|
|
Recently Approved or Updated Submissions |
|
| Entry | Member | Type | Date |
|
Ragnarok RNK-1A |
Saint_Flugel |
BattleMechs |
09-May-2024 18:12 |
|
Tracker (headhunter) trk-2 |
ghost of Krensky |
BattleMechs |
09-May-2024 17:07 |
|
Tracker (headhunter) trk-1 |
ghost of Krensky |
BattleMechs |
09-May-2024 17:01 |
|
C - Marauder MAD-5T-C |
AD |
BattleMechs |
09-May-2024 15:29 |
|
C - Orion ON2-K-C |
AD |
BattleMechs |
09-May-2024 15:03 |
|
C - Awesome AWS-8Q-C |
AD |
BattleMechs |
09-May-2024 14:02 |
|
Shadow Hawk (Blast Hawk) SHD-2E-AC |
SaintSabas |
BattleMechs |
09-May-2024 13:47 |
|
Shadow Hawk (Blast Hawk) SHD-2D-AC |
SaintSabas |
BattleMechs |
09-May-2024 13:44 |
|
Tracker (headhunter) |
ghost of Krensky |
BattleMechs |
09-May-2024 13:40 |
|
Rifleman IV RFM-4L |
Blackstargate |
BattleMechs |
09-May-2024 11:44 |
|
Hatchetman HCT-WC v2 |
Legion024 |
BattleMechs |
09-May-2024 03:04 |
|
Valiant V4-LNT-J7 (C) |
Khayman |
BattleMechs |
09-May-2024 02:45 |
|
Javelin JVN-11C-C |
Khayman |
BattleMechs |
09-May-2024 02:08 |
|
Javelin JVN-11C |
Khayman |
BattleMechs |
09-May-2024 02:05 |
|
Omega Upgrade dire wolf |
Nightfangk9 |
BattleMechs |
09-May-2024 01:31 |
|
Prefect PRF-1R yes |
Nightfangk9 |
BattleMechs |
09-May-2024 01:15 |
|
Ostroc (Master Blaster MK2) OSR-5K-AC |
SaintSabas |
BattleMechs |
09-May-2024 00:06 |
|
VIctor MT1 |
Gwarior |
BattleMechs |
09-May-2024 00:02 |
|
Ostroc (Master Blaster) OSR-2K-AC |
SaintSabas |
BattleMechs |
08-May-2024 23:57 |
|
Wombat Prime |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:52 |
|
Wombat [BASE] |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:38 |
|
Cave Bear C |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:32 |
|
Cave Bear B |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:21 |
|
Cave Bear A |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:13 |
|
Bear BAR-2 |
Blackstargate |
BattleMechs |
08-May-2024 23:13 |
|
Cave Bear Prime |
Dr. B, Banzai |
BattleMechs |
08-May-2024 23:04 |
|
David DVD-20F |
Blackstargate |
BattleMechs |
08-May-2024 22:58 |
|
Cave Bear [BASE] |
Dr. B, Banzai |
BattleMechs |
08-May-2024 22:53 |
|
Cave Bear |
Dr. B, Banzai |
BattleMechs |
08-May-2024 22:53 |
|
David DVD-16F |
Blackstargate |
BattleMechs |
08-May-2024 22:33 |
|
David DVD-14F |
Blackstargate |
BattleMechs |
08-May-2024 22:20 |
|
Zipper ZPR-32A |
Blackstargate |
BattleMechs |
08-May-2024 22:09 |
|
Warthog WRG-05 |
Blackstargate |
BattleMechs |
08-May-2024 22:04 |
|
Warthog WRG-04 |
Blackstargate |
BattleMechs |
08-May-2024 21:59 |
|
Warthog WRG-03 |
Blackstargate |
BattleMechs |
08-May-2024 21:53 |
|
Warthog WRG-02 |
Blackstargate |
BattleMechs |
08-May-2024 21:47 |
|
Oaksman Prime |
Vagabond |
BattleMechs |
08-May-2024 21:23 |
|
Howling Bear [BASE] |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:40 |
|
Mad Dog (Vulture) S-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:30 |
|
Mad Dog (Vulture) [BASE] |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:24 |
|
Koala D-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:18 |
|
Koala C-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:13 |
|
Koala B-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:10 |
|
Hatchetman HCT-WC |
Legion024 |
BattleMechs |
08-May-2024 20:08 |
|
Koala A-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:07 |
|
Koala Prime-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 20:02 |
|
Koala [BASE] |
Dr. B, Banzai |
BattleMechs |
08-May-2024 19:49 |
|
“ST Campaighn” Champion CHP-1N2(c)A |
Freaky Foe |
BattleMechs |
08-May-2024 19:35 |
|
Adder (Puma) G2-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 18:59 |
|
Adder (Puma) G-MFUK |
Dr. B, Banzai |
BattleMechs |
08-May-2024 18:58 |
|
|
|
|
|
[03-May-2024 10:03] Announcements |
|
Patch 2.24.13 Applied: |
This was done last night, but just getting around to making the post today. Details of what's included are as follows:
Fixes- Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.
