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                 BattleMech Technical Readout

Name/Model:         Goliath (Ion Raptor) GOL-4Sir
Designer:           CaptainFathom
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Quad BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,731,200 C-Bills
Battle Value:       1,945

Chassis:              Standard
Power Plant:          320 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Heavy Gauss Rifle
    1 LRM 10
    3 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Basically a minor variant of the Goliath 4S, this Tech/Mechwarrior variant loses a ton of
    armour to allow for the addition of a third  ER Medium Laser to the arsenal because in
    Aarons' words, "you can _never_ have too many lasers".
    
    It's disturbingly claimed that Ricardo Aarons was a little too happy with the sound of
    popping Blakists beneath his mech's feet during the Jihad but he counter-claims that he
    could not then, or now, hear anything that's on the ground "beneath his mech" during a
    fire-fight.
    
    ( Thingiverse be damned! The model to go with the Record sheet is now at
    https://cults3d.com/en/3d-model/game/battletech-goliath )

Notable MechWarriors:
    Ricardo "Ion Raptor" Aarons

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                  320 Light Fusion             17.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             32       
    Center Torso (rear):                               7       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     17             31       
    R/L Rear Leg:                      17             31       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
3 ER Medium Lasers                                        RT                3          3.00             
LRM 10                                                    RT                2          5.00             
LRM 10 (Ammo 24)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
Heavy Gauss Rifle                                       LT/CT               11        18.00             
Heavy Gauss Rifle (Ammo 8)                               RRL                2          2.00             
Heavy Gauss Rifle (Ammo 8)                               LRL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 5 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: CASE, IF1