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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder MAD-XX1
Designer:           Shiro Yamada
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,585,500 C-Bills
Battle Value:       1,985

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Gauss Rifle
    2 ER PPCs
    2 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Marauder MAD-XX1
    
    
    
    Role:
    
    Energy and Ballistic mobile fire support.

Capabilities:
    This variant of the Marauder maximizes the armor by using endo-steel to lighten the frame.
    Its primary weapons consist of 2 ERR PPCs and 1 Gauss Rifle with 16 rounds. Secondary
    weapons consist of 2 medium pulse lasers. The designers have removed CASE around the Gauss
    Rifle due to the increase of armor and lack of critical spaces.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Medium Pulse Laser                                        CT                1          2.00             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 5 / (L) 4,  OV: 0
Armor (A): 8,  Structure (S): 3
Specials: