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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Locust LCT-1M
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Succession Wars
                    Record Sheets: 3039 Unabridged
                    Record Sheets: Phoenix Upgrade, Complete
                    Record Sheets: Phoenix Upgrade, Marik
                    Record Sheets: Phoenix Upgrade, Davion
                    Record Sheets: 3025 & 3026
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Star League / 2571
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,535,200 C-Bills
Battle Value:       424

Chassis:              Bergan VII 
Power Plant:          LTV 160 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/1
Armament:             
    1 Martell Medium Laser
    2 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret T10-B
Targeting & Tracking: O/P 911

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   16                     1.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              3       
    Center Torso:                       6              2       
    Center Torso (rear):                               1       
    R/L Torso:                          5              2       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              1       
    R/L Leg:                            4              1       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24)                                           CT                1          1.00             
Medium Laser                                              CT                1          1.00             
LRM 5                                                     RA                1          2.00             
LRM 5                                                     LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 1 / (M) 2 / (L) 1,  OV: 0
Armor (A): 1,  Structure (S): 2
Specials: IF1