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Strider Arashi
Clan Nova Cat
Point Commander
Point Commander


Joined: 29-Jan-2024 19:27
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PostPosted: 21-Oct-2025 18:10    Post subject: Warhammer (Warhammer Upgrqade) WHM-6RX Reply to topic Reply with quote

TRO: Warhammer (Warhammer Upgrqade) WHM-6RX
                 BattleMech Technical Readout

Name/Model:         Warhammer (Warhammer Upgrqade) WHM-6RX
Designer:           Strider Arashi
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         13,280,173 C-Bills
Battle Value:       2,390

Chassis:              StarCorp 100 (Clan Tech) Endo Steel
Power Plant:          Vox (Clan Tech) 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Leviathon Plus (Clan Tech) Ferro-Fibrous with CASE II
Armament:             
    1 Donal Emerald  "Deathstare" ER PPC (C)
    1 Donal Emerald "Deathstare" ER PPC (C)
    2 Martell Saphire "Nova" Improved Heavy Medium Lasers (C)
    2 Magna Ruby "Flash" Improved Heavy Small Lasers (C)
Manufacturer:         Alshain Weapons, Hope Industrial Works, Nimakachi Fusion Products Limited, Olivetti Weaponry, Ronin Incorporated, StarCorps Industries, Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory:  Alshain (AW), Jarett (AW), New Oslo (AW), Tok Do (AW), Randis IV (HIW), Tematagi (NFPL), Sudeten (OW), Wallis (RI), Emris IV (SCI), Crofton (SCI), Ender's Cluster (SCI), Fletcher Bridges Complex (SCI), Taurus (TTI), Sterope (TTI), Pinard (VMI), Illushin (VMI), New Vandenberg (VMI)
Communications:       O/P 300 COMSET (Clan Tech) with Nova CEWS
Targeting & Tracking: O/P 3000 COMSET (Clan Tech) with Advanced Targeting Computer

================================================================================================
Overview:
    Description:
    
    The Warhammer BattleMech was introduced by StarCorps Industries in 2515 to be "a mobile
    'Mech with enough firepower to destroy or severely damage any 'Mech of the same weight class
    or lower." In the mission it was designed for, the Warhammer proved to be a very capable
    'Mech, and for centuries practically defined the entire class of heavy 'Mechs. Boasting
    incredible firepower and respectable armoring, the Warhammer served prominently in the Star
    League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed,
    many of the greatest MechWarriors in history were Warhammer pilots.[8][9]
    
    After the fall of the Star League, the Warhammer continued to serve in the armies of the
    Great Houses during the Succession Wars. Its longevity was helped by the large number of
    Warhammer factories spread across both the Inner Sphere and Periphery, despite relatively
    low production rates; Ronin Inc. was never able to build more than five Warhammers a year
    from their Wallis factory. The recovery of the Helm Memory Core would spur on the creation
    of many new Lostech-using Warhammer variants by Inner Sphere manufactures, while the
    Periphery continued to build original models for mercenaries and black marketeers.[10]
    
    The design found a new lease on life after the Clan Invasion when StarCorps decided to
    revitalize the ancient 'Mech with the latest in technological improvements. Initially the
    company was to build just one new variant from its Crofton plant, but as news of the plan
    spread other departments within StarCorps began to involve themselves in the program and
    descended upon Crofton for a week-long conference to hash out the particulars. The
    conference ended up being more celebratory than anticipated, and at the end of the
    bacchanalian "negotiations" it was eventually decided four new variants would be built: one
    each for the Federated Suns, Capellan, Free Worlds League and Lyran militaries, and using
    technology unique to each realm. Some examples of these new 'Mechs achieved their baptism of
    fire during the FedCom Civil War.[11]

Capabilities:
    Weapons and Equipment:
    
