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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Seraph LAM SER1-LAM
Designer:           Orion Starion
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         5,917,118 C-Bills
Battle Value:       869

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Cruising Speed:       194.4 kph 
Flanking Speed:       291.6 kph 
Safe Thrust Speed:    64.8 kph  
Max Thrust Speed:     97.2 kph  
Armor:                Standard
Armament:             
    1 Small Laser
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Unlike other LAMs in the Angel series the Seraph is not meant for raiding or scouting. It is
    a unique close support bodyguard that relies primarily on it's speed and ability to deliver
    precise piercing charge attacks with it Lance.
    With it's small cockpit the Seraph is not suited for long deployments or offensive
    operations.

Capabilities:
    With only moderate armor for it's size the Seraph must rely on it's agility and speed to
    brings it's weapons to bear.
    The Flamer and Small Laser guarantee a quick end to vehicles and infantry but the primary
    weapon of the unit is it's heavy Lance. Designed to be used in combination with the Small
    Shield to make devastating charge attacks with greatly reduced return damage.
    The LAM also includes an integral bomb bay that may be equipped with an array of different
    bomb or single fire Arrow IV missile types.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
LAM Conversion Eqpt:                                                   4.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
    AirMech Cruise MP:                          18                                              
    AirMech Flank MP:                           27                                              
    Safe Thrust:                                6                                               
    Max Thrust:                                 9                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Flamer                                                    CT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
LAM Bomb Bay [Empty]                                      LT                1          1.00             
Lance                                                     RA                2          2.00             
Small Shield                                              LA                3          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 0 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: FUEL4, LAM(36"g/6a), MEL, SHLD