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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pegasus GZT-PEG-MK6
Designer:           Fang
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,809,073 C-Bills
Battle Value:       1,068

Chassis:              Standard
Power Plant:          245 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    4 Medium Lasers
    3 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    CEO John Stonkin has decided to move forward with the development of a new Land Air
    Converting mech, despite warnings to the contrary. While caution is being exercised and
    secrecy has envoloped all stages of research, eventually the Sphere will know what Ground
    Zero has been up to.

Capabilities:
    The initial Pegasus mech was ten tons lighter and problematic at best. With the increase in
    weight, an increase in speed  was implemented. The ammo dependent STREAK srms are gone, and
    the mech now employs an all energy weapons payload. With its speed and fire power, it is
    expected to take the better of mechs its weight or lighter. Three prototypes are already
    being built at this time. Knowledge gained from the recovered ArcAngel LAM has made it
    possible for GZT to manufacture and maintain the tricky conversion equipment, although
    production is a bit slow

Deployment:
    the Pegasus is still a prototype, and will not likely see deployment for some time.

Variants:
    The Pegasus is still in development, so other variations on the machine are quite likely to
    come forth in the future.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                       245 XL                   6.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Medium Laser                                              LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Small Laser                                               RA                1          0.50             
Medium Laser                                              LA                1          1.00             
Small Laser                                               LA                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: ENE