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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Behemoth 6c
Designer:           ChronicRune
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,240,000 C-Bills
Battle Value:       3,780

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 ER PPCs
    1 Gauss Rifle
    4 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    A variant of the behemoth, designed to be almost ammo independent with its mostly energy
    load-out. It has extreme accuracy due to its targeting computer and long range due to its
    Gauss rifle and paired ER PPCs.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             46       
    Center Torso (rear):                              15       
    R/L Torso:                         21             27       
    R/L Torso (rear):                                 14       
    R/L Arm:                           17             32       
    R/L Leg:                           21             36       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          4.00             
2 ER Medium Lasers                                        RT                2          2.00             
Targeting Computer                                        RT                6          6.00             
Gauss Rifle                                               LT                6         12.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER PPC                                                    RA                2          6.00             
ER Medium Laser                                           LA                1          1.00             
ER PPC                                                    LA                2          6.00             
Jump Jet                                                  LL                1          2.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 62
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 7 / (M) 7 / (L) 5,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: CASE