Changes- Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
- Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
- Added the Minesweeper as equipment now available to combat vehicles.
- Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.
NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy. |
|
|
|
|
|
[22-Dec-2023 13:36] News and Headlines |
|
|
|
|
|
|
[17-Dec-2023 19:57] IndustrialMech Technical Readout |
|
Fire Warden FR-WDN-3R |
IndustrialMech Technical Readout
Name/Model: Fire Warden FR-WDN-3R
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Configuration: Biped IndustrialMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 1,979,006 C-Bills
Battle Value: 291
Chassis: Industrial
Power Plant: 200 Fuel Cell
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Industrial
Armament:
2 Fluid Guns
1 Flamer (Vehicle)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Capabilities:
Developed to be a premier fire-fighting machine, the Fire Warden Mounts a fluid gun in each
arm, which share a two ton liquid reservoir, typically split between straight water and
flame-retardant. Backing these up are a quadruple set of sprayers, mounted one per arm and
in the side torsos that are fed from their own two ton reservoir of liquid ?ammunition?. In
case a firebreak is needed, a vehicle flamer fed by a ton of ammunition was included, as was
a lift hoist to remove debris or other obstacles or to help free trapped people. A
searchlight was also included in the design to help illuminate the scene as needed. To
protect the pilot, the machine includes environmental sealing, and to help direct all the
fluid weapons, advanced fire control was also installed.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Industrial 10.00
Engine: 200 Fuel Cell 10.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 1 0.00
Gyro: Standard 2.00
Cockpit: Industrial (Adv. FCS) 3.00
Armor Factor: 48 4.50
Type: Industrial
Internal Armor
Structure Value
Head: 3 8
Center Torso: 16 8
Center Torso (rear): 2
R/L Torso: 12 5
R/L Torso (rear): 2
R/L Arm: 8 3
R/L Leg: 12 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Searchlight, Mounted CT 1 0.50
Flamer (Vehicle) RT 1 0.50
Flamer (Vehicle) (Ammo 20) RT 1 1.00
Fluid Gun (Ammo 20) [Flame-Retardent] RT 1 1.00
Fluid Gun (Ammo 20) [Water] RT 1 1.00
Sprayer RT 1 0.50
Cargo, Liquid (2 tons) LT 2 2.00
Lift Hoist LT 3 3.00
Sprayer LT 1 0.50
Fluid Gun RA 2 2.00
Sprayer RA 1 0.50
Environmental Sealing * 8 5.00
Fluid Gun LA 2 2.00
Sprayer LA 1 0.50
* Environmental Sealing occupies 1 critical slot in each location
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 7
TP: IM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 0* / (M) 0 / (L) 0, OV: 0
Armor (A): 2, Structure (S): 4
Specials: AFC, CT2, FC, SEAL, SOA, SRCH
|
|
|
|
|
|