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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Commando COM-2E
Designer:           Warhammer: 3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,796,250 C-Bills
Battle Value:       680

Chassis:              Standard
Power Plant:          150 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Large Laser
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    This variant of the standard Commando is intended to address three of the most crippling
    problems related to the design: thin armor, a lack of ranged firepower, and an
    overdependence on ammunition resupply.

Capabilities:
    Removing the SRM systems frees up considerable space, making the addition of a Defiance B3L
    Large Laser possible (taking up the space formerly occupied by the SRM-4). Also added was
    another two tons of armor, to help ensure survivability on the battlefield.

Deployment:
    Lyran beurocracy being what it is, this refit has been slow to be deployed, despite many of
    the test pilots giving very positive evaluations of the designs effectiveness.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             11       
    Center Torso (rear):                               5       
    R/L Torso:                          6              8       
    R/L Torso (rear):                                  4       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Large Laser                                               RA                2          5.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: ENE