    The primary weapons on the Warhammer 6R were a pair of arm-mounted Donal PPCs, which used
    highly charged accelerated particles to cause significant amounts of damage to enemy 'Mechs
    at long ranges. Together, both PPCs provided the combined firepower of an Autocannon/20 with
    a much longer range bracket. For close combat situations, the Warhammer carried two Martell
    medium lasers and two Magna small lasers, one of each in both side torsos. To exploit any
    weak points in an enemy's armor, a Holly SRM-6 was carried over the right shoulder, with
    enough ammo for 15 reloads in the corresponding side torso. Finally, as an effective
    deterrent to infantry attacks, two Sperry Browning Machine Guns were split between the side
    torsos with 200 rounds of ammunition in the center torso.[8][9]
    
    The Warhammer was well protected by ten tons of armoring, while the use of eighteen heat
    sinks gave it the freedom to "fire and maneuver" without concern. The sixteen-ton fusion
    engine powering the 'Mech gave it a cruising speed of 43.2 km/h and top speed of 64.8 km/h,
    fast enough to keep pace with the action in most engagements. The electronics on the 'Mech,
    though dated by the time of the thirty-first century, were simple and effective, allowing it
    to assume command duties when needed. The targeting system in particular utilized a special
    Searchlight mounted over the left shoulder of the 'Mech. The device could function as a
    standard searchlight or tie in directly to the O/P 1500 ARB tracking system, which made the
    'Mech an effective night fighter.[8][9]
    
    This particular model has been seriously upgraded with clan technology.
    The Chassis has been upgraded with Clan Endo Steel, the armor has been up graded to Clan
    Ferro-Fibrous and upped to 11 tons, and a Clan Tech a combat targeting computer has been
    added, along with giving the BattleMech Double Heatsinks.
    The weapon load out has been changed slightly to removing the SRM launchers/w ammo and
    Machine guns/w ammo have been removed to add 2 extra HeatSinks. and switching the other
    weapons to upgraded clan tech weapons with more fire power and range:
    The PPC's were replaced with Donal Emerald "Deathstare" ER PPCs.
    The Medium Lasers were replaced with: Martell Saphire "Nova" Heavy Medium Lasers.
    And finally, The Small Lasers have been replaced with: Magna Ruby "Flash" Heavy Small
    Lasers.
    overall giving the BattleMech a much bigger punch combined with a much more accurate
    targeting system, keeping the search light also keeping the night fighting capabilities.
    
    Design Quirks:
    
    The Warhammer has the following Design Quirks:[65]
    
    Rugged (2)
    Searchlight (LT)
    Stable
    Ubiquitous

Variants:
    Variants:
    
    WHM-4L
    The 4L variant of the Warhammer was one of the four new variants introduced by StarCorps in
    3067, towards the end of the FedCom Civil War. Intended for use by the Capellan
    Confederation's new Shadow Lances, it completely stripped the armor, the engine, and heat
    sinks from the original. Instead it used an XL engine that weighed half as much as the
    original VOX power plant, carried double heat sinks to vent the excess from its new weapons
    and used Stealth Armor to aid in camouflaging it. The 4L Warhammer's primary weapons were
    two ER PPCs for long-range combat, backed up by four Medium Pulse Lasers and a Streak SRM-6
    launcher for close range combat.[3][12] BV (1.0) = 1,321;[13] BV (2.0) = 1,820[14]
    
    WHM-5L
    This advanced Capellan variant of the Warhammer, introduced in 3081, replaced the PPCs with
    plasma rifles. Three ER medium lasers and a Streak SRM-4 provided close-in support, while
    five Improved Jump Jets allowed the Warhammer to jump 150 meters at a time.[15] BV (2.0) =
    1,896[16]
    
    WHM-6D
    An alteration of the 6R model introduced in 2835, the 6D removed the machine guns and the
    SRM-6 launcher to add an additional four tons of armor to the design, increasing its leg
    protection, as well as two more heat sinks. The 6D was particularly favored by the Federated
    Suns.[8][17] BV (1.0) = 1,169;[18] BV (2.0) = 1,471[19]
    
