BattleMech Technical Readout
Name/Model: Verdant Eagle A
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology Rating: F
Tonnage: 30
Role: Striker
Configuration: Biped OmniMech
Era/Year: Dark Age / 3146
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 4,608,175 C-Bills
Battle Value: 778
Chassis: JF 8 Light Endo-Composite
Power Plant: JF 150
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Falcon's Wing Improved
Jump Capacity: 150 meters [210 meters]
Armor: Compound Alpha Ferro-Fibrous
Armament:
1 Pattern J6 Streak SRM 6
4 Series 2c ER Micro Lasers
Manufacturer: Falcon's Roost Orbital Assembly Plant, Olivetti Weaponry, Trellshire Heavy Industries
Primary Factory: Sudeten (FROAP), Sudeten (OW), Sudeten (THI)
Communications: Raptor X-T Type V
Targeting & Tracking: Series JFVIII KITT
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Overview:
Using stolen Improved Jump Jet schematics from Clan Wolf-in-Exile upon taking Arc Royal, the
Jade Falcons debuted the mostly-Clantech Verdant Eagle as a next-generation Light OmniMech.
Intended primarily for scouting and striker configurations, the design is configured for
jump range first and foremost, and leaves only a bit of tonnage for weapons.
The A Configuration is the primary striker configuration of the Verdant Eagle, focusing on
pinpoint damage to critical components. However, none of its weapons are particularly good
against armor, so they rely either on sheer numbers or better-equipped allies to secure
kills. Young Trueborn Warriors are known to take it as a bid to prove themselves in a
relatively weak machine.
Capabilities:
An IS-grade Compact Gyro is the only IS-grade component on the platform, meant to make room
for the additional Improved Jump Jets of its Prime configuration. It also mounts a Small
Cockpit as to make OmniPod space for a potential head weapon. A Partial Wing and four
Improved Jump Jets are hard-installed, providing a large default jump range.
An additional Improved Jump Jet installed on the Verdant Eagle A to further increase its
jump range, while for weapons four ER Micro Lasers and a Streak SRM-6 with two tons of
CASE-protected ammunition give it a serviceable close-range punch that can be magnified with
numbers.
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Equipment Mass
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Internal Structure: Endo-Composite 2.50
Engine: 150 Fusion 5.50
Walking MP: 5
Running MP: 8
Jumping MP: 5 [7]
Heat Sinks (Double): 10 [23] 0.00
Gyro: Compact (IS) 3.00
Cockpit: Small 2.00
Armor Factor: 86 4.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 11
Center Torso (rear): 2
R/L Torso: 7 10
R/L Torso (rear): 2
R/L Arm: 5 10
R/L Leg: 7 10
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Weapons and Ammo Location Critical Tonnage
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Improved Jump Jet CT 2 1.00
Streak SRM 6 CT 2 3.00
2 Improved Jump Jets RT 4 2.00
Streak SRM 6 (Ammo 15) RT 1 1.00
2 Improved Jump Jets LT 4 2.00
Partial Wing LT/RT 6 1.50
Streak SRM 6 (Ammo 15) LT 1 1.00
2 ER Micro Lasers RA 2 0.50
2 ER Micro Lasers LA 2 0.50
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Alpha Strike Statistics
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Point Value (PV): 26
TP: BM, SZ: 1, TMM: 2, MV: 10"/14"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 3
Specials: CASE, JMPS1, OMNI
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