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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fiery Rose GZT-FRR-3D
Designer:           Fang
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,297,708 C-Bills
Battle Value:       684

Chassis:              Endo Steel
Power Plant:          250 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 Medium Pulse Laser
    1 Medium Laser
    3 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Many of Ground Zero's clients tend to engage in actions of espionage and subterfuge with
    sabotage thrown in for good measure. A request was put forth for a mech that could get
    behind enemy lines and possibly disrupt supply routes and harass storage depots and enemy
    caches. After months of planning, the Fiery Rose was the result.

Capabilities:
    The Rose is faster than most mechs its size. It is a on the expensive side, but there is a
    reason for all the advanced tech in its construction. The XL engine allows it to obtain
    insane speed. The endo steel chassis and ferro armor allow for added weight for weapons and
    equipment. The Rose carries a Guardian ECM to allow it to slip past enemy lines fairly
    unnoticed. The original plans called for Stealth armor and an Angel ECM, but these were
    deemed impractical and the easier to obtain ferro armor and Guardian unit were used instead.
    Once embedded and unseen, the pilot can then start the job of harrassing and demolition. The
    Rose sports weapons ideal for this profile in the form of three reactor driven mech flamers
    with a medium laser and medium pulse laser to help it deal with any mechanized resistance.

Deployment:
    The Fiery Rose is currently deployed with the merc unit Stonkin Mechs Inc as well as with
    several other mercenary units who have asked they not be identified at this time. Currently,
    only House Liao and Steiner have expressed significant interest in the design.

Variants:
    No variants are planned at this time, though there is talk of removing the Guardian unit and
    down grading the pulse laser to a standard model. The changes in weight would be used to
    mount a STREAK SRM 2 module and one ton of Inferno ammunition.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 10                                              
    Running MP:                                 15                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   63                     3.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               4       
    R/L Torso:                          6              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              4       
    R/L Leg:                            6              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Guardian ECM Suite                                        CT                2          1.50             
Flamer                                                    RT                1          1.00             
Flamer                                                    LT                1          1.00             
Flamer                                                    RA                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 1,  TMM: 4,  MV: 20"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: ECM, ENE, HT1/-/-