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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tempest TMP-3M
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Jihad
                    Record Sheets: 3055 Upgrade
                    Record Sheets: 3055 Upgrades Unabridged
                    Record Sheets: 3055 & 3058
                    Record Sheets Volume 6, 3055 'Mechs
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,813,450 C-Bills
Battle Value:       1,786

Chassis:              Technicron Type H Endo Steel
Power Plant:          Magna 260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Chilton 465 
    Jump Capacity:    120 meters
Armor:                Maximillian 100
Armament:             
    1 Zeus Slingshot Gauss Rifle
    1 Sutel Precision Line Large Pulse Laser
    1 Irian Weapons Works 60mm SRM 6
    3 Diplan M3 Medium Lasers
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Irian
Communications:       Irian HMR 35s
Targeting & Tracking: Wasat Watchdog W100

================================================================================================
Overview:
    The Tempest was actually designed before the start of the Clan invasion into the Inner
    Sphere. At that time it mounted two PPCs as its main weaponry. With the advent of new kinds
    of weaponry, the design was reworked.

Capabilities:
    The Tempest's twin PPCs were replaced with a Zeus Slingshot Gauss rifle and a Sutel large
    pulse laser. The Tempest has three Diplan M3 medium lasers and an Irian WeaponsWorks 60mm
    SRM-6. The Gauss rifle is equipped with two tons of ammunition, for a total of 16 rounds of
    firing. The SRM-6 has one ton of ammunition, for a total of 15 rounds of firing.
    
    The Irian designers have also incorporated the new Magna 260 XL engine, double heat
    sinks, and Technicron Type H endo steel chassis. The Tempest is jump capable, moving up to
    120 meters per firing, which allows it to keep pace with many lighter 'Mechs on the field.

Deployment:
    Free Worlds military strategists are planning to deploy units composed exclusively of
    Tempests and the SHD-5M. The versatility of these designs allows a variety of mission types
    for the combination. Simulations show a high success ratio for the duo, but not enough
    Tempests are currently available to put this theory into practice.
    
    So far, extensive testing of the Tempest has taken place on the planet Irian, home of
    the production facilities. The testing has been completed for various types of planetary
    conditions, ranging from polar to near molten extremes.
    
    Commanders whose units have been assigned Tempests have been instructed to parade the
    unit in front of the civilian population and give it exposure whenever available for the
    first month of its arrival. These orders suggest that the desired effect is to boost the
    loyalty of the local populace and instill the belief that the enemies of the state will view
    the new 'Mech with trepidation.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             18       
    R/L Leg:                           15             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
2 Medium Lasers                                           CT                2          2.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 16)                                     RA                2          2.00             
Large Pulse Laser                                         LA                2          7.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: