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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Death Rattle Mk XXX Mod SV
Designer:           master arminas
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,087,640 C-Bills
Battle Value:       1,369

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   
Jump Jets:            Standard
    Jump Capacity:    300 meters
Armor:                Ferro-Fibrous
Armament:             
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    . The Death Rattle is a Steel Viper BattleMech that owes its heritage to the ancient SLDF
    Spider. This Mech has honor of being the only known BattleMech (in Clan space or the Inner
    Sphere) that can jump 300 meters in a single bounce. Firepower is light, but the mobility
    and maneuverability of this unit is extremely high.

Capabilities:
    The Death Rattle is a 30-ton BattleMech that uses a 300-rate extra-light fusion engine for a
    walking speed of 108 kilometers per hour and a running speed of 162 kph. Ten jump jets are
    mounted on the design, for a total jump distance of 300 meters--a truly outstanding range.
    As with all Clan jump-capable BattleMechs, the Vipers installed the vectored thrust jump-jet
    nozzles first pioneered on the original SLDF Spider, that allow the Warrior piloting this
    BattleMech to alter his trajectory in mid-flight. This ability complicates hostile weapons
    targeting as there is no predictable, ballistic flight-path.
    Endo-steel internal structure and five tons of ferro-fibrous armor was used in the
    construction, and the Viper design team opted for only the base ten double-strength heat
    sinks. Due to the weight of the engine and jump-jets, armament is limited to two ER Medium
    Lasers, one each in the right and left arms. However, to partially offset the targeting
    penalty presented by jumping and firing, the Vipers tied both of these weapons into a
    one-ton targeting computer mounted in the head.

Deployment:
    As the only Light class BattleMech produced by the Vipers, the Death Rattle is often traded
    with other Clans to obtain a balanced force. This has--over the past century--gradually
    distributed the design among every other Clan. However, the Vipers ferociously defend their
    rights to sole production of this BattleMech, having defeated attempts by the Diamond
    Sharks, Goliath Scorpions, Hell's Horses, Ice Hellions, Nova Cats, Star Adders, and Wolves
    to obtain the design for their own toumens.

Variants:
    A finely tuned design, the Death Rattle is extremely hard to modify.  As such, nearly all
    models are the standard Mod SV, although there is always the possibility of encountering a
    unique non-standard model.

Notable MechWarriors:
    Unknown.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 10                                              
    Running MP:                                 15                                              
    Jumping MP:                                 10                                              
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               5       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5             10       
    R/L Leg:                            7             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
2 Jump Jets                                               CT                2          1.00             
4 Jump Jets                                               RT                4          2.00             
4 Jump Jets                                               LT                4          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 1,  TMM: 4,  MV: 20"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: ENE