    WHM-6K
    Another basic modification to the Warhammer, the 6K was favored by the Draconis Combine
    after its introduction in 2830. The 6K removed the machine guns and their volatile
    ammunition to make room for two heat sinks, allowing it to more easily dissipate waste heat
    from its PPCs.[8][20] BV (1.0) = 1,022;[18] BV (2.0) = 1,305[21]
    
    WHM-6L
    The 6L was a very basic weapons swap of the 6R model used by Capellan armed forces. Known as
    the "Hot Hammer" and debuting in 2825, the two machine guns and their ammunition were
    removed in order to mount two Flamers added for anti-infantry use.[8][22] BV (1.0) =
    943;[13] BV (2.0) = 1,311[23]
    
    WHM-6Rb
    This upgrade of the 6R was used by the SLDF Royal units. Introduced in 2599, the use of
    seventeen double heat sinks allowed an Artemis IV Fire Control System to be added to the
    SRM-6. The standard armoring was also replaced with ferro-fibrous armor to increase
    protection.[24] BV (2.0) = 1,431[25]
    
    WHM-6Rk
    A Star League era variant produced by the Draconis Combine, this Warhammer used an XL engine
    to both increase speed and free weight. The replacement of eighteen standard with fifteen
    double heat sinks helped deal with the heat generated by the weapons, while the rest of the
    free weight was dedicated to increasing its armor.[26] It possesses the standard weapons of
    the WHM-6R, but moves at a top speed of 86 km/h and carries thirteen tons of armor. BV (2.0)
    = 1,621[27]
    
    WHM-7A
    The 7A variant was an upgrade of the 6Rb variant used by SLDF Royal regiments. First fielded
    in 2761, this variant used an Endo Steel internal structure and sixteen double heat sinks.
    The PPCs were upgraded to ER PPCs and an Artemis IV fire control system was added to the SRM
    launcher. The machine guns and small lasers of the standard version were replaced with a
    pair of Small Pulse Lasers, while the medium lasers in the side torsos were supplemented by
    two more medium lasers in the center torso. BV (2.0) = 1,679[28][29]
    
    WHM-7CS
    This variant was developed by ComStar to more easily traverse the difficult terrain and
    engage in the ambush tactics intended for the Battle of Tukayyid. The PPCs are replaced by
    Fusigon Longtooth extended-range models and the heat sinks are traded for double strength
    models. The secondary weapons of the WHM-6R are removed. Two Martel medium lasers are in
    each side torso, and the SRM-6 has been replaced by three Hovertec Streak SRM-2 launchers. A
    ton of Streak ammo is carried in the CASE-protected right torso. Finally four Leviathon Plus
    jump jets are installed in the legs, allowing this Warhammer to quickly reposition itself
    within 120 meters. To make room for all these modifications, the WHM-7CS uses a VOX 280 XL
    engine.[30] BV (2.0) = 1,751[31]
    
    WHM-7K
    This House Kurita variant, introduced in 3054, was built on an Endo Steel skeleton. It also
    upgraded its 18 single heatsinks to doubles. It carried ER PPCs, two medium lasers, and two
    small pulse lasers. The SRM-6 was replaced by a pair of Streak SRM-2 launchers, while a TAG
    system allowed the 7K to spot for friendly artillery units. BV (2.0) = 1,651[32]
    
    WHM-7M
    The 7M variant was introduced in 3047 by Ronin Inc. as the official upgraded variant of the
    Warhammer for the Free Worlds League. Built on a Kell Reinforced 270 Standard chassis and
    equipped with a Magna 280 fusion engine, the 7M had a top speed of 64.5 km/h and carried
    eighteen double heat sinks to handle the waste heat generated by its two Fusigon Longtooth
    ER PPCs. Backing up these new weapons were two Martell medium lasers in the side torsos and
    a Shannon SH-60 SRM-6 launcher over the right shoulder. An LFN Lindblad machine gun was
    carried in the right torso, while the left mounted an LFN Lindblad Shotgun anti-missile
    system. One ton of machine gun rounds were carried in the center torso, while one ton each
    of missile reloads and AMS rounds were carried in the right. The electronics were also
    updated, with a Barret Party Line-200 comms system and Wasat Watchdog W100 targeting
    system.[10][33] BV (1.0) = 1,238;[5] BV (2.0) = 1,487[34]
    
