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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Phoenix Hawk PXH-1 "Super Hawk"
Designer:           Roctan
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2711
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,955,890 C-Bills
Battle Value:       923

Chassis:              Earthwerks PXH 
Power Plant:          GM 270 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Rawlings 45 
    Jump Capacity:    180 meters
Armor:                Durallex Light
Armament:             
    1 Harmon Large Laser
    2 Bical SRM 2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Neil 6000
Targeting & Tracking: Octagon Tartrac System C

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              5       
    Center Torso:                      14             20       
    Center Torso (rear):                               3       
    R/L Torso:                         11             15       
    R/L Torso (rear):                                  2       
    R/L Arm:                            7             10       
    R/L Leg:                           11             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2 (Ammo 50)                                           CT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Large Laser                                               RA                2          5.00             
SRM 2                                                     RA                1          1.00             
SRM 2                                                     LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: