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Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2380
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Posted: 16-Feb-2025 09:32 Post subject: Warhammer WHM-10S |
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TRO: Warhammer WHM-10S | BattleMech Technical Readout
Name/Model: Warhammer WHM-10S
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 70
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3147
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 7,919,733 C-Bills
Battle Value: 2,127
Chassis: Endo Steel
Power Plant: 280 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE II
Armament:
2 ER PPCs (C)
2 Improved Heavy Medium Lasers (C)
1 SRM 6 w/ Artemis IV FCS (C)
2 AP Gauss Rifles (C)
2 Small X-Pulse Lasers
4 Anti-Personnel Pods
Manufacturer: Alshain Weapons
Primary Factory: Tok Do
Communications: Sipher Security Plus
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Endo Steel 3.50
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 15 [30] (C) 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 208 13.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 30
Center Torso (rear): 13
R/L Torso: 15 20
R/L Torso (rear): 10
R/L Arm: 11 20
R/L Leg: 15 28
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Weapons and Ammo Location Critical Tonnage
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AP Gauss Rifle (Ammo 40) (C) CT 1 1.00
AP Gauss Rifle (C) RT 1 0.50
CASE II (C) RT 1 0.50
Improved Heavy Medium Laser (C) RT 2 1.00
SRM 6 w/ Artemis IV FCS (C) RT 1 1.50
SRM 6 (Ammo 15) [Artemis IV] (C) RT 1 1.00
SRM 6 (Ammo 15) [Inferno] (C) RT 1 1.00
Small X-Pulse Laser RT 1 1.00
AP Gauss Rifle (C) LT 1 0.50
CASE II LT 1 1.00
Improved Heavy Medium Laser (C) LT 2 1.00
Searchlight, Mounted LT 1 0.50
Small X-Pulse Laser LT 1 1.00
ER PPC (C) RA 2 6.00
ER PPC (C) LA 2 6.00
2 Anti-Personnel Pods RL 2 1.00
2 Anti-Personnel Pods LL 2 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 45
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 5 / (M) 5 / (L) 3, OV: 3
Armor (A): 7, Structure (S): 6
Specials: CASEII
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Vagabond Mercenary Mr. Referee

Joined: 04-Feb-2002 00:00 Posts: 5873 Location: United States
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Posted: 16-Feb-2025 12:41 Post subject: Warhammer WHM-10S |
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love it. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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mekkatgirls Magistracy of Canopus Commander

Joined: 11-Dec-2023 02:15 Posts: 562 Location: United States
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Posted: 16-Feb-2025 15:37 Post subject: Warhammer WHM-10S |
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with all that clan tech, why not try for higher speed?
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Vagabond Mercenary Mr. Referee

Joined: 04-Feb-2002 00:00 Posts: 5873 Location: United States
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Posted: 16-Feb-2025 16:36 Post subject: Re: Warhammer WHM-10S |
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mekkatgirls wrote: | with all that clan tech, why not try for higher speed? |
Zombie mech. the standard engine means a hard kill. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2380
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Posted: 16-Feb-2025 19:10 Post subject: Re: Warhammer WHM-10S |
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Vagabond wrote: | mekkatgirls wrote: | with all that clan tech, why not try for higher speed? |
Zombie mech. the standard engine means a hard kill. |
Correct.
Although I didn’t do the higher speed on the Marauder.
Actually, today I also finally built my metal mini of the Warhammer I purchased from IWM back during their Black Friday sales last year.
Looking to do my Marauder next. Just not sure if I will put the jump jets on the legs or not. And then I still have several other ‘Mechs minis to assemble from my purchase.
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