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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 15-Jun-2019 23:57    Post subject: Decon-Recon Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Decon-Recon
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   70 Omni XL Fusion
Cruise Speed:  108.0 km/h
Maximum Speed: 162.0 km/h
Armor Type:    Reactive
Armament:     
  1 XRM-10*
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Decon-Recon
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.10
Engine:        70 XL Fusion                  2      1.00
Shielding & Transmission Equipment:          0       .50
    Cruise MP:  10
     Flank MP:  15
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.10
Turret Equipment:                            0       .25
Armor Factor:   24 pts Reactive              2      1.50

                          Internal    Armor
                          Structure   Value
   Front:                     3          7
   Left / Right Sides:        3        4/4
   Rear:                      3          3
   Rotor:                     3          2
   Chin Turret:               3          4

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 XRM-10*                Front    0   18     2      9.00
1 Small X-Pulse Laser    ChinTur  3          1      1.00
1 Laser AMS              ChinTur  7          1      1.50
1 C.A.S.E. Equipment     Body                1       .50
1 VTOL Mast Mount                            0       .50
--------------------------------------------------------
TOTALS:                          10          9     21.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        2,388,075 C-Bills
Battle Value 2:    607 (old BV = 915)
Cost per BV:       3,934.23
Weapon Value:      46 / 46 (Ratio = .08 / .08)
Damage Factors:    SRDmg = 3;  MRDmg = 5;  LRDmg = 5
BattleForce2:      MP: 10V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: VA;  Point Value: 6

I should start a vote, over the name …

So I just learned what the 100%@30-ton price markup means. Shocked This thing is now just a hair more expensive then a 30-tonner with a mere fusion engine. What value speed?

It's been a life-time since I had to explain the weapons stats, so hang on …
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Lieutenant, JG
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Posts: 287

PostPosted: 22-Jun-2019 22:26    Post subject: Decon-Recon Reply to topic Reply with quote

So long ago I found a burr in my saddle 'bout 20-racks having a penalty, so being a loon, I set about normalizing the fool-things. Cyclops
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PostPosted: 23-Jun-2019 11:19    Post subject: Decon-Recon Reply to topic Reply with quote

Out of curiosity, do all your designs use fractional accounting?
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Goose
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Lieutenant, JG
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Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 23-Jun-2019 17:30    Post subject: Decon-Recon Reply to topic Reply with quote

But of course! Mr. Green Proudly Math-Co Equipped! Geek
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PostPosted: 26-Jun-2019 22:51    Post subject: Decon-Recon Reply to topic Reply with quote

If I start a new thread, I'll be in so much trouble.

Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Search-Nark B
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   115 GM XL Fusion
Cruise Speed:  129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type:    Reactive
Armament:     
  1 XRM-5*
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Search-Nark B
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.10
Engine:        115 XL Fusion                 2      2.00
Shielding & Transmission Equipment:          0      1.00
    Cruise MP:  12
     Flank MP:  18
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.10
Turret Equipment:                            0       .25
Armor Factor:   40 pts Reactive              2      2.50

                          Internal    Armor
                          Structure   Value
   Front:                     3         11
   Left / Right Sides:        3        8/8
   Rear:                      3          5
   Rotor:                     3          2
   Chin Turret:               3          6

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 XRM-5*                 Front    0   24     2      5.00
1 Small X-Pulse Laser    ChinTur  3          1      1.00
1 Laser AMS              ChinTur  7          1      1.50
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                          10          9     21.00
Items & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        3,283,975 C-Bills
Battle Value 2:    572 (old BV = 758)
Cost per BV:       5,741.22
Weapon Value:      43 / 43 (Ratio = .08 / .08)
Damage Factors:    SRDmg = 2;  MRDmg = 2;  LRDmg = 2
BattleForce2:      MP: 12V,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/1/-,  Overheat: 0
                   Class: VA;  Point Value: 6
                   Specials: prb

Seemed like a good time to role out a Beagle on a Mast, but the Bloodhound begged to differ.

The crit limit blind-sided me, and so the CASE was tossed to make room, instead of the tertiary guns. I shrank the (de-facto) LuRM tube count on the theory it was way more important to make the oppo duck a couple of times then real damage, or lay thick minefields with such a rare weapons system.

