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                 BattleMech Technical Readout

Name/Model:         Aggressor AG-R3
Designer:           CarcerKango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3035
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         6,006,000 C-Bills
Battle Value:       1,440

Chassis:              Standard
Power Plant:          225 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
    1 LRM 15
    2 Medium Lasers
    2 SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Aggressor was designed late in the Succession Wars by House Kurita as a "Pocket Assault
    'Mech". It also was considered a replacement for the dwindling numbers of the Orion chassis
    within the Draconis Combine; the Free Worlds League was the only Successor State capable of
    producing new examples of the Orion at the time.
    The Aggressor was notable for lacking some of the speed of its predecessor but having
    superior heat management and firepower, and only one ton less of armor, while also costing
    significantly less due to its smaller, cheaper engine.

Capabilities:
    Built around a 225-rated Fusion Engine that enables a maximum speed of about 54 kph, on par
    with most Assault 'Mechs, and clad in thirteen and a half tons of standard armor, the
    Aggressor's standard loadout consists of a right arm mounted PPC as its primary ranged
    weapon.  A left torso mounted LRM-15 with two tons of ammo provides long-ranged backup and
    indirect fire capabilities.  For closer ranges, it uses its left arm's two Medium Lasers and
    its centerline and head mounted pair of four-tube SRM launchers; the SRMs are fed from a
    single ton of ammunition.  Equipped with hand actuators on both arms, it can also supplement
    its close-in firepower with brutal physical attacks.  It carries 25 standard heat sinks to
    allow most of its weaponry to be fired on the move without overheating; even so, bracket
    fire is highly encouraged, especially at close quarters where the LRM rack won't be as
    effective.

Variants:
    None as of the Clan Invasion and the resumed production of the Orion.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            25                    15.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                               8       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  5       
    R/L Arm:                           12             22       
    R/L Leg:                           16             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 4                                                     H                 1          2.00             
SRM 4                                                     CT                1          2.00             
SRM 4 (Ammo 25)                                           CT                1          1.00             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
PPC                                                       RA                3          7.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 5 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: IF1, SRM1/1