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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder MAD-7D (Von Staskov)
Designer:           Catalyst Game Labs
Source(s):          Operational Turning Points: Fronc Reaches
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3085
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,926,625 C-Bills
Battle Value:       2,150

Chassis:              Standard
Power Plant:          300 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Light Ferro-Fibrous with CASE
Armament:             
    2 ER PPCs
    1 Light AC/5
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  228                    13.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             33       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light AC/5                                                CT                2          5.00             
CASE                                                      LT                1          0.50             
Light AC/5 (Ammo 20)                                      LT                1          1.00             
ER PPC                                                    RA                3          7.00             
Medium Laser                                              RA                1          1.00             
ER PPC                                                    LA                3          7.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: CASE, TSM