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Thor Mk III (Invoker) A
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Techpriest
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PostPosted: 20-Sep-2024 12:21    Post subject: Thor Mk III (Invoker) A Reply to topic Reply with quote

TRO: Thor Mk III (Invoker) A
                 BattleMech Technical Readout

Name/Model:         Thor Mk III (Invoker) A
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3145
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         22,585,208 C-Bills
Battle Value:       2,801

Chassis:              Olivetti T4-SFF Endo Steel
Power Plant:          Redline 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Composite Alpha-V1 Ferro-Lamellor
Armament:             
    2 ER Large Lasers
    2 Medium Pulse Lasers
    2 AP Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Model J-D 067 with Watchdog CEWS
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    With the success of the Mad Dog IV, Clan Sea Fox turned to other older omnimech designs with
    the intent of generating profit from both sales to Spheroids and trades with other clans.
    Settling on the old and reliable Summoner chassis as the basis for the new omnimech, the
    scientist caste went to work. Utilizing the same communications, targeting and tracking, and
    engine as the original Summoner, the project replaced the chassis with a licensed version of
    the Grand Summoner's endosteel frame through a trial of possession for those rights. Taking
    the same successful Ferro-Lammelor armor from the well selling Mad Dog Mk IV for protection,
    the project was able to mount 13 tons onto the design without compromising the original
    tonnage for omnipods. Not fixing jump jets freed up more tonnage for more weapons if wished,
    and fourteen clan double heat sinks matched the original. The 'Thor Mk III' was quickly
    tested by various Sea Fox warriors and deemed acceptable for service, with pilots
    appreciative of its mobility and superior protection to the original design. While sold as
    the Thor Mk III to Inner Sphere buyers, to avoid confusion (and potentially angry Clan Jade
    Falcon mechwarriors) the design is officially known as the 'Invoker' in clan service.
    
    With a total of twenty seven and a half tons of podspace, the Invoker is also just barely
    cheaper to manufacture than the original Summoner, due to reuse of already existing engine
    manufacturing lines and streamlined endosteel and armor production at SFF-TU1.

Capabilities:
    The A configuration of the Invoker is intended for long range direct fire. A pair of ER
    Large Lasers are linked to a targeting system, and lower arm actuators in each arm allow for
    wider arcs of fire. Medium Pulse Lasers and a pair of AP Gauss Rifles are also mounted. Five
    jump jets allow for improved mobility and swift repositioning. A Watchdog CEWS gives the
    Invoker A electronic warfare abilities an extra protection. Four extra double heat sinks
    cool the design down significantly, allowing for liberal use of the jump jets in combat.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                    13.00                     
    Type:                                 Ferro-Lamellor                                        

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               8       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             17       
    R/L Leg:                           15             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
AP Gauss Rifle (Ammo 40)                                  CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
AP Gauss Rifle                                            RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
Targeting Computer                                        RT                3          3.00             
AP Gauss Rifle                                            LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
Watchdog CEWS                                             LT                2          1.50             
ER Large Laser                                            RA                1          4.00             
Medium Pulse Laser                                        RA                1          2.00             
ER Large Laser                                            LA                1          4.00             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE, CR, ECM, LPRB, OMNI, RCN, WAT
		
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