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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Armored Personnel Carrier (Hover)
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3039 Unabridged
                    Record Sheets: 3039 (HeavyMetal)
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            10
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Star League / 2500
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         87,000 C-Bills
Battle Value:       102

Movement Type:        Hover
Power Plant:          60 Internal Combustion
Cruising Speed:       108 kph   
Maximum Speed:        162 kph   
Armor:                Standard
Armament:             
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       LongCom
Targeting & Tracking: OptiTrack Techniques

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  1.00                     
Engine:                               60 Internal Combustion           3.00                     
    Cruising MP:                                10                                              
    Flanking MP:                                15                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        1.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   24                     1.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      5                                               
    R/L Side:                                   5                                               
    Rear:                                       4                                               
    Turret:                                     5                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                               Turret                1.00         
Compartment, Infantry (1 ton)                                 Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: CV,  SZ: 1,  TMM: 4,  MV: 20"h
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: EE, IT1, SRCH, TUR(0*/-/-)