    WHM-7M-DC
    A dedicated command variant of the -7M, the -7M-DC sacrifices the right torso medium laser,
    the AMS and its ammo, and half a ton of machine gun ammo to mount a Command Console. BV
    (2.0) = 1,402[35]
    
    WHM-7S
    The 7S Warhammer was the official upgraded version built for the Federated Commonwealth by
    Olivetti Weaponry. Built out of their Sudeten factory starting in 3050, the 7S retained the
    small lasers of the original but updated the rest of the weaponry. It carried two
    arm-mounted ER PPCs, two Defiance P5M medium pulse lasers in the side torsos, and two
    Coventry T4H Streak SRM-2 launchers in place of the SRM-6 launcher. Eighteen double heat
    sinks handled the additional waste heat and one ton of reloads for the Streak launchers was
    carried in the center torso.[10][36] BV (1.0) = 1,236;[18][37] BV (2.0) = 1,477[38]
    
    WHM-8D
    The first of StarCorps' updated variants of the venerable Warhammer, the 8D showcased some
    of the weapons exchanges that took place during the period of relative peace on the
    Federated Commonwealth and Draconis Combine border. Introduced in mid-August 3066, the 'Mech
    was built on a StarFrame Heavy Endo Steel chassis, protected by thirteen and a half tons of
    Durallex Heavy armor, used a GM 280 Fusion power plant to maintain the same speed profile as
    the original, and carried seventeen double heat sinks to dissipate the massive amounts of
    heat generated. The 'Mech was armed with two Johnston High Speed ER PPCs in traditional
    Warhammer fashion. For close range work, the 'Mech carried two Defiance Model XII ER medium
    lasers and two BlazeFire Longshot ER Small Lasers in its side torsos, supported by a
    Harpoon-6S Streak SRM-6 launcher. Finally, to allow it to share targeting telemetry with
    other friendly units, the 8D carried a C3 slave. One ton of Streak reloads were carried in
    the right torso, which was protected by CASE. The electronics were also updated, with a
    Garret T-60 FastScan comms system and Garret F22C targeting computer.[3][39] BV (1.0) =
    1,396 (C3: 247);[18] BV (2.0) = 1,744[40] or 1,396 (C3: 247)[3]
    
    WHM-8D2
    Based on the 8D, this Dark Age era variant uses the same skeleton, engine, armor, and
    weaponry as the earlier model. The only difference is the removal of the C3 slave and the
    Streak SRM-6. In their place are a C3 boosted slave and a Thunderbolt-5 missile launcher. BV
    (2.0) = 1,654[41]
    
    WHM-8K
    A field refit undertaken by the Combine during the Jihad, the 8K is an upgrade of the
    Warhammer that strips out the weaponry of the 8D. First used in 3073, it was protected by
    Valiant Ringmail Light Ferro-Fibrous armor, giving it slightly more protection than the 8D
    and additional mass to use. It put this free weight to work with paired Lord's Light 3 Heavy
    Particle Beam Weapons. The only backup weapon was a Guided Technologies Streak SRM-4, which
    had a CASE-protected ammunition bin. Sixteen double heat sinks provide adequate heat
    dissipation capabilities, while a C3 slave Unit enable the 8K to share targeting telemetry
    with other like-equipped units.[42][43][15] BV (2.0) = 1,748[44]
    
    WHM-8M
    The Warhammer 8M, introduced in 3069, focused on long range combat. The 'Mech had two ER
    PPCs, giving it a powerful long range punch, as well as a Light Gauss Rifle that allowed the
    'Mech to engage an enemy at extreme ranges. For close combat, the 'Mech carried two ER
    medium lasers. For heat dissipation, the 8M had a meager twelve double heat sinks, though it
    carried thirteen tons of armor protection.[45] BV (1.0) = 1,326; BV (2.0) = 1,631[46]
    
