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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gallant GLT-7-7
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3130
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         11,716,570 C-Bills
Battle Value:       1,594

Chassis:              Skobel 250-RB Endo-Composite
Power Plant:          VOX-LE 280 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            CurtissJet 80 
    Jump Capacity:    120 meters
Armor:                Krupp 205 Light Ferro-Fibrous with CASE
Armament:             
    2 Tronel XIV-EXP Large X-Pulse Lasers
    1 Skobel Drotnik MRM 20
Manufacturer:         Skobel MechWorks
    Primary Factory:  Terra
Communications:       Skobel Wave VI Comm
Targeting & Tracking: Falcon 15 Watcher

================================================================================================
Overview:
    Aimed at making the mech more conventionally effective, the Double 7 loses some of its
    vertical movement and some close-in firepower but gains much greater range, speed, and
    protection.

Capabilities:
    This Gallant downrates the jump jets to standard, replaces the standard structure with
    endo-composite, and removes the Streak SRM launcher and flamer. This allows the engine to be
    upgraded to a 280 light, CASE added, the pulse lasers upgraded to X-pulse versions, and 4
    heat sinks and an additional ton of armor added.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               5.50                     
Engine:                                  280 Light Fusion             12.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    13.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      LT                1          0.50             
MRM 20                                                    LT                3          7.00             
MRM 20 (Ammo 12)                                          LT                1          1.00             
2 Large X-Pulse Lasers                                    RA                4         14.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE