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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gallant GLT-7-X
Designer:           Kylo Kruis
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         13,167,520 C-Bills
Battle Value:       1,420

Chassis:              Standard
Power Plant:          210 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Standard with CASE II
Armament:             
    2 Large VSP Lasers
    1 LRM 10
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                       13 [26] (C)                 3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                              13       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           11             20       
    R/L Leg:                           15             29       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
Improved Jump Jet                                         CT                2          2.00             
Improved Jump Jet                                         RT                2          2.00             
CASE II (C)                                               LT                1          0.50             
Improved Jump Jet                                         LT                2          2.00             
LRM 10                                                    LT                2          5.00             
LRM 10 (Ammo 24)                                          LT                2          2.00             
2 Large VSP Lasers                                        RA                8         18.00             
Improved Jump Jet                                         RL                2          2.00             
Improved Jump Jet                                         LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"/10"j
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASEII, IF1, JMPS1