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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Odin GZT-ODN-2R
Designer:           Fang
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Star League / 2750
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,640,000 C-Bills
Battle Value:       2,421

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Gauss Rifles
    2 Large Lasers
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The creation of the Mjollnir prompted Ground Zero to again take a stab at the 100 ton mark
    with the introduction of the  battlefield behemoth, the Odin. The Odin was originally
    inducted into the Star League armories before the Mjollnir, though it was actually produced
    afterwards. Some feel the success of the Odin prompted the SLDF to take a second look at the
    Mjollnir and thus add it to the Star League arsenal as well.

Capabilities:
    Odin deals out thunder and flashes of light with the dual Gauss Rifles backed up by two
    Large Lasers. There is a total of 32 rounds of ammunition for the Gauss, ensuring a decent
    life span of the weapons. Two rear firing medium lasers provide protection from back
    stabbing cowards who fear to face the punishing fury of going toe to toe with Odin. A full
    nineteen tons of armor encase the mech while ten double heatsinks provide adequate heat
    dissipation.

Deployment:
    The Odin saw use with the SLDF for many years before the fall, and it is known that General
    Kerensky took several of the machines with him into exile. It appears, though, that the mech
    was eventually cast aside for more modern designs and eventually the omnimech. In an
    intersting move, Ground Zero has announced it will begin production of the Odin again,
    making it available for general sale.

Variants:
    There were several variations of the Odin proposed, but only two were actually produced. One
    removes both rear lasers and one ton of gauss ammo for an SRM4 launcher in the right arm.
    The second more popular variant did a straight switch of the left gauss rifle for a massive
    Autocannon/20 with two tons of ammunition. The left rear laser was then moved to the right
    torso. This variant was felt to be more dangerous than the original as it combined a long
    range punch with short range demolition from the autocannon and lasers.

Notable MechWarriors:
    none known at this time.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             45       
    Center Torso (rear):                              14       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                 12       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Medium Laser                                            RT (R)              1          1.00             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Medium Laser                                            LT (R)              1          1.00             
Large Laser                                               RA                2          5.00             
Large Laser                                               LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 8
Specials: REAR1/1/-