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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder MAD-XX2
Designer:           Shiro Yamada
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,802,500 C-Bills
Battle Value:       1,760

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 ER PPCs
    2 Medium Pulse Lasers
    2 Anti-Missile Systems
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Marauder MAD-XX2
    
    
    
    Role:
    
    Arena Fighter

Capabilities:
    2 ER PPCs make up the primary offensive capabilities while the 2 medium pulse lasers round
    out the secondary weapons.
    
    
    
    2 AMS with 48 rounds between them provide missile defense.
    
    
    
    4 jumpjets provide the extra needed mobility to take up good firing positions.
    
    
    
    The armor has been maximized in order to take damage.
    
    
    
    20 double heat sinks allow the unit to remain relatively cool, unless the  pilot decides to
    jump and alpha strike every round, in which case the heat will be up very quickly

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Anti-Missile System                                       CT                1          0.50             
Medium Pulse Laser                                        CT                1          2.00             
Anti-Missile System                                       LT                1          0.50             
Anti-Missile System (Ammo 48)                             LT                4          4.00             
CASE                                                      LT                1          0.50             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 8,  Structure (S): 3
Specials: AMS, CASE