    WHM-8R
    The -8R is a return to the tried and true formula of the Warhammer. An ER PPC resides in
    each arm, much like other variants. Each side torso carries one ER medium laser, one ER
    small laser, and a machine gun. While the right also carries a Streak SRM-6 up on the
    shoulder mount. The important addition to the -8R is CASE II to protect both the single ton
    of machine gun ammo, and the ton of streak ammo held in the right torso. This variant uses
    and endo steel structure, 13 tons of standard armor, 16 double heat sinks, and a
    conventional 280 fusion engine. This combination makes the -8R a very survivable and
    long-lived 'Mech. BV (2.0) = 1,697[47]
    
    WHM-9D
    Taking the concept of the 6D even further, the 9D was built in 3067 on an Endo Steel chassis
    and used an XL engine to upgrade the maximum speed to 86 km/h. The 'Mech carried thirteen
    and a half tons of armor and was armed with two ER PPCs and two ER medium lasers. The
    'Mech's weapons were all linked to an advanced Targeting Computer, allowing the Warhammer to
    direct its firepower with uncanny accuracy. The 9D also has the additional advantage of
    being able to jump up to ninety meters with three jump jets added to the 'Mech.[3][48] BV
    (1.0) = 1,841;[18] BV (2.0) = 2,152[49]
    
    WHM-9K
    House Kurita’s –9K drops the Warhammer's complement of short range weaponry to focus on
    sheer long range power. A Heavy PPC is carried in both arms, while a large MML-9 resides in
    the right torso and provides some short range bite if an opponent gets within the PPCs'
    minimum range. Its two tons of ammo are mounted alongside in a CASE II magazine. 16 double
    heat sinks keep the design fairly cool, though overtaxing them isn’t difficult. A light
    engine and endo steel are utilized. BV (2.0) = 1,744[50]
    
    WHM-9S
    The 9S Warhammer utilized one of the latest pieces of technology from the Lyran Alliance
    when it was introduced in 3067. The 'Mech was built using a light fusion engine, which
    weighed seventy five percent of the weight of a normal fusion engine. The 'Mech uses this
    saved weight to add two additional heat sinks and upgraded the heat sinks to doubles. The
    'Mech carried two ER PPCs and two ER medium lasers and a Streak SRM-6 launcher. It was also
    well protected with thirteen tons of armor.[3][51] BV (1.0) = 1,433;[37] BV (2.0) =
    1,653[52]
    
    WHD-10CT
    A mass-produced factory model based on the successful arena custom known as The Lich, its
    altered model name referred to 'Mechs to which it owes lineage, the D for the Marauder and
    CT for the Nova Cat. While lacking The Lich's more exotic experimental and Clan-tech
    components, it retained the Heavy Gyro, Endo Steel chassis, light fusion engine and twelve
    and half tons of light ferro-fibrous armor. The weapons themselves were relatively
    unchanged, mounting a Ceres Arms Thrasher Snub-Nose PPC in each arm, and a pair of Diverse
    Optics Sunfire ER medium lasers and Ceres Arms Model W medium pulse lasers supported by a
    Sian/Ceres Stalking Cougar Streak SRM-6 Rack in its torsos. Thirteen double heat sinks and a
    Targeting Computer rounded out the variant. For electronics the 10CT uses the O/P COM-500
    with C3 module communication system and the O/P Scanoptics Type 9+ targeting and tracking
    system.[53] BV (2.0) = 1,758[54]
    
    WHM-10K
    The -10K sticks to the traditional formula of the Warhammer, but includes a slew of advanced
    components including some Clan weaponry and heat sinks. An Inner Sphere ER PPC resides in
    each arm, while each side torso carries one ER medium laser, one ER small laser, and a Clan
    machine gun. The right torso also carries a Clan Streak SRM-6 in the shoulder mount. Clan
    grade CASE II protects both the ton of streak ammo and the half ton of MG ammo held in the
    right torso. This variant uses an Endo-Composite structure, 16 Clan double heat sinks, and a
    280 light fusion engine. An impressive 18 tons of ballistic reinforced armor protects the
    -10K, especially against the Combine’s Davion foes. BV (2.0) = 2,033[55]
    
