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Design Overview
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                 BattleMech Technical Readout

Name/Model:         COMMANDO COM-3H
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Star League / 2486
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,759,063 C-Bills
Battle Value:       622

Chassis:              Coventry Metal Works 
Power Plant:          Omni 150 150 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Lexington Limited
Armament:             
    1 Defiance B3L Large Laser
    1 Defiance B3S Small Laser
Manufacturer:         Coventry Defense Conglomerate
    Primary Factory:  Unknown
Communications:       TharHes Crystal Flower RG-2
Targeting & Tracking: TharHes Star Shark

================================================================================================
Overview:
    The Commando was designed as an alternate to Wasps and Stingers. Initial problems in the
    first prototype resulted in the Large Laser being replaced by an SRM four-rack. The
    engineers at Coventry Defense continued working on the problem, and eventually devised a
    workable mech design. By placing an additional heat sink in the arm with the Large Laser
    they were able to overcome the sudden heat surge causing breakdowns in the arm.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               3       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Large Laser                                               RA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: ENE