BattleMech Technical Readout
Name/Model: Archangel Michael LAM AML1-LAM
Designer: Orion Starion
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Configuration: Land-Air (Standard) BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced (Extinct)
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 7,821,403 C-Bills
Battle Value: 1,925
Structure: Standard
Power Plant: 220 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Unknown
Jump Capacity: 120 meters
Cruising Speed: 129.6 kph
Flanking Speed: 194.4 kph
Safe Thrust Speed: 43.2 kph
Max Thrust Speed: 64.8 kph
Armor: Standard
Armament:
1 Gauss Rifle
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The original Archangel Michael LAM was designed to carry an artillery cannon but the design
proved problematic and unworkable. The prototype was abandoned but later salvaged as a
testbed for a heavy LAM mounting a Gauss Rifle. The reinforced frame proved an excellent
mount for the rifle and a limited run of the AML1-LAM was produced. Lacking the extended
range fuel tanks and mounting very light armor the design was not popular but the extra
mobility of the LAM platform did allow for more flexibility than a traditional Mech design.
Capabilities:
With very light armor for its tonnage the Archangel Michael does not want to engage in close
combat. Fortunately the extended range of the Gauss Rifle along with its two tons of
ammunition means the unit rarely needs to close range. The fastest light Mechs are able to
keep up with the AML1-LAM even in AirMech mode so a pair of Medium Lasers provide
discouragement for such action.
Variants:
The primary variant of the Archangel Michael is the "Mechbuster" version that replaces the
Gauss Rifle with an AC20. It retains the 2 tons of ammo for the gun but adds an additional
ton of armor protection.
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
LAM Conversion Eqpt: 6.00
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
AirMech Cruise MP: 12
AirMech Flank MP: 18
Safe Thrust: 4
Max Thrust: 6
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Fuel: 80 0.00
Armor Factor: 104 6.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 14
Center Torso (rear): 3
R/L Torso: 13 12
R/L Torso (rear): 3
R/L Arm: 9 12
R/L Leg: 13 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Gauss Rifle LT 7 15.00
Gauss Rifle (Ammo 16) LT 2 2.00
Medium Laser RA 1 1.00
Medium Laser LA 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
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"Change is the constant, the signal for rebirth, the egg of the phoenix." - Christina Baldwin