Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Shadow Asp Mk XXV Mod SA
Designer:           master arminas
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,815,417 C-Bills
Battle Value:       1,053

Chassis:              Endo Steel
Power Plant:          200 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 LRM 10 w/ Artemis IV FCS
    1 ER Medium Laser
    1 SRM 6 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Shadow Asp is a fast moving BattleMech designed to provide heavy missile support to
    Light Stars. The design originated among the scientists of Clan Star Adder, and they remain
    one of the major users to this day. The Jade Falcons obtained production rights over a
    decade ago, and have their own factory churning out Shadow Asps for their own toumen. While
    other Clans generally like this BattleMech (with the noted exception of the Goliath
    Scorpions, who disdain the heavy missile load) few have been able to obtain examples from
    the powerful Adders or Falcons.

Capabilities:
    Based in large part upon the SLDF Thorn and the stolen schematics of the Lyran Commonwealth
    Commando, the Shadow Asp combines long-range and short-range missiles on a 25-ton platform
    able to move at high rates of speed. Adder scientists incorporated endo-steel internal
    structure in order to save weight, which also led to the use of four tons of ferro-fibrous
    armor plating for protection. Although not the heaviest amount possible for a 25-ton chassis
    (indeed, just 85.39% of the maximum), the Warriors of Clan Star Adder consider it adequate
    for the size and mission of the BattleMech.
    Power is provided by a 200-rate extra-light fusion engine, giving the Shadow Asp a walking
    speed of 86.4 kilometers per hour and a running speed of 129.6 kph. The design lacks jump
    jets, so its mobility is not as great as the Hellwasp, but the Shadow Asp carries a heavier
    weapons loadout in exchange. Still, there are few enough BattleMechs (in either the Clan
    Homeworlds or the Inner Sphere) that can equal or exceed the Shadow Asp on a full run--and
    even fewer that can outfight it once they catch it.
    A Clan ER Medium Laser is carried in the left arm providing the only non-ammunition
    dependent weapon of this design. Possessing a good range and damage capacity, the ER Medium
    supplements the main damage caused by the Asps two missile systems. The long-range system is
    carried in the right arm, which lacks a hand actuator. This missile launcher is an LRM-10
    rack, outfitted with Artemis IV fire control, and fed from a missile bin that contains
    twenty-four salvoes. For short-range work, the Asp carries a SRM-6 launcher in the center
    torso; this launcher is also fitted out with Artemis IV. A single ton of missiles are stored
    in the left torso, giving the SRM launcher fifteen salvoes.
    Although only the ten integral double-heat sinks are mounted, the Shadow Asp is a very
    cool-running BattleMech. Indeed, even when firing all weapons and running at maximum speed,
    this design can suffer hits from several flamers or inferno rounds without significant
    overheat production.

Deployment:
    Only the Star Adders and Jade Falcons manufacture the Shadow Asp, and with the exception of
    a handful of isorla, it is only rarely seen in the toumens of other Clans.  Both of these
    powerful Crusader Clans have this light BattleMech in full productionâ??the Adders on
    Sheridan and the Falcons on Ironhold.

Variants:
    No variants of the Shadow Asp have yet been reported among the Clans.

Notable MechWarriors:
    Unknown.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   77                     4.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             10       
    Center Torso (rear):                               4       
    R/L Torso:                          6              7       
    R/L Torso (rear):                                  3       
    R/L Arm:                            4              7       
    R/L Leg:                            6             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6 w/ Artemis IV FCS                                   CT                1          1.50             
SRM 6 (Ammo 15)                                           LT                1          1.00             
LRM 10 w/ Artemis IV FCS                                  RA                1          2.50             
LRM 10 (Ammo 24)                                          RA                2          2.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASE, IF1