BattleMech Technical Readout
Name/Model: Michael LAM MKL1-LAM
Designer: Orion Starion
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Land-Air (Standard) BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced (Extinct)
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 8,296,091 C-Bills
Battle Value: 1,201
Structure: Standard
Power Plant: 220 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Unknown
Jump Capacity: 120 meters
Cruising Speed: 129.6 kph
Flanking Speed: 194.4 kph
Safe Thrust Speed: 43.2 kph
Max Thrust Speed: 64.8 kph
Armor: Standard
Armament:
1 Sniper Artillery Cannon
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
While developing the Angel LAMs one of the engineers wondered if it was possible to make a
hyper mobile artillery unit that was capable of supporting the other LAMs. The result was
the archangel Michael. While developing the design it was quickly discovered that any
standard artillery piece was simply too large and bulky to allow the unit to transform.
Giving up on traditional artillery lead them to try the much more compact cannon type
launchers. While this proved viable, the resulting unit was slow and suffers from extensive
structural wear when using the cannon.
A prototype of this unit was started but never finished and the design abandond
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
LAM Conversion Eqpt: 6.00
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
AirMech Cruise MP: 12
AirMech Flank MP: 18
Safe Thrust: 4
Max Thrust: 6
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Fuel: 80 0.00
Armor Factor: 104 6.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 14
Center Torso (rear): 3
R/L Torso: 13 12
R/L Torso (rear): 3
R/L Arm: 9 12
R/L Leg: 13 12
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Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Sniper Artillery Cannon (Ammo 10) RT 1 1.00
Sniper Artillery Cannon (Ammo 10) [Fuel-Air] RT 1 1.00
Sniper Artillery Cannon LT 10 15.00
Medium Laser RA 1 1.00
Medium Laser LA 1 1.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
Posted: 02-Apr-2019 20:20 Post subject: Michael LAM MKL1-LAM
It seems like it might get a shot or two before being blown out of the sky... That's what it looks like to me. I could be wrong... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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"Violence is the first refuge of the incompetent" - Issac Asimov