If only I had a better name … Embarassed
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Posts: 287

PostPosted: 28-Oct-2019 00:33    Post subject: Decon-Recon Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Snooper-Scooper
Tech:          Inner Sphere / 3060
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   200 Nissan XL Fusion
Cruise Speed:  172.8 km/h
Maximum Speed: 259.2 km/h
Armor Type:    Reactive
Armament:     
  1 Laser AMS
  1 Small X-Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Snooper-Scooper
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.10
Engine:        200 XL Fusion                 2      4.25
Shielding & Transmission Equipment:          0      2.13
    Cruise MP:  16
     Flank MP:  24
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.10
Turret Equipment:                            0       .25
Armor Factor:   65 pts Reactive              2      4.06

                          Internal    Armor
                          Structure   Value
   Front:                     3         19
   Left / Right Sides:        3      13/13
   Rear:                      3          8
   Rotor:                     3          2
   Chin Turret:               3         10

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Laser AMS              ChinTur  7          1      1.50
1 Small X-Pulse Laser    ChinTur  3          1      1.00
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                          10          7     20.94
Items & Tons Left:                           2       .06

Calculated Factors:
Total Cost:        3,679,735 C-Bills
Battle Value 2:    501 (old BV = 486)
Cost per BV:       7,344.78
Weapon Value:      22 / 22 (Ratio = .04 / .04)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 16V,  Armor/Structure: 0 / 3
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 5
                   Specials: prb


Was just 'bout to start a new thread, but I was SMRT and checked. Geek

The main gag here is trying to shoehorn a 200XL into more things, making it a standard.

… I wonder if there is a top speed where a coax setup like this is mandatory …
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PostPosted: 17-Nov-2019 14:56    Post subject: Decon-Recon Reply to topic Reply with quote

Mad
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Mook-Duke 
Tech:          Inner Sphere / 3062
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   175 Omni Fusion
Cruise Speed:  162.0 km/h
Maximum Speed: 248.4 km/h
Armor Type:    Reactive
Armament:     
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Mook-Duke 
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.10
Engine:        175 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:  15
     Flank MP:  23
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.10
Armor Factor:   20 pts Reactive              2      1.25

                          Internal    Armor
                          Structure   Value
   Front:                     3          7
   Left / Right Sides:        3        4/4
   Rear:                      3          3
   Rotor:                     3          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Laser AMS              Front    7          1      1.50
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                           7          4     21.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        1,994,100 C-Bills
Battle Value 2:    288 (old BV = 291)
Cost per BV:       6,923.96
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 15V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: prb

arrow
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Take-Brake
Tech:          Inner Sphere / 3060
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   175 Omni Fusion
Cruise Speed:  162.0 km/h
Maximum Speed: 248.4 km/h
Armor Type:    Reactive
Armament:     
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Take-Brake
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.10
Engine:        175 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:  15
     Flank MP:  23
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.10
Armor Factor:   28 pts Reactive              2      1.75

                          Internal    Armor
                          Structure   Value
   Front:                     3         10
   Left / Right Sides:        3        6/6
   Rear:                      3          4
   Rotor:                     3          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Laser AMS              Front    7          1      1.50
1 VTOL Mast Mount                            0       .50
1 Beagle Active Probe    Mast                1      1.50
--------------------------------------------------------
TOTALS:                           7          4     21.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        1,509,600 C-Bills
Battle Value 2:    259 (old BV = 190)
Cost per BV:       5,828.57
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 15V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: prb

It's only taken a dozen tries to get this "standardize" thing on track.

Crap armor, no self-defense guns, and you have to trick the enemy into standing in the right place for the L-AMS to work, and we are still guessing how much sensor is enough.

