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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Butcher BT-1
Designer:           Erenon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         6,738,120 C-Bills
Battle Value:       1,539

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Autocannon/20
    1 PPC
    1 LRM 10
    3 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Butcher is the result of the New Earth Trading Company's foray into making Battlemechs
    in the 3020s.
    
    
    
    While normally known for making vehicles the corporation hired several engineers from Ceres
    Metals to build a new assault class mech designed to kill things in the most brutal manner
    possible.
    
    
    
    Once the design was completed, the NETC sales teams simply started taking orders for the
    design and the Mech arrived on the next shipment (like the Karnov UV, though there were
    never enough to fill demand and NETC sales had to refuse many orders)

Capabilities:
    The Butcher is a slow assault mech that relies on its PPC and LRM-10 to cover its approach
    towards the battle. This combination allows it to sting hard and still direct light indirect
    fire if needed.
    
    
    
    Once up close, the damage curve climbs as the Butcher brings its massive assault autocannon
    into play backed up by three standard medium lasers.
    
    
    
    The Butcher is also covered by an armoured shell just shy of that carried by the vaunted
    Awesome, making it a hard nut to crack, while 17 heats sinks allows it to fire any one set
    of weapons with little difficulty.

Deployment:
    The Butcher enjoys light but even distribution throughout the Inner Sphere though its rare
    to see more than one in a single battalion due to its limited production runs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            17                     7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  232                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             32       
    Center Torso (rear):                               8       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17            31/32     

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Medium Laser                                            CT (R)              1          1.00             
PPC                                                       RT                3          7.00             
Autocannon/20 (Ammo 10)                                   LT                2          2.00             
LRM 10                                                    LT                2          5.00             
LRM 10 (Ammo 24)                                          LT                2          2.00             
Medium Laser                                              RA                1          1.00             
Autocannon/20                                             LA                10        14.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: AC1/1/-, IF1, REAR1/1/-