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Verdant Eagle A
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Kirbanzo
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PostPosted: 20-Apr-2025 13:51    Post subject: Verdant Eagle A Reply to topic Reply with quote

TRO: Verdant Eagle A
                 BattleMech Technical Readout

Name/Model:         Verdant Eagle A
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            30
Role:               Striker
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3146
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,608,175 C-Bills
Battle Value:       778

Chassis:              JF 8 Light Endo-Composite
Power Plant:          JF 150 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Falcon's Wing Improved
    Jump Capacity:    150 meters [210 meters]
Armor:                Compound Alpha Ferro-Fibrous
Armament:             
    1 Pattern J6 Streak SRM 6
    4 Series 2c ER Micro Lasers
Manufacturer:         Falcon's Roost Orbital Assembly Plant, Olivetti Weaponry, Trellshire Heavy Industries
    Primary Factory:  Sudeten (FROAP), Sudeten (OW), Sudeten (THI)
Communications:       Raptor X-T Type V
Targeting & Tracking: Series JFVIII KITT

================================================================================================
Overview:
    Using stolen Improved Jump Jet schematics from Clan Wolf-in-Exile upon taking Arc Royal, the
    Jade Falcons debuted the mostly-Clantech Verdant Eagle as a next-generation Light OmniMech.
    Intended primarily for scouting and striker configurations, the design is configured for
    jump range first and foremost, and leaves only a bit of tonnage for weapons.
    
    The A Configuration is the primary striker configuration of the Verdant Eagle, focusing on
    pinpoint damage to critical components. However, none of its weapons are particularly good
    against armor, so they rely either on sheer numbers or better-equipped allies to secure
    kills. Young Trueborn Warriors are known to take it as a bid to prove themselves in a
    relatively weak machine.

Capabilities:
    An IS-grade Compact Gyro is the only IS-grade component on the platform, meant to make room
    for the additional Improved Jump Jets of its Prime configuration. It also mounts a Small
    Cockpit as to make OmniPod space for a potential head weapon. A Partial Wing and four
    Improved Jump Jets are hard-installed, providing a large default jump range.
    
    An additional Improved Jump Jet installed on the Verdant Eagle A to further increase its
    jump range, while for weapons four ER Micro Lasers and a Streak SRM-6 with two tons of
    CASE-protected ammunition give it a serviceable close-range punch that can be magnified with
    numbers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               2.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               5 [7]                                             
Heat Sinks (Double):                         10 [23]                   0.00                     
Gyro:                                      Compact (IS)                3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   86                     4.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               2       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          1.00             
Streak SRM 6                                              CT                2          3.00             
2 Improved Jump Jets                                      RT                4          2.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Improved Jump Jets                                      LT                4          2.00             
Partial Wing                                            LT/RT               6          1.50             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
2 ER Micro Lasers                                         RA                2          0.50             
2 ER Micro Lasers                                         LA                2          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"/14"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: CASE, JMPS1, OMNI
		
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