'Copters, like WiGEs, simply don't do Fuzzi-Wazzi. NOT Cool
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Karagin
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PostPosted: 17-Nov-2019 23:13    Post subject: Decon-Recon Reply to topic Reply with quote

The Inner Sphere powers really need you to mas produce all of these.
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PostPosted: 27-Nov-2019 23:20    Post subject: Decon-Recon Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Shmuk-Amuk 3B
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          22 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  129.6 km/h
Maximum Speed: 194.4 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Shmuk-Amuk 3B
Mass:          22 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      2.20
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:  12
     Flank MP:  18
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.10
Crew: 2 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      2.20
Turret Equipment:                            0       .25
Armor Factor:   84 pts Reactive              2      5.25

                          Internal    Armor
                          Structure   Value
   Front:                     3         25
   Left / Right Sides:        3      16/16
   Rear:                      3         11
   Rotor:                     3          2
   Chin Turret:               3         14

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    ChinTur  3          1      1.00
1 Laser AMS              ChinTur  7          1      1.50
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                          10          5     22.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        2,199,744 C-Bills
Battle Value 2:    498 (old BV = 387)
Cost per BV:       4,417.16
Weapon Value:      28 / 28 (Ratio = .06 / .06)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 12V,  Armor/Structure: 0 / 3
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 5
                   Specials: prb

Shakng I went to use a cheaper, standardized engine, and so its' slower and more expensive. Greedy

I think this experiment has run it's coarse …
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 07-Dec-2019 16:05    Post subject: Decon-Recon Reply to topic Reply with quote

Fishing
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    LividBird Quatre
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          11 tons
Power Plant:   125 Nissan XL Fusion
Cruise Speed:  216.0 km/h
Maximum Speed: 324.0 km/h
Armor Type:    Reactive
Armament:     
  1 Laser AMS
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    LividBird Quatre
Mass:          11 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.10
Engine:        125 XL Fusion                 2      2.00
Shielding & Transmission Equipment:          0      1.00
    Cruise MP:  20
     Flank MP:  30
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .55
Crew: 1 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      1.10
Armor Factor:   20 pts Reactive              2      1.25

                          Internal    Armor
                          Structure   Value
   Front:                     2          7
   Left / Right Sides:        2        4/4
   Rear:                      2          3
   Rotor:                     2          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Laser AMS              Front    7          1      1.50
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                           7          6     11.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        1,694,211 C-Bills
Battle Value 2:    313 (old BV = 373)
Cost per BV:       5,412.82
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 20V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: prb

Now it's run it's coarse …
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 01-Mar-2020 15:10    Post subject: Decon-Recon Reply to topic Reply with quote

[without kicking up this old thread]

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    LividBird Cinq
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          11 tons
Power Plant:   125 Nissan XL Fusion
Cruise Speed:  216.0 km/h
Maximum Speed: 324.0 km/h
Armor Type:    Reactive
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    LividBird Cinq
Mass:          11 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.10
Engine:        125 XL Fusion                 2      2.00
Shielding & Transmission Equipment:          0      1.00
    Cruise MP:  20
     Flank MP:  30
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .55
Crew: 1 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      1.10
Armor Factor:   44 pts Reactive              2      2.75

                          Internal    Armor
                          Structure   Value
   Front:                     2         15
   Left / Right Sides:        2      10/10
   Rear:                      2          7
   Rotor:                     2          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                           0          5     11.00
Items & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        1,448,211 C-Bills
Battle Value 2:    331 (old BV = 360)
Cost per BV:       4,375.26
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 20V,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: prb

Yeah: Getting the right facing for a L-AMS is a bad double-or-nothing gamble. Embarassed

[new content]

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    IndignantBird Gonzo
Tech:          Inner Sphere / 3067
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          11 tons
Power Plant:   160 LTV XL Fusion
Cruise Speed:  248.4 km/h
Maximum Speed: 378.0 km/h
Armor Type:    Laser Reflective
Armament:      None
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    IndignantBird Gonzo
Mass:          11 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.10
Engine:        160 XL Fusion                 2      3.00
Shielding & Transmission Equipment:          0      1.50
    Cruise MP:  23
     Flank MP:  35
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .55
Crew: 1 Members                              0       .00
Rotor Equipment:  Co-axial Rotors            0      1.10
Armor Factor:   20 pts Laser Reflective      1      1.25

                          Internal    Armor
                          Structure   Value
   Front:                     2          7
   Left / Right Sides:        2        4/4
   Rear:                      2          3
   Rotor:                     2          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 VTOL Mast Mount                            0       .50
1 Bloodhound Probe       Mast                1      2.00
--------------------------------------------------------
TOTALS:                           0          4     11.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        1,527,022 C-Bills
Battle Value 2:    291 (old BV = 408)
Cost per BV:       5,247.5
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 23V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 3
                   Specials: prb

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