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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Unit 02 (Axman) Axman
Designer:           Ogre8472
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3085
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,271,810 C-Bills
Battle Value:       1,420

Chassis:              Dorwinion AXM Standard 
Power Plant:          Magna 325 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            "Highlifter" 44 
    Jump Capacity:    150 meters
Armor:                Kallon Unity Weave
Armament:             
    1 Unknown Binary Laser Cannon
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Johnston Wide Band
Targeting & Tracking: Rander Pinpoint-HY

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Overview:
    Unit 02 is the second of a specialized line from the Deep Periphery of space. Little else is
    know about these units and their purpose beyond the odd weapons and tactics.

Capabilities:
    Unit 02 is a re-engineered Axman with a larger rated engine capable of propelling this
    ferocious machine to 84kph surprising its prey with deadly speed. With a jump distance 25%
    longer than its unmodified cousin this brutal close combat device can leap in from afar and
    deliver a killing blow.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                  325 Light Fusion             18.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             34       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
Binary Laser Cannon                                       RT                4          9.00             
Hatchet                                                   RA                5          5.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: ENE, MEL, TAG