war of reprisal. It would be an all-out crusade for control of Hansa territory. Superior Clan technology pitted against superior numbers of Hansa troops. In such a war, can there truly be a victor? Would two nations be shattered in the conflict, or would a single, new power rise from the ruins?

Operational Turning Points: Hanseatic Crusade opens up the battle for players to join in the fight using the successful Turning Points PDF-exclusive format. This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual Missions and Touchpoints, following a campaign arc, and inserting it into their own campaigns. This PDF includes detailed information on several of the worlds affected by the Scorpion Empire assault, a rundown of the forces involved in the conflict, an overview of the historical campaign, and several tools and tracks that players can use to run characters and battles from this time period. Only the players’ imaginations are the limits.

eBook Availability
Operational Turning Points: Hanseatic Crusade is available from the following eBook/PDF vendors:

 
[2019-11-09 19:07]   BattleMech Technical Readout
TRO: Firestarter II FSII-A
                 BattleMech Technical Readout

Name/Model:         Firestarter II FSII-A
Designer:           Winking Mutant
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3144
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,572,775 C-Bills
Battle Value:       1,054

Chassis:              Composite
Power Plant:          210 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER Large Laser
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.00                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   88                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             13       
    Center Torso (rear):                               6       
    R/L Torso:                          8             11       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6              6       
    R/L Leg:                            8              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 2          2.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
ER Large Laser                                            RA                2          5.00             
2 ER Medium Lasers                                        LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: ENE