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Toxic_Toast Free Worlds League Sergeant
Joined: 25-Aug-2023 21:49 Posts: 99 Location: United States
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Posted: 17-Oct-2023 09:14 Post subject: Eris ERS-4H |
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TRO: Eris ERS-4H | BattleMech Technical Readout
Name/Model: Eris ERS-4H
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 50
Role: Striker
Configuration: Biped BattleMech
Era/Year: Dark Age / 3092
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Experimental
Total Cost: 9,156,500 C-Bills
Battle Value: 1,834
Chassis: N&D HLBM Endo Steel
Power Plant: Hermes 250 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Chilton 360
Jump Capacity: 150 meters [210 meters]
Armor: Kallon Royalstar with CASE II
Armament:
1 Heavy PPC
1 Medium X-Pulse Laser
1 SRM 6 (C)
1 Small X-Pulse Laser
Manufacturer: Kallon Industries
Primary Factory: Loyalty
Communications: Garret T20-C
Targeting & Tracking: Garret A6
================================================================================================
Overview:
After the introduction of the ERS-4I Kallon Industries would go back and immediately
re-enter the design process for the Eris Family. While the ERS-4I was seen as a success it
was largely recognized that its production numbers would be severely limited due to the
amount of advanced clan-spec. tech put into the machine. Meanwhile, when Kallon had produced
the ERS-2H it had largely been viewed as a stop-gap measure to replace Wolverine production
on Thermopolis after the planets loss. While it had been adequate at the roll Kallon would
initiate an ambitious program to merge the concepts of the WVR-11M and ERS-2H with the core
tenants of the Eris line, and replace both aforementioned mechs. The resulting product,
pushed out a mind boggling 6 months after the release of the ERS-4I would be dubbed the
ERS-4H. It would retain the Heavy PPC found with both the WVR-11M and ERS-2H, however A.E.S
would be added to the primary firing arm for greater stability and support of the main
weapon. The two IS er-medium lasers of the 2H would be replaced with a single medium x-pulse
laser accompanied by a single small x-pulse laser installed into the head. Finally the
Streak SRM 6 would be replaced with a Clan-Spec. SRM 6. This would be supported by a single
ton of ammo protected behind a CASE II system. Arguably however, the most important feature
would be the installation of the Partial Wing System affording the 4H the same range of
mobility enjoyed by its sister mechs the 2N and 3R. 11 heat sinks would be allotted to the
4H allowing the mech to sink for a total of 25, and it would enjoy same armor protection as
the rest of the series.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 250 XL 6.50
Walking MP: 5
Running MP: 8
Jumping MP: 5 [7]
Heat Sinks (Double): 11 [25] 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 160 10.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 23
Center Torso (rear): 8
R/L Torso: 12 18
R/L Torso (rear): 5
R/L Arm: 8 15
R/L Leg: 12 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small X-Pulse Laser H 1 1.00
Jump Jet CT 1 0.50
CASE II LT 1 1.00
Partial Wing LT/RT 8 3.50
SRM 6 (C) LT 1 1.50
SRM 6 (Ammo 15) (C) LT 1 1.00
Actuator Enhancement System RA 2 1.50
Heavy PPC RA 4 10.00
Medium X-Pulse Laser LA 1 2.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM, SZ: 2, TMM: 2, MV: 10"/14"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 5, Structure (S): 2
Specials: CASEII, JMPS1
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