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Trebuchet TBT-5LW
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Jay Forster
Free Worlds League
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Joined: 28-Nov-2022 10:41
Posts: 8
Location: United States
PostPosted: 14-Sep-2023 09:34    Post subject: Trebuchet TBT-5LW Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Trebuchet TBT-5LW
Designer:           Jay Forster
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3045
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,424,000 C-Bills
Battle Value:       1,329

Chassis:              Corean Model 9C 
Power Plant:          Magna 250 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Starshield with CASE
Armament:             
    1 Zeus LRM 15
    3 Magna Mark II Medium Lasers
Manufacturer:         Corean Enterprises, Kali Yama Weapons Industries
    Primary Factory:  Stewart (CE), Kalidasa (KYWI)
Communications:       Corean Transband-J9
Targeting & Tracking: Corean B-Tech

================================================================================================
Overview:
    The last watch possess two identical trebuchets, in a configuration they dubbed the TBT-5LW,
    LW standing for Last Watch. Based on the chassis of the Trebuchet 5J this small refit
    removes three heat sinks, using the space freed to mount two extra tons of ammo protected in
    a case bay, as well as one and a half tons more of standard armor.

Capabilities:
    The trebuchet 5LW performs an almost identical role to that of the 5J, but with extra
    staying power. Using its jump jets to gain advantage and the perfect angle the 5LW is able
    to perform as a effective skirmisher, using its lrms until an opportunity arises to close
    and let lose its barrage of three medium lasers before falling back to fire its lrm again.

Deployment:
    The Trebuchet 5LW is usually deployed in the Last Watch?s skirmishing lance, alongside the
    other 5LW, the Kintaro 10J (Doubleshot) and the Dervish (Heathen) while the heathen and
    doubleshot have sone lrms to add to that of the dual 5LW?s their main focus is getting
    closer and flanking ti better allow the 5LWs to perform adequately. However there are also
    reports of the 5LWs being deployed to provide fire support alongside the Grand Dragon DRG-1G
    (Honzo) and the Shadow Hawk SHD-2H (Mossy) in an Ad Hoc formation.

Notable MechWarriors:
    Little is known about the pilots of the two 5LWs in the Last watch. What is known is the two
    are related, most likely a brother and sister and that they go by the aliases of Bonnie and
    Clyde. The two were proficient MechWarriors and performed well when the skirmish lance is
    deployed.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             20       
    Center Torso (rear):                               7       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
LRM 15                                                    RT                3          7.00             
LRM 15 (Ammo 8)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 15 (Ammo 16)                                          LT                2          2.00             
2 Medium Lasers                                           RA                2          2.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: CASE, IF1
		

_________________
Strike hard, and strike fast. Maybe we’ll make it out alive.
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Jay Forster
Free Worlds League
Recruit


Joined: 28-Nov-2022 10:41
Posts: 8
Location: United States
PostPosted: 15-Sep-2023 01:33    Post subject: Trebuchet TBT-5LW Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Trebuchet TBT-5LW
Designer:           Jay Forster
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3045
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,424,000 C-Bills
Battle Value:       1,329

Chassis:              Corean Model 9C 
Power Plant:          Magna 250 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Starshield with CASE
Armament:             
    1 Zeus LRM 15
    3 Magna Mark II Medium Lasers
Manufacturer:         Corean Enterprises, Kali Yama Weapons Industries
    Primary Factory:  Stewart (CE), Kalidasa (KYWI)
Communications:       Corean Transband-J9
Targeting & Tracking: Corean B-Tech

================================================================================================
Overview:
    The last watch possess two identical trebuchets, in a configuration they dubbed the TBT-5LW,
    LW standing for Last Watch. Based on the chassis of the Trebuchet 5J this small refit
    removes three heat sinks, using the space freed to mount two extra tons of ammo protected in
    a case bay, as well as one and a half tons more of standard armor.

Capabilities:
    The trebuchet 5LW performs an almost identical role to that of the 5J, but with extra
    staying power. Using its jump jets to gain advantage and the perfect angle the 5LW is able
    to perform as a effective skirmisher, using its lrms until an opportunity arises to close
    and let lose its barrage of three medium lasers before falling back to fire its lrm again.

Deployment:
    The Trebuchet 5LW is usually deployed in the Last Watchs skirmishing lance, alongside the
    other 5LW, the Kintaro 10J (Doubleshot) and the Dervish (Heathen) while the heathen and
    doubleshot have sone lrms to add to that of the dual 5LWs their main focus is getting closer
    and flanking to better allow the 5LWs to perform adequately. However there are also reports
    of the 5LWs being deployed to provide fire support alongside the Grand Dragon DRG-1G (Honzo)
    and the Shadow Hawk SHD-2H (Mossy) in an Ad Hoc formation.

Variants:
    The 5LW2 drops the CASE protection system in favor of a small laser.

Notable MechWarriors:
    Little is known about the pilots of the two 5LWs in the Last watch. What is known is the two
    are related, most likely a brother and sister and that they go by the aliases of Bonnie and
    Clyde. The two were proficient MechWarriors and performed well when the skirmish lance is
    deployed.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             20       
    Center Torso (rear):                               7       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
LRM 15                                                    RT                3          7.00             
LRM 15 (Ammo 8)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
LRM 15 (Ammo 16)                                          LT                2          2.00             
2 Medium Lasers                                           RA                2          2.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: CASE, IF1
		

_________________
Strike hard, and strike fast. Maybe we’ll make it out alive.
Back to top View profile Send site message
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