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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Asgardian GZT-ASG-01
Designer:           Fang
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,281,978 C-Bills
Battle Value:       1,157

Chassis:              Standard
Power Plant:          220 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
    1 Large Laser
    1 SRM 6
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Asgardian is an older design that saw brief production by Ground Zero during the early
    part of 3010 and until around 3030. An all around work horse mech, it did not see much use
    and was eventually dropped for more mobile machines. There are plans by Ground Zero to
    rework the design with rediscovered technologies and release an updated Asgardian.

Capabilities:
    The Asgardian is a tough machine, carring ample armor for its size. the Partical Cannon and
    large laser give it a decent long range punch for the era with the SRM6 and flamer providing
    short range backup. Critics tend to point out that the Agardian is rather slow moving when
    compared to other mechs of the same weight class, and the 16 heatsinks do not seem to be
    enough for the mech to make better use of its weaponry. Still, the Asgardian saw its fair
    share of buyers and battles with most surviving for long years after the production line was
    destroyed.

Deployment:
    At this time, there are around ten of the Asgardian mech still known to exist. Most of them
    are in Ground Zero's possession, with several belonging to certain second line units
    deployed by the Federated Commonwealth.

Variants:
    There were no variants produced for the original design, but GZT is looking to resurrect the
    Asgardian and make it a more potent weapons platform.

Notable MechWarriors:
    No notables are on record at this time.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             23       
    Center Torso (rear):                              10       
    R/L Torso:                         13             16       
    R/L Torso (rear):                                  7       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RT                2          5.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
PPC                                                       RA                3          7.00             
Flamer                                                    LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 6,  Structure (S): 5
Specials: