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Kirbanzo ComStar Private, First Class

Joined: 17-Apr-2025 16:17 Posts: 26
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Posted: 20-Apr-2025 01:01 Post subject: Jorōgumo (Black Arachne) 5 |
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TRO: Jorōgumo (Black Arachne) 5 | BattleMech Technical Readout
Name/Model: Jorōgumo (Black Arachne) 5
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 40
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Succession Wars / 2843
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,650,027 C-Bills
Battle Value: 1,662
Chassis: DSAM Endo 2 Endo Steel
Power Plant: Fusion 200 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Clan Light Series Mk. I
Jump Capacity: 90 meters
Armor: Forging ZM11 Ferro-Fibrous
Armament:
1 Series 16f Gauss Rifle
2 WC5 Fang Medium Pulse Lasers
2 Pattern SSH2 Streak SRM 2s
Manufacturer: Clan Wolf Site #1, Clan Wolf Site #2, W-12 Facilities, WC Primary Facility 5
Primary Factory: Arc-Royal (WCS#1) (CWS#1), Strana Mechty (WCS#2) (CWS#2), Zosma (W12F), Tiber (WCPF5)
Communications: Megaband System 14
Targeting & Tracking: CW3
================================================================================================
Overview:
The Jorōgumo 5 is a mod of the Jorōgumo 4 to give it a Gauss Rifle akin to the original
Black Arachne. This necessiated a downgrading of its CQC suite, but that was considered
acceptable in the face of a long-range damage increase as well as the 'Mech becoming able to
completely sink its own waste heat. The change led to the Jorōgumo 5 being considered more
of a sniper than the skirmisher design it was based on.
Capabilities:
The Black Arachne 5 has a Gauss Rifle in its left arm, supplied by two tons of ammunition in
the left torso and the guns' capacitors protected by CASE. For closer ranges, the 'Mech has
two Medium Pulse Lasers on its right arm as well as two legskirt-mounted Streak SRM-2s that
have two tons of CASE-protected reloads in the right torso.
The inbuilt 10 double heat sinks are very much more than enough to deal with the waste heat
of this loadout. Like the Black Arachne 4, it has 3 Jump Jets for increased mobility.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.00
Engine: 200 XL 4.50
Walking MP: 5
Running MP: 8
Jumping MP: 3
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 96 5.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 12
Center Torso (rear): 3
R/L Torso: 10 12
R/L Torso (rear): 2
R/L Arm: 6 11
R/L Leg: 10 11
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Streak SRM 2 (Ammo 100) RT 2 2.00
Gauss Rifle (Ammo 16) LT 2 2.00
Jump Jet LT 1 0.50
2 Medium Pulse Lasers RA 2 4.00
Gauss Rifle LA 6 12.00
Streak SRM 2 RL 1 1.00
Streak SRM 2 LL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 2, TMM: 2, MV: 10"/6"j
Damage: (S) 4 / (M) 4 / (L) 2, OV: 0
Armor (A): 3, Structure (S): 2
Specials: CASE, JMPW1
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Kirbanzo ComStar Private, First Class

Joined: 17-Apr-2025 16:17 Posts: 26
|
Posted: 20-Apr-2025 01:01 Post subject: Jorōgumo (Black Arachne) 5 |
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|
TRO: Jorōgumo (Black Arachne) 5 | BattleMech Technical Readout
Name/Model: Jorōgumo (Black Arachne) 5
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 40
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Succession Wars / 2850
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,650,027 C-Bills
Battle Value: 1,662
Chassis: DSAM Endo 2 Endo Steel
Power Plant: Fusion 200 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Clan Light Series Mk. I
Jump Capacity: 90 meters
Armor: Forging ZM11 Ferro-Fibrous
Armament:
1 Series 16f Gauss Rifle
2 WC5 Fang Medium Pulse Lasers
2 Pattern SSH2 Streak SRM 2s
Manufacturer: Clan Wolf Site #1, Clan Wolf Site #2, W-12 Facilities, WC Primary Facility 5
Primary Factory: Arc-Royal (WCS#1) (CWS#1), Strana Mechty (WCS#2) (CWS#2), Zosma (W12F), Tiber (WCPF5)
Communications: Megaband System 14
Targeting & Tracking: CW3
================================================================================================
Overview:
The Jorōgumo 5 is a mod of the Jorōgumo 4 to give it a Gauss Rifle akin to the original
Black Arachne. This necessiated a downgrading of its CQC suite, but that was considered
acceptable in the face of a long-range damage increase as well as the 'Mech becoming able to
completely sink its own waste heat. The change led to the Jorōgumo 5 being considered more
of a sniper than the skirmisher design it was based on.
Capabilities:
The Black Arachne 5 has a Gauss Rifle in its left arm, supplied by two tons of ammunition in
the left torso and the guns' capacitors protected by CASE. For closer ranges, the 'Mech has
two Medium Pulse Lasers on its right arm as well as two legskirt-mounted Streak SRM-2s that
have two tons of CASE-protected reloads in the right torso.
The inbuilt 10 double heat sinks are very much more than enough to deal with the waste heat
of this loadout. Like the Black Arachne 4, it has 3 Jump Jets for increased mobility.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.00
Engine: 200 XL 4.50
Walking MP: 5
Running MP: 8
Jumping MP: 3
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 96 5.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 12
Center Torso (rear): 3
R/L Torso: 10 12
R/L Torso (rear): 2
R/L Arm: 6 11
R/L Leg: 10 11
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Streak SRM 2 (Ammo 100) RT 2 2.00
Gauss Rifle (Ammo 16) LT 2 2.00
Jump Jet LT 1 0.50
2 Medium Pulse Lasers RA 2 4.00
Gauss Rifle LA 6 12.00
Streak SRM 2 RL 1 1.00
Streak SRM 2 LL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 2, TMM: 2, MV: 10"/6"j
Damage: (S) 4 / (M) 4 / (L) 2, OV: 0
Armor (A): 3, Structure (S): 2
Specials: CASE, JMPW1
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