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                 BattleMech Technical Readout

Name/Model:         Grenadier GND-1A
Designer:           master arminas
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,469,220 C-Bills
Battle Value:       722

Chassis:              Standard
Power Plant:          210 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Large Laser
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Another 'Mech clandestinely produced and used during the uprising, the Grenadier was
    designed as a fast fire support and recon unit.  Featuring a weapon not normally found on
    such a light unit--a large laser--and a speed only slightly less than that of the ancient
    Locust, the GND-1A Grenadier was heartily welcomed among the seperatist camp.  After the
    fall of the League, the Grenadier became one of the core light 'Mechs of the TDF, remaining
    in limited production until this day.

Capabilities:
    With a top speed of 114.7 kilometers per hour, the Grenadier makes an exceptional recon
    unit.  However, with six tons of ArmorWorks Carbide Light Composte--just half a ton less
    than that carried by the Bandit--it also has better protection than any other 'Mech with the
    same or better speed.  Arnament consists of a single Martin-Gordan Lance large
    laser--throughly outclassing virtually every other 'Mech in the same weight and speed
    bracket, back up by an anti-personnel weapon, the HWC Reaper machine gun.

Deployment:
    The Grenadier served with distinction during the Uprising and was adopted Concordat-wide
    soon thereafter when the Protector officially reformed the TDF in 2800.  The 'Mech has
    remained in limited production every since, mainly due to difficulties New Vandenberg
    Mechanized Industries has had with it's production line on New Vandenberg.  Rumor has it
    that the Protector will soon order NVMI to license the design to other companies in the
    Concordat to increase production.  This has greatly upset Governor Shraplen, who has issued
    a sharply-worded protest.

Variants:
    There is one production variant of the Grenadier.  The GND-1B model replaces the HWC Reaper
    machine gun and ammo with a JI Flamelord flamer.  About 20% of the Grenadiers in service
    with the TDF are the -1B variant.

Notable MechWarriors:
    Mechwarrior Dalton Hayes piloted his GND-1A Grenadier ('Big Sky') in an action against
    Federated Suns 'Mechs on New Syrtis during the 3rd Succession War.  Elements of the Syrtis
    Fusiiers raided a Taurian world and successfully escaped with--among other treasures--the
    daughter of Baron Leslie Barton.  The Baron himself led his Noble Militia company to rescue
    his daughter from the clutches of the Haseks.  Hayes landed on New Syrtis and distinguished
    himself during the fighting.  At one point, he powered down his Grenadier and entered the
    Hasek's palace on foot, retrieving Rebecca Barton.  Rejoining his unit, Barton
    withdrew--having lost no personnel, and only four 'Mechs.  Eight months later, MechWarrior
    Hayes wed Rebecca Barton in a ceremony on Ishtar.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             13       
    Center Torso (rear):                               4       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  4       
    R/L Arm:                            5              9       
    R/L Leg:                            7             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RA                2          5.00             
Machine Gun                                               LA                1          0.50             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: