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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hellrunner (Merder)
Designer:           Karasu
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         14,355,290 C-Bills
Battle Value:       1,041

Chassis:              Standard
Power Plant:          360 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph [172.8 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 8                                               
    Running MP:                              12 [16]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             14       
    Center Torso (rear):                               3       
    R/L Torso:                         11             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                            7             13       
    R/L Leg:                           11             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Supercharger                                              CT                1          2.00             
PPC                                                     RT (T)              3          7.00             
Shoulder Turret                                           RT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 4,  MV: 20"
Damage: (S) 1 / (M) 1 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: ENE, TUR(1/1/1)