Mordel's Bar & Grill
Free-Range Scrapel Hover Battlesuit Transport
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 01-Jul-2022 23:33    Post subject: Free-Range Scrapel Hover Battlesuit Transport Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Free-Range Scrapel Alpha-2
Tech:          Inner Sphere / 3064
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          22 tons
Power Plant:   135 Magna XL Fusion
Cruise Speed:  129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type:    Standard
Armament:     
  1 Small X-Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
Grumman Iron Works

==Capabilities:==
Narrow Profile 3
Compact 1

Non-standard Parts -1
Difficult to Maintain -1
Slow Traverse -1

add 316,800£ for Hardened Drive-train

1,653.120£

--------------------------------------------------------
Type/Model:    Free-Range Scrapel Alpha-2
Mass:          22 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Reinforced             0      4.40
Engine:        135 XL Fusion                 2      2.93
Shielding & Transmission Equipment:          0      1.47
    Cruise MP:  12
     Flank MP:  18
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.10
Crew: 2 Members                              0       .00
Lift Equipment:                              0      2.20
Turret Equipment:                            0       .10
Armor Factor:   44 pts Standard              0      2.75

                          Internal    Armor
                          Structure   Value
   Front:                     3         13
   Left / Right Sides:        3      10/10
   Rear:                      3          6
   Turret:                    3          5

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
Battlesuit Couch         Body                1      1.00
Battlesuit Couch         Body                1      1.00
Battlesuit Couch         Body                1      1.00
Battlesuit Couch         Body                1      1.00
Battlesuit Couch         Body                1      1.00
Battlesuit Couch         Body                1      1.00
--------------------------------------------------------
TOTALS:                           3          9     21.95
Items & Tons Left:                           0       .05

Calculated Factors:
Total Cost:        1,336,320 C-Bills
Battle Value 2:    250 (old BV = 107)
Cost per BV:       5,345.28
Weapon Value:      16 / 16 (Ratio = .06 / .06)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 12H,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 3


… I no-longer even care if that headcount makes me a Wobbie.

The trick, here, is I have Reinforced substituting for what is a full clan-tech Armored Motive Systems; Just swordfish that puppy in at the published dates for the Inner Sphere version.

So: It's now to the crew, on-site, to chose to ram the bank to unload, or just move up the block to provide some laser-suppression fire! Salute

Do note the slow traverse quirk …
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