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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stinger STG-O [BASE]
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,762,800 C-Bills
Battle Value:       263

Chassis:              Endo Steel
Power Plant:          120 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    7 tons of pod space available
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The STG-O was presented by Student Sergej Kronberg.

Capabilities:
    Student Kronberg went with a totally different aproach. As many mech pilots made their basic
    piloting training in a Stinger and later were switched to a TRC-4B Trainer / CLN-7V
    Chamaeleon, he envisioned a light and cheap "omni-trainer" that could be used for piloting
    and weapon training while getting accustomed to onmi-technology and its capabilities.
    He designed the mech with only very little high-tech (an EndoSteel skeleton) and
    deliberately chose single heat sinks to teach heat management even in a 20-tonner.
    
    The primary configuration carries an ER medium laser and machineguns just like its ancestor.
    a full complement of jump jets round out the design.
    The A-configuration switches to a medium pulse laser and flamers.
    
    
    
    To serve the LRM-support niche the B features double LRM-5's but only a
    limited (though CASEd) ammo supply and no backup weapon similar to the LCT-3D
    of 3050.
    The C and D were infantry hunters with MG's and Flamers respectively and a
    medium class laser as main gun.
    As very interesting configuration the E carried only limited firepower but was
    able to do a 210 meter jump by carrying 7 torso-mounted jump jets!
    Finally the F served as a sniper with its large ER laser.
    
    
    
    
    ==Battle History:==
    The trials the academys battlefield simulation program revealed an unsuspected
    problem: Though 130 kph was considered extremely fast in 3025 the light mechs
    of an 3067 battlefield often outperformed it. So the protection through speed
    wasn't as high as expected.
    
    Despite that each configuration worked well within its intended role except
    the B!
    Kawamata repeated the mistakes of the LCT-3D's designers more than 17 years
    ago because she thought that the additional armor protection would let it
    survive.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                       6              6       
    Center Torso (rear):                               3       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              5       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                                  None                                   2          
Right Torso                               2 Heat Sink                                6          
                                          4 Endo Steel                                          
Left Torso                                2 Heat Sink                                6          
                                          4 Endo Steel                                          
Right Arm                                 2 Endo Steel                               6          
Left Arm                                  2 Endo Steel                               6          
Right Leg                                 1 Heat Sink                                0          
                                          1 Endo Steel                                          
Left Leg                                  1 Heat Sink                                0          
                                          1 Endo Steel                                          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI