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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Watchman WTC-4M
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Clan Invasion
                    Record Sheets: 3055 Upgrade
                    Record Sheets: 3055 Upgrades Unabridged
                    Record Sheets: 3055 & 3058
                    Record Sheets Volume 6, 3055 'Mechs
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,988,627 C-Bills
Battle Value:       1,067

Chassis:              Dorwinion Standard 
Power Plant:          Nissan 200 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            HildCo Model 12 
    Jump Capacity:    150 meters
Armor:                Starshield A with CASE
Armament:             
    1 ChisComp 43 Special Large Laser
    2 ChisComp 39 Medium Lasers
    2 Sperry Browning Machine Guns
Manufacturer:         Robinson Standard BattleWorks
    Primary Factory:  Robinson
Communications:       Achernar Electronics HICS-11
Targeting & Tracking: Federated Hunter

================================================================================================
Overview:
    During the invasion, many Inner Sphere commanders concluded that the best way to fight the
    Clans was to assign front-line troops advanced equipment and to place them in front of the
    incoming juggernaut.
    
    This method, used by both the Federated Commonwealth and the Draconis Combine, left
    many borders short-changed in manpower and equipment. Local governments everywhere raised
    their concerns. One of the loudest in the F-C was Duke Aaron Sandoval, leader of the
    Draconis March. Unable and unwilling to return front-line units, Prince Davion quieted the
    Old Duke by sending him older equipment and training units. Hanse Davion also invited Duke
    Sandoval to share the cost of retooling a factory to produce the Watchman, an inexpensive
    BattleMech suited for defense and training.

Capabilities:
    Hanse Davion required that the design of the new 'Mech be based on a current model to reduce
    the capital investment. In no time, the old Enforcer was chosen as the basis for the design.
    As most of the factories that built Enforcers had already been upgraded to the new
    technology, huge stores of older parts were available.
    
    The Watchman design dropped the autocannon because of weight considerations and the
    expense of ammunition for a training environment. This left the 'Mech a little under gunned,
    and so the designers added a pair of ChisComp 39 medium lasers, found prominently on the
    early Dervishes. The two SperryBrowning machine guns were added as an afterthought, when
    anti-infantry weapons were appended to the specifications.
    
    The cockpit controls were simplified, to facilitate instruction of inexperienced
    MechWarriors. The Enforcer's armor was replaced with Starshield A armor with CASE and the
    old McCloud Special jump jets were replaced by the more popular and less costly Hidco Model
    12s, which permit the 'Mech to jump 150 meters. These changes lowered the weight of the
    completed design to 40 tons.
    
    The Watchman showed its true colors when compared to light 'Mechs such as the Wasp and
    the Stinger, both plentiful in militia units. It carried more than twice the armor of a
    Wasp, and effectively paced the Valkyrie in field tests. Reliance on older, surplus beam
    weapons assures the Watchman a long life in garrison and training units.

Deployment:
    The initial production of the new Watchman was delivered to the Second Robinson Rangers
    stationed on Phact. Although still quite rare, the 'Mech promises to become the backbone of
    the Federated Commonwealth's militia system, even if the Old Duke would prefer to keep them
    all to himself.
    
    Since the introduction of the Watchman, an increase in militia recruits was recorded
    for both the Crucis and Draconis Marches. Neither the Lyran Commonwealth State Command nor
    the Capellan March have shown any interest in the Watchman, content with the 'Mechs and the
    equipment they possess.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      12             16       
    Center Torso (rear):                               8       
    R/L Torso:                         10             14       
    R/L Torso (rear):                                  6       
    R/L Arm:                            6             12       
    R/L Leg:                           10             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE                                                      LT                1          0.50             
Machine Gun (Ammo 200)                                    LT                1          1.00             
2 Medium Lasers                                           RA                2          2.00             
Large Laser                                               LA                2          5.00             
2 Machine Guns                                            LA                2          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: CASE