    WHM-10T
    A refit of the 9D introduced 3073, the 10T replaced the Targeting Computer and jump jets
    with Improved Jump Jets for a jump range of 210 meters. The ER PPCs were also traded for
    standard PPCs.[15] BV (2.0) = 1,891[56]
    
    WHM-11T
    This Taurian Concordat variant, introduced in 3084, replaced all the standard weapons with
    two Snub-Nose PPCs, two Light PPCs, two ER medium lasers, and an MML-5. Light ferro-fibrous
    armor and CASE protect the 'Mech. The most interesting update was the inclusion of five
    Improved Jump Jets. Thirteen double heat sinks and an XL engine completed the 'Mech. BV
    (2.0) = 1,698[15]
    
    Warhammer C
    A Clan-tech retrofit of the venerable Warhammer intended for second-line and solahma troops,
    this variant replaced most of the Inner Sphere-tech weaponry of the original WHM-6R with
    Clan equivalents and used the weight savings to add two more heat sinks. The PPCs were
    replaced with Large Pulse Lasers, the SRM-6 was upgraded to a Streak SRM-6, and all of the
    lasers were upgraded to ER medium and ER small lasers. Only the machine guns were not
    replaced with Clan-tech models. BV (2.0) = 1,728[57]
    
    Warhammer C 2
    The C2 is a further upgrade of previously upgraded Inner Sphere Warhammers. Retaining its
    Inner Sphere engine, internal structure, armor, and 18 double heat sinks the C2 completely
    upgrades the weaponry to Clan standards. Clan ER PPCs sit in the arms. Each side torso
    houses a Clan Medium Pulse Laser, and both a pulse and ER Small Laser. A Streak SRM-6
    replaces the typical shoulder-mounted SRMs; its one ton of ammo is in the right torso. Both
    the lack of CASE and low amount of armor makes this Warhammer a bit of a glass cannon. BV
    (2.0) = 2,157[58]
    
    Warhammer C 3
    A Golden Century refit popular with Wolf's Dragoons, this Warhammer was rebuilt from the
    ground up with Clan technology. Built using an endo steel internal structure and XL engine,
    the C 3 has plenty of space for weapons and heat sinks. An ER PPC is carried in each arm.
    Both side torsos carry an ER Medium Laser, a Medium Pulse Laser, and a Streak SRM-6. An ECM
    Suite protects this variant, while a Targeting Computer makes the already fearsome weaponry
    even more dangerous. 17 double heat sinks cannot keep the 'Mech cool unless the pilot fires
    either its long range or short-range weapons. BV (2.0) = 2,772[59]
    
    Dual Cockpit refits:
    
    In the Draconis Combine and the Capellan Confederation, the Warhammer was one of the
    preferred 'Mechs to install Dual Cockpits on. Standard refits usually installed the Dual
    Cockpit on a WHM-6R (Draconis Combine, removing two small lasers), a WHM-6L (Capellan
    Confederation, removing a flamer), or a WHM-7M (both, removing a medium laser).
    
    Custom Variants:
    
    WHM-X7 "The Lich"
    Piloted by Francis Indigo, this custom version used Experimental Technology to make a
    fearsome arena fighter. Using a Hybrid Internal Structure and light ferro-fibrous armor for
    baseline protection, The Lich also uses Armored Sensors, an Armored Engine and a Heavy-Duty
    Gyro to stay in the fight a lot longer. The arm-mounted weapons were replaced with
    Marauder-style weapons pods carrying a Snub-Nose PPC with PPC Capacitor and an ER medium
    laser. The standard SRM-6 was replaced with a Clan-tech Streak SRM-6 and the medium lasers
    upgraded to extended-range models. The small lasers were removed, along with the machine
    guns and their ammunition, while CASE II protected the Streak ammunition. The Lich would
    prove so successful that it resulted in the creation of the WHD-10CT, a mass-produced
    factory variant heavily based upon it. BV (2.0) = 1807[60]
    When originally released, the PDF of the Warhammer Lich was overweight due to its original
    Armored Cockpit being at 4 tons. The author replaced the Armored Cockpit with half a ton of
    armor instead.[61]
    
