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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Urbanmech UM-4D
Designer:           mud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,550,250 C-Bills
Battle Value:       657

Chassis:              Standard
Power Plant:          90 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 SRM 4
    1 Flamer
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A single lance of this Urbanmech is deployed by the Alcyone Militia.  The Urbanmechs were
    originally captured from Liao defenders; dissatisfaction with the 'mechs led to a major
    redesign.  The unit's commander had a brother who was an engineer with experience at
    Corean's Valkyrie plant; his expertise was invaluable in carrying out this upgrade,
    especially in installing the larger engine.

Capabilities:
    The UM-4D relies on a large laser as it's primary anti-mech armament.  The significant
    weight savings the laser offers over an autocannon allowed the militia's technicians to
    install a larger engine into the Urbanmech, increasing speed, and to carry a more complete
    suite of back-up and anti-infantry weapons.  The 'mech can also survive a siege longer, as
    it's primary armament is not dependent on ammunition.

Deployment:
    Only four of these exist; they have seen action agaist Capellan and mercenary raiders.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     90 Fusion                  3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
SRM 4                                                     RT                1          2.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Large Laser                                               RA                2          5.00             
3 Machine Guns                                            LA                3          1.50             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 1,  MV: 6"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: