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Kirbanzo ComStar Private, First Class

Joined: 17-Apr-2025 16:17 Posts: 26
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Posted: 23-Apr-2025 14:44 Post subject: Tracker TRC-1R |
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TRO: Tracker TRC-1R | BattleMech Technical Readout
Name/Model: Tracker TRC-1R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 20
Role: Scout
Configuration: Biped BattleMech
Era/Year: Succession Wars / 2934
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,603,440 C-Bills
Battle Value: 417
Chassis: QUIK-TK
Power Plant: Pitban 120
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Chilton 360
Jump Capacity: 150 meters
Armor: Ceres Light
Armament:
2 Ceres Arms Medium Lasers
1 Gatling Gun 20mm Machine Gun
Manufacturer: Quikscell Company
Primary Factory: Ares
Communications: Basix 150
Targeting & Tracking: Ceres Bullseye
================================================================================================
Overview:
The TRC-1R "Tracker" is one of the few new designs to come out in the midst of the
devastating Succession Wars. This 20-ton Capellan Light 'Mech is intended as an advance
scout that can avoid danger while relaying information back to the main force, though it can
double as a weak striker in a pinch. It is infamously made with much leniency in part
tolerances, resulting in units that are more susceptible to internal damage. This does make
it much cheaper to mass produce, so it is deemed acceptable by the Capellans to still be
made despite MechWarrior protests.
Capabilities:
Quikscell's Tracker is built on a propietary QUIK-TK standard chassis that has as many
corners cut as possible, making it very easy to fabricate but not suited to protecting its
internals from battle damage. It's still enough to support a Pitban 120 fusion engine as
well as 3 tons of Ceres Light standard armor. Electronics consist of a Basix 150 comms
system and a Ceres Bullseye targeting & tracking system, and cooling is provided by 10
standard heat sinks.
The Tracker's only anti-BattleMech weapons are two Ceres Arms Medium Lasers, one installed
in each arm. These are just enough for it to do some damage so it can get itself out of a
bad spot. It can also fight infantry with a head-mounted Gatling 20mm Machine Gun, which has
one ton of ammo split between the left and right torsos.
DESIGN QUIRKS: Bad Reputation (2), Poor Workmanship, Ubiquitous
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.00
Engine: 120 Fusion 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 5
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 48 3.00
Type: Standard
Internal Armor
Structure Value
Head: 3 7
Center Torso: 6 6
Center Torso (rear): 1
R/L Torso: 5 6
R/L Torso (rear): 1
R/L Arm: 3 5
R/L Leg: 4 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Machine Gun H 1 0.50
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Machine Gun (Ammo 100) RT 1 0.50
Jump Jet LT 1 0.50
Machine Gun (Ammo 100) LT 1 0.50
Medium Laser RA 1 1.00
Medium Laser LA 1 1.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: BM, SZ: 1, TMM: 2, MV: 12"/10"j
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 2, Structure (S): 2
Specials:
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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 394
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Posted: 24-Apr-2025 00:33 Post subject: Tracker TRC-1R |
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Ok. The split MG ammo is hillarious at this point.
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