    WHM-6K Warhammer Olesko
    Piloted by Chu-sa Fengo Olesko, commander of Third Battalion of the Fifth Amphigean Light
    Assault Group replaced the SRM and ammunition with four tons of Communications Equipment to
    coordinate her forces. The only weapons remaining were the arm-mounted PPCs and
    torso-mounted medium lasers. BV (2.0) = 1,338[62]
    
    Apocryphal Variants:
    
    WHM-BW Black Widow
    Despite repeated evidence her 'Mech was a stock WHM-6R, MechWarrior Online's Warhammer Hero
    'Mech is a nod to the fan speculation that Natasha Kerensky piloted an advanced LosTech
    equipped model. The Black Widow is built around a 280-rated XL engine which allows it to
    mount an ER PPC in each arm, supported by a Medium Pulse Laser and twin Machine Guns in each
    side torso, along with the classic right torso SRM-6 rack. Fitted with eighteen double heat
    sinks and carrying a ton and half of machine gun ammo and single ton of SRM reloads, the
    remaining weight goes towards boosting armor.[63]
    
    WHM-DNC
    The personal 'Mech piloted by Duncan Fisher in 3041 on Hardcore and Solaris VII, this
    customized Warhammer removes all weapons except for two highly powerful PPC-X's, one in each
    arm, and an autocannon/10 in the left torso. Also equipped are three double heat sinks.[64]
    
    Related BattleMechs:
    
    BattleAxe - One of two House Davion BattleMechs that influenced the creation of the
    Warhammer.[66]
    
    Hammerhands - The other Davion 'Mech design that influenced the creation of the
    Warhammer.[66]
    
    Warhammer IIC - The SLDF's respect for the original Warhammer is reflected by their
    descendants the Clans, who have produced a IIC version of the classic design that's ten tons
    heavier.
    Defiance - Described as a "Warhammer on steroids", the five ton heavier namesake design of
    Defiance Industries closely apes the visual style and weapons layout of the classic WHM-6R
    model.
    
    Thug - The Thug was designed as a replacement for the Warhammer.[67]

Notable MechWarriors:
    C
    Harvey Calahan
    G
    Rebecca Green (32nd c.)
    I
    Francis Indigo
    K
    Nigel Kendrick
    Natasha Kerensky
    Hassan Ali Khaled
    Yorinaga Kurita
    R
    Ryveg
    S
    Jennifer Steiner
    Katrina Steiner
    Paul Steiner
    Viola Steiner

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.50                     
Engine:                                   280 Fusion (C)              16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       20 [40] (C)                10.00                     
Gyro:                                       Heavy-Duty                 6.00                     
Cockpit (Armored):                          Small (C)                  2.00                     
Armor Factor:                                  211                    11.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             31       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Nova CEWS (C)                                             H                 1          1.50             
CASE II (C)                                               RT                1          0.50             
Improved Heavy Medium Laser (C)                           RT                2          1.00             
Improved Heavy Small Laser (C)                            RT                1          0.50             
Targeting Computer (C)                                    RT                3          3.00             
Improved Heavy Medium Laser (C)                           LT                2          1.00             
Improved Heavy Small Laser (C)                            LT                1          0.50             
Searchlight, Mounted (C)                                  LT                1          0.50             
ER PPC (C)                                                RA                2          6.00             
ER PPC (C)                                                LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 6 / (M) 5 / (L) 4,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: ARM, CASEII, ECM, MHQ1, NOVA, PRB, RCN
		

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