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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Fire Warden FR-WDN-3R
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,979,006 C-Bills
Battle Value:       291

Chassis:              Industrial
Power Plant:          200 Fuel Cell
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Industrial
Armament:             
    2 Fluid Guns
    1 Flamer (Vehicle)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Capabilities:
    Developed to be a premier fire-fighting machine, the Fire Warden Mounts a fluid gun in each
    arm, which share a two ton liquid reservoir, typically split between straight water and
    flame-retardant. Backing these up are a quadruple set of sprayers, mounted one per arm and
    in the side torsos that are fed from their own two ton reservoir of liquid ?ammunition?. In
    case a firebreak is needed, a vehicle flamer fed by a ton of ammunition was included, as was
    a lift hoist to remove debris or other obstacles or to help free trapped people. A
    searchlight was also included in the design to help illuminate the scene as needed. To
    protect the pilot, the machine includes environmental sealing, and to help direct all the
    fluid weapons, advanced fire control was also installed.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                10.00                     
Engine:                                   200 Fuel Cell               10.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   48                     4.50                     
    Type:                                   Industrial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16              8       
    Center Torso (rear):                               2       
    R/L Torso:                         12              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            8              3       
    R/L Leg:                           12              5       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Searchlight, Mounted                                      CT                1          0.50             
Flamer (Vehicle)                                          RT                1          0.50             
Flamer (Vehicle) (Ammo 20)                                RT                1          1.00             
Fluid Gun (Ammo 20) [Flame-Retardent]                     RT                1          1.00             
Fluid Gun (Ammo 20) [Water]                               RT                1          1.00             
Sprayer                                                   RT                1          0.50             
Cargo, Liquid (2 tons)                                    LT                2          2.00             
Lift Hoist                                                LT                3          3.00             
Sprayer                                                   LT                1          0.50             
Fluid Gun                                                 RA                2          2.00             
Sprayer                                                   RA                1          0.50             
Environmental Sealing                                     *                 8          5.00             
Fluid Gun                                                 LA                2          2.00             
Sprayer                                                   LA                1          0.50             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 7
TP: IM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 0* / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 4
Specials: AFC, CT2, FC, SEAL, SOA, SRCH